Player Matchup

Awilix
Awilix
BlueFear13
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,397 Elo+
Party 1
Anhur
Anhur
Endica81
Anhur
Level 86
God Stats
3W - 3L
1,565 SR
Queue Stats
134W - 164L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
Greenboul420
Baron Samedi
Level 69
God Stats
3W - 1L
1,848 SR
Queue Stats
104W - 121L
1,359 Elo+
Party 1
Cerberus
Cerberus
WickedClubBoy99
Cerberus
Level 129
God Stats
0W - 1L
1,464 SR
Queue Stats
7W - 5L
1,437 Elo+
Solo
Ne Zha
Ne Zha
smoggysnog
Ne Zha
Level 67
God Stats
0W - 3L
1,057 SR
Queue Stats
32W - 29L
1,419 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,385 Elo+

VS

Team Averages
Level 90
1,571 SR
1,396 Elo+
Hades
Hades
AsgardsBest
Hades
Level 116
God Stats
3W - 0L
1,903 SR
Queue Stats
397W - 431L
1,381 Elo+
Solo
Cupid
Cupid
En0ko
Cupid
Level 100
God Stats
5W - 1L
1,482 SR
Queue Stats
166W - 161L
1,343 Elo+
Solo
Nu Wa
Nu Wa
fairydust617
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 60L
1,329 Elo+
Solo
Neith
Neith
poderosoelfo3
Neith
Level 97
God Stats
7W - 7L
1,494 SR
Queue Stats
336W - 354L
1,407 Elo+
Solo
Achilles
Achilles
problematixxx
Achilles
Level 95
God Stats
2W - 0L
1,477 SR
Queue Stats
9W - 4L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BlueFear13
Awilix
20
3 / 7 / 19
13,068
653
8,904
22,664
17,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Endica81
Anhur
20
5 / 8 / 19
13,264
663
15,432
23,393
12,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Greenboul420
Baron Samedi
20
14 / 4 / 9
15,606
780
25,184
24,834
15,345
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
19
3 / 8 / 16
12,496
625
5,781
32,672
37,179
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
smoggysnog
Ne Zha
20
4 / 6 / 17
12,984
649
16,120
22,568
13,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
8,972
449
2,211
4,218
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
En0ko
Cupid
20
9 / 5 / 17
15,679
784
31,909
20,607
10,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 5 / 18
13,519
676
23,109
12,703
5,821
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 4 / 13
17,243
862
39,098
20,759
11,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
problematixxx
Achilles
19
3 / 13 / 13
12,979
649
14,159
31,204
27,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
94
29
Kills
33
33
Deaths
30
80
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Awilix
BlueFear13
Awilix
3
7
19
1.79
W
Cupid
En0ko
Cupid
9
5
17
3.5
L
Anhur
Endica81
Anhur
5
8
19
1.81
L
Baron Samedi
Greenboul420
Baron Samedi
14
4
9
4.63
L
Cerberus
3
8
16
1.38
W
3
5
18
2.4
W
18
4
13
6.13
W
Achilles
problematixxx
Achilles
3
13
13
0.73
L
Ne Zha
smoggysnog
Ne Zha
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,421
Damage
110,486
126,131
Taken
89,491
96,102
Mitigated
56,915
44,256
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,211
99
40
134
4,218
1,863
0
1,523
2,695
2,902
0
L
Awilix
BlueFear13
Awilix
8,904
4,110
2,764
4,436
22,664
17,523
994
4,725
17,901
0
28,556
W
Cupid
En0ko
Cupid
31,909
16,476
4,058
7,296
20,607
10,459
3,238
8,289
12,318
0
66,795
L
Anhur
Endica81
Anhur
15,432
7,284
1,542
3,723
23,393
12,647
3,321
4,680
18,674
0
32,720
L
Baron Samedi
Greenboul420
Baron Samedi
25,184
2,086
8,703
10,746
24,834
15,345
1,180
4,990
19,730
74,136
0
L
Cerberus
5,781
544
1,367
5,248
32,672
37,179
698
5,875
26,720
21,444
0
W
23,109
5,704
1,316
913
12,703
5,821
2,228
5,461
7,242
49,926
0
W
39,098
11,243
957
8,829
20,759
11,078
3,693
8,499
12,260
0
78,245
W
Achilles
problematixxx
Achilles
14,159
2,492
835
2,588
31,204
27,694
458
7,193
24,011
0
21,383
L
Ne Zha
smoggysnog
Ne Zha
16,120
3,473
2,436
3,291
22,568
13,408
841
5,050
17,518
0
33,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,418
Gold Earned
68,392
241
Minions Killed
210
0
Camps Cleared
0
1,648,270
Distance Traveled
1,356,833
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,972
449
3
0
0
70,454
1
L
Awilix
13,068
653
38
2
0
376,862
0
W
Cupid
15,679
784
82
4
0
317,089
0
L
Anhur
13,264
663
21
1
0
297,948
3
L
Baron Samedi
15,606
780
117
6
0
328,058
1
L
Cerberus
12,496
625
32
2
0
299,636
0
W
Nu Wa
13,519
676
53
3
0
326,323
0
W
Neith
17,243
862
69
3
0
350,020
1
W
Achilles
12,979
649
3
0
0
292,947
1
L
Ne Zha
12,984
649
33
2
0
345,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role