Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AkitoZergs
Chang'e
Level 157
God Stats
7W - 4L
1,654 SR
Queue Stats
151W - 160L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
AkitosWaifu
Kukulkan
Level 127
God Stats
8W - 9L
1,532 SR
Queue Stats
44W - 51L
1,486 Elo+
Party 2
Achilles
Achilles
Mochiya
Achilles
Level 107
God Stats
3W - 2L
1,630 SR
Queue Stats
55W - 50L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
Rvalles14
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,652 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,535 Elo+

VS

Team Averages
Level 75
1,478 SR
1,447 Elo+
Artio
Artio
DarthSiren1998
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Party 3
Achilles
Achilles
KageFantasy497
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
Neoszeiantra
Thanatos
Level 155
God Stats
1W - 5L
1,406 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
Triptor
Ao Kuang
Level 158
God Stats
2W - 1L
1,810 SR
Queue Stats
11W - 13L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
honicker
Kukulkan
Level 17
God Stats
0W - 2L
1,176 SR
Queue Stats
8W - 8L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
5 / 0 / 17
9,614
961
7,906
10,356
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
AkitoZergs
Chang'e
16
7 / 1 / 12
9,146
915
12,229
9,644
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
AkitosWaifu
Kukulkan
15
4 / 0 / 14
8,737
874
13,572
4,675
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Mochiya
Achilles
16
7 / 1 / 11
9,372
937
13,586
9,365
9,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Rvalles14
Hun Batz
16
7 / 2 / 9
8,971
897
13,398
11,042
5,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,162
716
1,627
17,200
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
12
0 / 5 / 0
6,755
676
5,031
17,289
14,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Neoszeiantra
Thanatos
12
1 / 9 / 0
6,939
694
5,589
14,335
6,367
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Triptor
Ao Kuang
14
3 / 6 / 0
8,538
854
6,701
14,565
7,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
honicker
Kukulkan
13
0 / 6 / 2
7,044
704
5,546
9,360
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
30
Kills
4
4
Deaths
30
63
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
0
17
13.5
W
Chang'e
AkitoZergs
Chang'e
7
1
12
13
W
Kukulkan
AkitosWaifu
Kukulkan
4
0
14
11
L
0
4
1
0.13
L
Achilles
0
5
0
0
W
Achilles
Mochiya
Achilles
7
1
11
12.5
L
Thanatos
Neoszeiantra
Thanatos
1
9
0
0.11
W
Hun Batz
Rvalles14
Hun Batz
7
2
9
5.75
L
Ao Kuang
Triptor
Ao Kuang
3
6
0
0.5
L
Kukulkan
honicker
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,691
Damage
24,494
45,082
Taken
72,749
36,636
Mitigated
46,126
14,804
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,906
1,026
2,363
2,360
10,356
14,567
666
2,137
8,219
15,988
0
W
Chang'e
AkitoZergs
Chang'e
12,229
847
4,898
3,889
9,644
4,543
1,032
2,933
6,711
34,835
0
W
Kukulkan
AkitosWaifu
Kukulkan
13,572
1,686
0
0
4,675
2,475
2,048
2,271
2,404
37,784
0
L
1,627
670
0
1,040
17,200
14,585
56
5,204
11,996
10,802
0
L
Achilles
5,031
818
0
480
17,289
14,215
0
10,604
6,685
0
17,082
W
Achilles
Mochiya
Achilles
13,586
3,213
0
716
9,365
9,614
872
3,548
5,817
0
27,822
L
Thanatos
Neoszeiantra
Thanatos
5,589
1,617
0
3,313
14,335
6,367
0
7,091
7,244
0
15,130
W
Hun Batz
Rvalles14
Hun Batz
13,398
4,858
0
578
11,042
5,437
3,277
2,985
8,057
0
35,016
L
Ao Kuang
Triptor
Ao Kuang
6,701
1,155
570
3,318
14,565
7,184
0
5,862
8,703
21,751
0
L
Kukulkan
honicker
Kukulkan
5,546
1,142
0
396
9,360
3,775
0
4,946
4,414
23,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
36,438
206
Minions Killed
154
0
Camps Cleared
0
1,134,271
Distance Traveled
922,600
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,614
961
15
2
0
226,562
3
W
Chang'e
9,146
915
58
6
0
230,397
4
W
Kukulkan
8,737
874
45
5
0
206,670
2
L
Artio
7,162
716
19
2
0
193,042
0
L
Achilles
6,755
676
35
4
0
201,522
2
W
Achilles
9,372
937
32
3
0
232,405
0
L
Thanatos
6,939
694
26
3
0
185,437
2
W
Hun Batz
8,971
897
56
6
0
238,237
1
L
Ao Kuang
8,538
854
37
4
0
168,210
0
L
Kukulkan
7,044
704
37
4
0
174,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role