Player Matchup

Yu Huang
Yu Huang
DatSmoothguy
Yu Huang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,382 Elo+
Solo
Danzaburou
Danzaburou
JEFG14
Danzaburou
Level 127
God Stats
1W - 1L
1,406 SR
Queue Stats
34W - 46L
1,379 Elo+
Solo
Chiron
Chiron
OGH3ADBANG
Chiron
Level 142
God Stats
0W - 1L
1,317 SR
Queue Stats
44W - 59L
1,354 Elo+
Solo
Sol
Sol
iFaLLen LegacY
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
stevemon75
Morgan Le Fay
Level 155
God Stats
8W - 3L
1,798 SR
Queue Stats
222W - 221L
1,365 Elo+
Solo
Team Averages
Level 111
1,504 SR
1,377 Elo+

VS

Team Averages
Level 102
1,481 SR
1,510 Elo+
Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Himanto
Fenrir
Level 85
God Stats
15W - 10L
1,535 SR
Queue Stats
334W - 337L
1,407 Elo+
Solo
Chaac
Chaac
SirSaltAlt
Chaac
Level 135
God Stats
4W - 4L
1,371 SR
Queue Stats
107W - 115L
1,345 Elo+
Solo
Jing Wei
Jing Wei
ZebraKiller76
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DatSmoothguy
Yu Huang
17
3 / 4 / 7
10,817
636
12,034
11,357
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JEFG14
Danzaburou
18
2 / 5 / 8
10,968
645
13,342
18,132
10,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
OGH3ADBANG
Chiron
19
6 / 4 / 7
11,346
667
16,170
16,882
9,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 5 / 9
11,348
668
20,091
17,699
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
stevemon75
Morgan Le Fay
19
4 / 6 / 7
11,419
672
21,633
14,705
8,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
5 / 2 / 13
12,705
747
10,469
21,141
26,307
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
 
Heimdallr
20
5 / 2 / 12
12,528
737
13,193
16,107
7,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Himanto
Fenrir
20
7 / 5 / 11
12,492
735
14,961
23,853
14,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
20
4 / 3 / 16
12,274
722
27,037
31,552
31,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
ZebraKiller76
Jing Wei
19
3 / 5 / 7
11,662
686
8,199
16,069
6,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
83
17
Kills
24
24
Deaths
17
38
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
13
5.75
W
Heimdallr
 
Heimdallr
5
2
12
5.5
L
Yu Huang
DatSmoothguy
Yu Huang
3
4
7
1.63
W
Fenrir
Himanto
Fenrir
7
5
11
2.5
L
Danzaburou
JEFG14
Danzaburou
2
5
8
1.2
L
Chiron
OGH3ADBANG
Chiron
6
4
7
2.38
W
Chaac
4
3
16
4
W
Jing Wei
ZebraKiller76
Jing Wei
3
5
7
1.3
L
2
5
9
1.3
L
Morgan Le Fay
stevemon75
Morgan Le Fay
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,270
Damage
73,859
78,775
Taken
108,722
43,377
Mitigated
86,942
29,709
Healing
51,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,469
2,261
5,526
8,564
21,141
26,307
1,708
9,988
11,153
2,146
22,780
W
Heimdallr
 
Heimdallr
13,193
3,388
2,136
4,089
16,107
7,531
1,778
8,727
7,380
0
40,973
L
Yu Huang
DatSmoothguy
Yu Huang
12,034
2,340
596
1,583
11,357
6,736
0
236
11,121
20,094
0
W
Fenrir
Himanto
Fenrir
14,961
1,619
4,674
6,473
23,853
14,668
428
12,306
11,547
0
27,989
L
Danzaburou
JEFG14
Danzaburou
13,342
4,530
1,269
5,468
18,132
10,590
848
0
18,128
0
31,047
L
Chiron
OGH3ADBANG
Chiron
16,170
5,287
1,911
6,599
16,882
9,052
760
0
16,855
0
28,320
W
Chaac
27,037
1,040
1,358
13,747
31,552
31,845
0
12,235
19,317
0
43,995
W
Jing Wei
ZebraKiller76
Jing Wei
8,199
5,963
1,683
3,507
16,069
6,591
3,329
10,502
5,567
0
35,196
L
20,091
6,282
974
6,271
17,699
8,475
435
0
17,699
42,082
0
L
Morgan Le Fay
stevemon75
Morgan Le Fay
21,633
4,362
2,608
2,430
14,705
8,524
0
0
14,705
38,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,898
Gold Earned
61,661
176
Minions Killed
199
0
Camps Cleared
0
1,507,039
Distance Traveled
1,764,473
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,705
747
17
1
0
365,593
0
W
Heimdallr
12,528
737
55
3
0
354,072
0
L
Yu Huang
10,817
636
22
1
0
294,544
1
W
Fenrir
12,492
735
36
2
0
344,909
1
L
Danzaburou
10,968
645
46
3
0
327,694
3
L
Chiron
11,346
667
27
2
0
302,086
0
W
Chaac
12,274
722
32
2
0
392,228
0
W
Jing Wei
11,662
686
59
3
0
307,671
0
L
Sol
11,348
668
46
3
0
299,796
2
L
Morgan Le Fay
11,419
672
35
2
0
282,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role