Player Matchup

Neith
Neith
Chou-Sitian
Neith
Level 35
God Stats
4W - 0L
1,545 SR
Queue Stats
6W - 8L
1,249 Elo+
Party 2
Vulcan
Vulcan
Mr_Taijutsu
Vulcan
Level 132
God Stats
3W - 0L
1,356 SR
Queue Stats
25W - 28L
1,380 Elo+
Party 2
Sol
Sol
ReavyReavis
Sol
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,279 Elo+
Party 2
Team Averages
Level 72
1,467 SR
1,303 Elo+

VS

Team Averages
Level 114
1,475 SR
1,348 Elo+
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
IxRezexI
Cupid
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,425 Elo+
Solo
Yemoja
Yemoja
mrpepi84
Yemoja
Level 112
God Stats
15W - 12L
1,425 SR
Queue Stats
122W - 243L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,759
647
5,974
5,693
2,764
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
13
0 / 0 / 3
7,660
638
13,611
5,124
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 2
7,453
621
8,502
9,001
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 2 / 1
7,304
609
4,975
11,793
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
IxRezexI
Cupid
13
1 / 1 / 0
7,693
641
6,163
9,647
4,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
mrpepi84
Yemoja
13
0 / 0 / 0
7,993
666
5,240
14,051
12,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
2
1
1
2.5
L
Cupid
IxRezexI
Cupid
1
1
0
1
W
Vulcan
0
0
3
1.5
W
1
0
2
2
L
Yemoja
mrpepi84
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
16,378
19,818
Taken
35,491
8,632
Mitigated
21,990
4,300
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,975
295
3,628
3,726
11,793
5,084
0
7,578
4,215
27,259
0
W
5,974
3,123
0
436
5,693
2,764
230
3,049
2,644
0
18,060
L
Cupid
IxRezexI
Cupid
6,163
2,494
973
2,980
9,647
4,328
96
4,610
5,037
0
36,403
W
Vulcan
13,611
6,094
50
1,398
5,124
2,452
197
2,828
2,296
38,434
0
W
8,502
1,825
0
2,416
9,001
3,416
286
4,338
4,663
26,116
0
L
Yemoja
mrpepi84
Yemoja
5,240
390
3,966
3,283
14,051
12,578
0
10,041
4,010
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
22,990
126
Minions Killed
139
0
Camps Cleared
0
622,567
Distance Traveled
613,853
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,304
609
36
3
0
220,596
4
W
Neith
7,759
647
29
2
0
193,703
0
L
Cupid
7,693
641
68
6
0
207,487
1
W
Vulcan
7,660
638
62
5
0
235,345
0
W
Sol
7,453
621
35
3
0
193,519
1
L
Yemoja
7,993
666
35
3
0
185,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role