Player Matchup

Thanatos
Thanatos
LooookDeviinnnn
Thanatos
Level 126
God Stats
1W - 2L
1,316 SR
Queue Stats
22W - 32L
1,467 Elo+
Party 1
Freya
Freya
MR JAY123
Freya
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,435 Elo+
Party 1
Hercules
Hercules
Modstradamus12
Hercules
Level 109
God Stats
15W - 17L
1,460 SR
Queue Stats
835W - 842L
1,363 Elo+
Solo
Eset
Eset
Nysard
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,267 Elo+
Party 1
Awilix
Awilix
八宝Ba
Awilix
Level 76
God Stats
2W - 1L
1,804 SR
Queue Stats
64W - 67L
1,425 Elo+
Solo
Team Averages
Level 78
1,516 SR
1,391 Elo+

VS

Team Averages
Level 95
1,556 SR
1,457 Elo+
Skadi
Skadi
Arostron91
Skadi
Level 98
God Stats
4W - 0L
1,884 SR
Queue Stats
112W - 126L
1,451 Elo+
Party 2
Chaac
Chaac
Flood345132
Chaac
Level 76
God Stats
8W - 8L
1,441 SR
Queue Stats
363W - 395L
1,413 Elo+
Party 3
Pele
Pele
GatoDeMelaxP
Pele
Level 128
God Stats
1W - 0L
1,556 SR
Queue Stats
36W - 17L
1,516 Elo+
Solo
Raijin
Raijin
Wingrar
Raijin
Level 69
God Stats
2W - 2L
1,309 SR
Queue Stats
144W - 160L
1,463 Elo+
Party 2
Nox
Nox
aDivineDelirium
Nox
Level 106
God Stats
12W - 6L
1,592 SR
Queue Stats
288W - 288L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
14 / 8 / 5
12,884
758
25,240
26,997
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
MR JAY123
Freya
16
3 / 9 / 5
10,588
623
5,518
20,416
9,814
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hercules
17
3 / 7 / 9
10,726
631
18,146
37,211
40,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Nysard
Eset
18
0 / 6 / 10
10,854
638
7,484
15,170
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Awilix
八宝Ba
Awilix
18
1 / 4 / 8
10,977
646
12,079
34,411
18,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
9 / 5 / 16
12,922
760
34,971
18,224
8,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 3 / 19
12,423
731
13,863
23,829
30,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
8 / 7 / 9
12,893
758
17,131
19,664
9,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
Wingrar
Raijin
20
7 / 3 / 15
13,292
782
34,255
16,289
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 3 / 17
12,997
765
19,894
10,743
5,671
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
21
Kills
34
34
Deaths
21
37
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
5
16
3.4
W
5
3
19
4.83
W
8
7
9
1.79
L
Thanatos
14
8
5
2.06
L
Freya
MR JAY123
Freya
3
9
5
0.61
L
Hercules
3
7
9
1.07
L
Eset
Nysard
Eset
0
6
10
0.83
W
Raijin
Wingrar
Raijin
7
3
15
4.83
W
5
3
17
4.5
L
Awilix
八宝Ba
Awilix
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,467
Damage
120,114
134,205
Taken
88,749
91,760
Mitigated
63,077
48,220
Healing
36,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
34,971
21,569
1,972
5,340
18,224
8,077
4,957
1,291
16,297
0
56,284
W
13,863
2,579
1,407
8,535
23,829
30,877
961
5,612
17,366
0
27,121
W
17,131
2,536
758
5,546
19,664
9,997
1,213
2,971
16,234
0
35,398
L
Thanatos
25,240
4,422
2,042
14,643
26,997
16,402
0
11,217
15,780
0
38,596
L
Freya
MR JAY123
Freya
5,518
1,844
230
2,151
20,416
9,814
126
8,750
11,666
13,486
0
L
Hercules
18,146
2,602
1,402
10,445
37,211
40,898
111
15,737
21,474
316
25,359
L
Eset
Nysard
Eset
7,484
1,626
1,403
559
15,170
6,526
0
4,692
10,478
31,023
0
W
Raijin
Wingrar
Raijin
34,255
4,584
2,995
5,880
16,289
8,455
913
2,676
12,999
50,507
0
W
19,894
1,781
2,144
1,898
10,743
5,671
1,120
828
9,444
42,297
0
L
Awilix
八宝Ba
Awilix
12,079
3,396
2,832
12,513
34,411
18,120
21
13,753
20,658
427
26,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
64,527
135
Minions Killed
180
0
Camps Cleared
0
1,296,467
Distance Traveled
1,500,859
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,922
760
33
2
0
271,955
1
W
Chaac
12,423
731
16
1
0
319,021
1
W
Pele
12,893
758
41
2
0
270,053
0
L
Thanatos
12,884
758
21
1
0
275,265
1
L
Freya
10,588
623
16
1
0
226,472
0
L
Hercules
10,726
631
11
1
0
252,521
0
L
Eset
10,854
638
56
3
0
240,243
0
W
Raijin
13,292
782
27
2
0
307,497
0
W
Nox
12,997
765
63
4
0
332,333
1
L
Awilix
10,977
646
31
2
0
301,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role