Player Matchup

Shiva
Shiva
JaCrispy09
Shiva
Level 69
God Stats
3W - 1L
1,781 SR
Queue Stats
20W - 17L
1,494 Elo+
Solo
Neith
Neith
Lactating men
Neith
Level 104
God Stats
4W - 0L
1,947 SR
Queue Stats
40W - 50L
1,439 Elo+
Party 1
Janus
Janus
LordVorhees278
Janus
Level 55
God Stats
12W - 19L
1,370 SR
Queue Stats
64W - 86L
1,405 Elo+
Solo
Poseidon
Poseidon
Monty122
Poseidon
Level 121
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 2L
1,181 Elo+
Solo
Kali
Kali
twitchxfrenzzyy
Kali
Level 120
God Stats
4W - 4L
1,461 SR
Queue Stats
42W - 50L
1,449 Elo+
Party 1
Team Averages
Level 94
1,654 SR
1,394 Elo+

VS

Team Averages
Level 83
1,475 SR
1,411 Elo+
Danzaburou
Danzaburou
Fr00g
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 222L
1,442 Elo+
Solo
Chronos
Chronos
GuillePereira
Chronos
Level 60
God Stats
2W - 1L
1,575 SR
Queue Stats
56W - 58L
1,451 Elo+
Solo
Scylla
Scylla
LataSuxkaMah
Scylla
Level 128
God Stats
0W - 3L
1,088 SR
Queue Stats
41W - 49L
1,357 Elo+
Party 2
Nemesis
Nemesis
teedotcom
Nemesis
Level 81
God Stats
9W - 16L
1,391 SR
Queue Stats
134W - 151L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
whiteflash23
Sylvanus
Level 67
God Stats
0W - 1L
1,820 SR
Queue Stats
37W - 45L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
0 / 0 / 5
5,838
531
4,171
8,380
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
3 / 1 / 2
5,878
534
6,084
5,381
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,189
563
1,861
2,466
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Monty122
Poseidon
11
3 / 0 / 1
6,336
576
3,213
7,540
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 2 / 1
7,264
660
5,463
11,676
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fr00g
Danzaburou
9
0 / 3 / 1
4,923
448
4,439
7,849
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
12
2 / 3 / 0
6,648
604
3,996
7,629
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
11
0 / 1 / 0
5,584
508
1,554
3,943
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
teedotcom
Nemesis
9
0 / 1 / 0
5,139
467
1,203
6,516
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
whiteflash23
Sylvanus
9
1 / 2 / 0
5,542
504
2,144
7,621
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fr00g
Danzaburou
0
3
1
0.17
L
Chronos
2
3
0
0.67
W
Shiva
0
0
5
2.5
W
3
1
2
4
L
Scylla
0
1
0
0
W
1
0
0
1
W
Poseidon
Monty122
Poseidon
3
0
1
3.5
L
Nemesis
teedotcom
Nemesis
0
1
0
0
W
3
2
1
1.75
L
Sylvanus
whiteflash23
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
13,336
35,443
Taken
33,558
14,182
Mitigated
13,054
13,155
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fr00g
Danzaburou
4,439
2,517
0
1,717
7,849
2,441
0
643
7,206
0
30,745
L
Chronos
3,996
613
0
642
7,629
2,826
0
398
7,231
44,560
0
W
Shiva
4,171
768
1,022
2,055
8,380
3,830
0
1,263
7,117
0
25,367
W
6,084
3,393
0
1,589
5,381
1,727
632
1,021
4,360
0
37,178
L
Scylla
1,554
104
0
750
3,943
1,483
49
1,799
2,144
37,961
0
W
1,861
0
31
943
2,466
831
172
791
1,675
46,991
0
W
Poseidon
Monty122
Poseidon
3,213
536
0
1,657
7,540
2,141
0
169
7,371
44,565
0
L
Nemesis
teedotcom
Nemesis
1,203
524
0
3,352
6,516
2,376
0
1,220
5,296
0
30,924
W
5,463
2,558
0
5,858
11,676
5,653
1,044
4,362
7,314
0
47,234
L
Sylvanus
whiteflash23
Sylvanus
2,144
945
1,242
2,206
7,621
3,928
0
1,014
6,607
12,583
869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
27,836
384
Minions Killed
301
0
Camps Cleared
0
1,110,932
Distance Traveled
1,051,285
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,923
448
54
5
0
197,927
0
L
Chronos
6,648
604
90
8
0
185,696
1
W
Shiva
5,838
531
37
3
0
219,184
8
W
Neith
5,878
534
71
6
0
181,132
0
L
Scylla
5,584
508
75
7
0
221,475
1
W
Janus
6,189
563
93
8
0
229,238
1
W
Poseidon
6,336
576
93
8
0
260,457
3
L
Nemesis
5,139
467
62
6
0
245,675
2
W
Kali
7,264
660
90
8
0
220,921
3
L
Sylvanus
5,542
504
20
2
0
200,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role