Player Matchup

Ra
Ra
HeCtOr-AbDiEl
Ra
Level 153
God Stats
33W - 25L
1,658 SR
Queue Stats
173W - 165L
1,531 Elo+
Party 1
Cupid
Cupid
RaykukenBROSSon
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 1
Atlas
Atlas
yoshire-karasu
Atlas
Level 23
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 1
Team Averages
Level 74
1,631 SR
1,543 Elo+

VS

Team Averages
Level 62
1,450 SR
1,451 Elo+
Artemis
Artemis
Folex_Is_Bae
Artemis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Ihavthickkthighs
Tyr
Level 125
God Stats
2W - 2L
1,350 SR
Queue Stats
35W - 41L
1,490 Elo+
Party 2
Hera
Hera
Lukekockwalker
Hera
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 26L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
9,240
840
6,480
10,597
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
7,265
660
3,842
10,398
4,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 5 / 2
7,379
671
4,933
14,909
14,188
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Folex_Is_Bae
Artemis
15
6 / 1 / 6
9,319
847
14,745
10,425
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
4 / 3 / 9
9,151
832
8,121
12,268
12,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 6
9,171
834
9,095
4,759
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
14
14
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Folex_Is_Bae
Artemis
6
1
6
9
L
4
4
2
1.25
W
4
3
9
2.83
W
4
2
6
3.5
L
0
5
3
0.3
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,255
Damage
31,961
35,904
Taken
27,452
23,257
Mitigated
19,587
4,911
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Folex_Is_Bae
Artemis
14,745
7,763
0
4,702
10,425
4,692
2,013
4,502
5,923
0
51,068
L
6,480
620
651
1,764
10,597
4,902
0
2,880
7,717
36,208
0
W
8,121
479
0
1,556
12,268
12,817
499
4,402
7,866
2,676
16,681
W
9,095
2,114
0
360
4,759
2,078
854
2,560
2,199
41,705
0
L
3,842
1,417
786
1,710
10,398
4,167
0
2,262
8,136
0
24,355
L
4,933
2,012
0
0
14,909
14,188
282
4,794
10,115
13,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
27,641
121
Minions Killed
161
0
Camps Cleared
0
568,583
Distance Traveled
576,665
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,319
847
74
7
0
174,736
2
L
Ra
9,240
840
69
6
0
199,462
1
W
Tyr
9,151
832
21
2
0
206,555
1
W
Hera
9,171
834
66
6
0
195,374
4
L
Cupid
7,265
660
45
4
0
194,679
4
L
Atlas
7,379
671
7
1
0
174,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role