Player Matchup

Janus
Janus
RichGargoyle
Janus
Level 49
God Stats
10W - 14L
1,427 SR
Queue Stats
105W - 118L
1,396 Elo+
Party 1
Thanatos
Thanatos
RichJeffrey
Thanatos
Level 81
God Stats
6W - 0L
1,719 SR
Queue Stats
134W - 146L
1,394 Elo+
Party 1
Cabrakan
Cabrakan
demi-gaget116-69
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,242 Elo+
Party 1
Team Averages
Level 48
1,549 SR
1,344 Elo+

VS

Team Averages
Level 27
1,503 SR
1,357 Elo+
Cliodhna
Cliodhna
AquaAquarius908
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,329 Elo+
Party 2
Achilles
Achilles
GG GR33N
Achilles
Level 17
God Stats
1W - 2L
1,332 SR
Queue Stats
7W - 10L
1,362 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXcObRaXxXx
Morgan Le Fay
Level 39
God Stats
1W - 1L
1,678 SR
Queue Stats
42W - 55L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
11,880
743
23,413
10,277
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
RichJeffrey
Thanatos
19
12 / 5 / 4
13,938
871
25,701
23,024
14,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 14
11,107
694
3,217
18,797
26,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 7 / 6
10,629
664
10,234
18,029
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
GG GR33N
Achilles
19
12 / 3 / 3
13,864
867
16,187
22,751
26,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
xXcObRaXxXx
Morgan Le Fay
15
1 / 8 / 6
10,296
644
8,556
18,928
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
15
15
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
7
6
0.71
L
Achilles
GG GR33N
Achilles
12
3
3
4.5
W
6
3
10
3.67
W
Thanatos
RichJeffrey
Thanatos
12
5
4
2.8
W
0
7
14
1
L
Morgan Le Fay
xXcObRaXxXx
Morgan Le Fay
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
34,977
52,098
Taken
59,708
45,830
Mitigated
37,680
20,650
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
10,234
813
0
1,625
18,029
5,420
0
7,858
9,654
0
37,660
L
Achilles
GG GR33N
Achilles
16,187
3,411
0
4,176
22,751
26,153
0
10,057
12,116
0
40,873
W
23,413
1,473
0
486
10,277
5,070
882
2,780
7,497
62,939
0
W
Thanatos
RichJeffrey
Thanatos
25,701
5,450
0
18,843
23,024
14,319
1,191
3,138
19,886
0
60,757
W
3,217
626
0
1,321
18,797
26,441
424
2,681
16,116
11,484
0
L
Morgan Le Fay
xXcObRaXxXx
Morgan Le Fay
8,556
1,329
0
1,908
18,928
6,107
0
8,741
9,839
35,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
34,789
168
Minions Killed
150
0
Camps Cleared
0
878,299
Distance Traveled
798,639
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,629
664
48
3
0
266,572
1
L
Achilles
13,864
867
47
3
0
289,836
0
W
Janus
11,880
743
74
5
0
305,393
2
W
Thanatos
13,938
871
78
5
0
315,438
0
W
Cabrakan
11,107
694
16
1
0
257,468
0
L
Morgan Le Fay
10,296
644
55
3
0
242,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role