Player Matchup

Chernobog
Chernobog
Belding18
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 63L
1,580 Elo+
Party 1
Bellona
Bellona
Bigtar1
Bellona
Level 29
God Stats
2W - 1L
1,838 SR
Queue Stats
101W - 79L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
ColususKing1
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,772 Elo+
Solo
Eset
Eset
Wrathwing9885
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,450 Elo+
Solo
Scylla
Scylla
Yskboog
Scylla
Level 62
God Stats
4W - 4L
1,626 SR
Queue Stats
233W - 138L
1,617 Elo+
Party 1
Team Averages
Level 39
1,593 SR
1,590 Elo+

VS

Team Averages
Level 75
1,590 SR
1,564 Elo+
Hercules
Hercules
Itchyeggplant
Hercules
Level 143
God Stats
5W - 3L
1,594 SR
Queue Stats
181W - 95L
1,740 Elo+
Party 2
Amaterasu
Amaterasu
KnockoutGerm
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,868 Elo+
Party 2
Sun Wukong
Sun Wukong
NocturnalGremlin
Sun Wukong
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
34W - 42L
1,408 Elo+
Party 3
Sylvanus
Sylvanus
RawObsession
Sylvanus
Level 160
God Stats
2W - 0L
1,637 SR
Queue Stats
24W - 13L
1,683 Elo+
Party 2
Zhong Kui
Zhong Kui
borderlandsboss4
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Belding18
Chernobog
19
3 / 7 / 16
12,137
674
20,603
20,118
10,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Bigtar1
Bellona
20
4 / 6 / 17
13,151
731
22,867
33,707
39,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
ColususKing1
Guan Yu
19
4 / 6 / 18
12,102
672
13,795
37,136
43,363
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 9 / 16
12,304
684
29,065
23,876
11,777
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Yskboog
Scylla
20
9 / 5 / 15
13,006
723
48,427
19,439
9,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Itchyeggplant
Hercules
20
8 / 4 / 15
12,453
692
24,301
38,007
49,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
KnockoutGerm
Amaterasu
20
2 / 6 / 25
12,787
710
19,570
39,490
37,138
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
NocturnalGremlin
Sun Wukong
20
7 / 8 / 17
13,189
733
18,918
31,540
24,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
RawObsession
Sylvanus
20
8 / 1 / 18
12,970
721
19,069
18,580
10,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
20
8 / 7 / 14
13,632
757
29,521
26,483
19,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
122
26
Kills
33
33
Deaths
26
82
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Belding18
Chernobog
3
7
16
1.57
L
Bellona
Bigtar1
Bellona
4
6
17
2.08
L
Guan Yu
ColususKing1
Guan Yu
4
6
18
2.17
W
Hercules
Itchyeggplant
Hercules
8
4
15
3.88
W
Amaterasu
KnockoutGerm
Amaterasu
2
6
25
2.42
W
Sun Wukong
NocturnalGremlin
Sun Wukong
7
8
17
1.94
W
Sylvanus
RawObsession
Sylvanus
8
1
18
17
L
6
9
16
1.56
L
Scylla
Yskboog
Scylla
9
5
15
3.3
W
Zhong Kui
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,757
Damage
111,379
134,276
Taken
154,100
114,465
Mitigated
140,546
46,307
Healing
74,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Belding18
Chernobog
20,603
9,509
871
3,287
20,118
10,318
1,051
7,164
12,576
0
41,685
L
Bellona
Bigtar1
Bellona
22,867
5,203
4,359
4,511
33,707
39,552
366
15,877
17,266
0
36,210
L
Guan Yu
ColususKing1
Guan Yu
13,795
981
12,118
11,163
37,136
43,363
422
12,861
23,733
0
23,051
W
Hercules
Itchyeggplant
Hercules
24,301
5,408
2,196
14,294
38,007
49,377
152
20,008
17,999
0
31,776
W
Amaterasu
KnockoutGerm
Amaterasu
19,570
5,241
4,570
9,982
39,490
37,138
1,504
16,690
22,800
4,188
29,326
W
Sun Wukong
NocturnalGremlin
Sun Wukong
18,918
3,660
1,108
5,223
31,540
24,212
2,074
19,361
12,179
0
43,474
W
Sylvanus
RawObsession
Sylvanus
19,069
1,564
21,989
9,460
18,580
10,518
1,264
7,255
11,325
34,139
0
L
29,065
2,562
3,110
3,276
23,876
11,777
320
9,566
13,937
45,363
0
L
Scylla
Yskboog
Scylla
48,427
4,740
1,452
2,160
19,439
9,455
2,198
5,795
13,357
73,696
0
W
Zhong Kui
29,521
4,692
115
5,076
26,483
19,301
3,377
14,178
12,305
52,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,700
Gold Earned
65,031
186
Minions Killed
173
0
Camps Cleared
0
1,587,360
Distance Traveled
1,592,836
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,137
674
45
3
0
328,404
0
L
Bellona
13,151
731
16
1
0
325,095
0
L
Guan Yu
12,102
672
18
1
0
353,037
0
W
Hercules
12,453
692
18
1
0
341,538
1
W
Amaterasu
12,787
710
15
1
0
326,212
4
W
Sun Wukong
13,189
733
61
3
0
319,412
0
W
Sylvanus
12,970
721
29
2
0
351,247
0
L
Eset
12,304
684
38
2
0
272,928
0
L
Scylla
13,006
723
69
4
0
307,896
0
W
Zhong Kui
13,632
757
50
3
0
254,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role