Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WhySoLuxurious
Cthulhu
Level 103
God Stats
0W - 1L
2,017 SR
Queue Stats
73W - 71L
1,480 Elo+
Party 2
Da Ji
Da Ji
skyborg15
Da Ji
Level 125
God Stats
0W - 1L
1,277 SR
Queue Stats
58W - 66L
1,435 Elo+
Party 2
Team Averages
Level 121
1,598 SR
1,472 Elo+

VS

Team Averages
Level 110
1,500 SR
1,750 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CrimsonMaples
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 6L
1,935 Elo+
Party 1
Scylla
Scylla
pooopiecrap
Scylla
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 10L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 3 / 0
6,749
614
4,291
9,727
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
6,918
629
6,234
11,794
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
skyborg15
Da Ji
11
1 / 5 / 0
6,685
608
4,495
10,201
5,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 0 / 7
7,678
698
9,437
10,193
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
13
3 / 0 / 5
8,664
788
10,006
9,927
6,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
14
5 / 1 / 4
8,764
797
9,882
4,898
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Nike
 
Nike
2
0
7
5.5
W
Nemesis
3
0
5
5.5
L
0
2
0
0
W
Scylla
5
1
4
7
L
Da Ji
skyborg15
Da Ji
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,020
Damage
29,325
31,722
Taken
25,018
17,731
Mitigated
16,953
4,195
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,291
129
31
976
9,727
3,007
0
1,816
7,620
24,541
0
W
Nike
 
Nike
9,437
1,033
0
1,597
10,193
8,898
0
4,055
6,138
0
20,790
W
Nemesis
10,006
4,078
1,498
3,696
9,927
6,026
364
4,457
5,470
0
29,180
L
6,234
301
353
1,747
11,794
9,622
0
3,396
7,790
19,571
0
W
Scylla
9,882
829
0
566
4,898
2,029
244
2,153
2,745
44,807
0
L
Da Ji
skyborg15
Da Ji
4,495
793
0
1,088
10,201
5,102
0
4,710
5,238
0
11,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,352
Gold Earned
25,106
93
Minions Killed
144
0
Camps Cleared
0
599,755
Distance Traveled
650,064
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,749
614
46
4
0
205,430
2
W
Nike
7,678
698
20
2
0
228,591
0
W
Nemesis
8,664
788
36
3
0
223,513
1
L
Cthulhu
6,918
629
36
3
0
213,490
2
W
Scylla
8,764
797
88
8
0
197,960
1
L
Da Ji
6,685
608
11
1
0
180,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role