Player Matchup

Ullr
Ullr
 
Ullr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Cookedbreads
Horus
Level 116
God Stats
7W - 3L
1,629 SR
Queue Stats
102W - 93L
1,631 Elo+
Party 3
Ymir
Ymir
FatherMoonYT
Ymir
Level 116
God Stats
4W - 4L
1,365 SR
Queue Stats
137W - 108L
1,552 Elo+
Party 1
Rama
Rama
Patroclez
Rama
Level 155
God Stats
27W - 25L
1,629 SR
Queue Stats
903W - 812L
1,645 Elo+
Party 3
King Arthur
King Arthur
Styxx1014
King Arthur
Level 86
God Stats
4W - 4L
1,325 SR
Queue Stats
112W - 121L
1,478 Elo+
Party 1
Team Averages
Level 104
1,490 SR
1,561 Elo+

VS

Team Averages
Level 98
1,487 SR
1,591 Elo+
Loki
Loki
AnarchyRages
Loki
Level 129
God Stats
4W - 2L
1,613 SR
Queue Stats
78W - 62L
1,618 Elo+
Party 4
King Arthur
King Arthur
Hybrin0
King Arthur
Level 126
God Stats
2W - 6L
1,440 SR
Queue Stats
329W - 318L
1,615 Elo+
Party 2
Apollo
Apollo
RyzenKyld
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,616 Elo+
Party 2
Vulcan
Vulcan
Zayaplex
Vulcan
Level 68
God Stats
0W - 2L
1,231 SR
Queue Stats
60W - 55L
1,614 Elo+
Party 2
Bacchus
Bacchus
xMiharx
Bacchus
Level 116
God Stats
10W - 9L
1,651 SR
Queue Stats
21W - 25L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
8 / 3 / 2
8,866
633
12,262
10,444
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 11
7,900
564
5,678
12,472
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 0 / 4
8,173
584
6,271
9,767
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
14
7 / 2 / 2
9,020
644
11,356
11,625
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Styxx1014
King Arthur
11
1 / 3 / 1
6,674
477
5,178
12,895
12,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
6,855
490
8,173
12,920
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Hybrin0
King Arthur
13
1 / 3 / 1
7,849
561
7,967
13,174
11,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
RyzenKyld
Apollo
11
2 / 7 / 2
6,816
487
4,051
11,569
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Zayaplex
Vulcan
12
3 / 4 / 2
7,629
545
7,860
8,357
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xMiharx
Bacchus
9
2 / 3 / 4
6,484
463
5,314
10,724
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
22
Kills
10
10
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
3
2
3
L
2
5
5
0.9
W
2
2
11
3.75
W
4
0
4
6
L
King Arthur
Hybrin0
King Arthur
1
3
1
0.5
W
Rama
7
2
2
4
L
Apollo
RyzenKyld
Apollo
2
7
2
0.43
W
King Arthur
Styxx1014
King Arthur
1
3
1
0.5
L
Vulcan
Zayaplex
Vulcan
3
4
2
1
L
Bacchus
xMiharx
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,745
Damage
33,365
57,203
Taken
56,744
39,462
Mitigated
31,039
16,262
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,262
4,716
0
363
10,444
4,905
0
3,871
6,573
0
70,094
L
8,173
3,232
0
2,992
12,920
4,502
0
210
12,627
0
38,452
W
5,678
2,510
865
3,830
12,472
11,874
0
3,542
8,930
58
19,670
W
6,271
1,725
0
3,400
9,767
5,651
159
2,470
7,297
57,521
0
L
King Arthur
Hybrin0
King Arthur
7,967
551
0
2,660
13,174
11,324
0
3,536
8,980
116
67,160
W
Rama
11,356
8,925
0
5,610
11,625
4,675
3,600
2,027
9,598
0
76,025
L
Apollo
RyzenKyld
Apollo
4,051
1,562
0
1,907
11,569
3,373
0
940
10,629
0
33,446
W
King Arthur
Styxx1014
King Arthur
5,178
658
0
2,194
12,895
12,357
32
1,380
11,515
0
34,865
L
Vulcan
Zayaplex
Vulcan
7,860
2,255
0
500
8,357
3,291
0
764
7,593
50,777
0
L
Bacchus
xMiharx
Bacchus
5,314
604
0
2,791
10,724
8,549
0
879
9,845
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
35,633
452
Minions Killed
356
0
Camps Cleared
0
1,323,422
Distance Traveled
1,373,846
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,866
633
120
9
0
254,341
0
L
Loki
6,855
490
51
4
0
298,721
2
W
Horus
7,900
564
37
3
0
268,789
2
W
Ymir
8,173
584
103
7
0
300,372
4
L
King Arthur
7,849
561
136
10
0
268,301
3
W
Rama
9,020
644
127
9
0
242,859
4
L
Apollo
6,816
487
51
4
0
250,797
2
W
King Arthur
6,674
477
65
5
0
257,061
2
L
Vulcan
7,629
545
103
7
0
270,080
1
L
Bacchus
6,484
463
15
1
0
285,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role