Player Matchup

Persephone
Persephone
SofS Joker
Persephone
Level 111
God Stats
1W - 0L
1,585 SR
Queue Stats
49W - 48L
1,493 Elo+
Party 1
Achilles
Achilles
VirtueT
Achilles
Level 117
God Stats
1W - 0L
1,556 SR
Queue Stats
9W - 9L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
XOAnt
Hou Yi
Level 128
God Stats
1W - 0L
1,315 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 1
Team Averages
Level 119
1,485 SR
1,486 Elo+

VS

Team Averages
Level 117
1,513 SR
1,516 Elo+
Heimdallr
Heimdallr
ACE Blademaster
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 114L
1,547 Elo+
Party 2
Tiamat
Tiamat
Dingo_Flitz
Tiamat
Level 149
God Stats
4W - 4L
1,538 SR
Queue Stats
60W - 56L
1,551 Elo+
Party 2
Mulan
Mulan
Muddypenny 1
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SofS Joker
Persephone
19
11 / 5 / 7
14,163
833
17,253
13,048
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
VirtueT
Achilles
17
5 / 3 / 12
12,056
709
20,814
22,738
34,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
XOAnt
Hou Yi
17
4 / 4 / 13
12,127
713
19,937
16,879
9,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACE Blademaster
Heimdallr
18
3 / 3 / 8
12,685
746
12,772
20,109
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
2 / 9 / 5
10,857
639
12,400
19,067
11,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 8 / 4
12,989
764
14,331
22,679
25,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
20
Kills
11
12
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ACE Blademaster
Heimdallr
3
3
8
2.33
L
Tiamat
2
9
5
0.5
L
6
8
4
1
W
Persephone
SofS Joker
Persephone
11
5
7
2.9
W
Achilles
VirtueT
Achilles
5
3
12
3.67
W
Hou Yi
XOAnt
Hou Yi
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
39,503
52,665
Taken
61,855
50,082
Mitigated
47,202
12,492
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ACE Blademaster
Heimdallr
12,772
5,445
0
4,235
20,109
10,761
240
3,749
15,727
0
62,445
L
Tiamat
12,400
1,469
0
1,569
19,067
11,243
132
6,069
12,564
35,696
0
L
14,331
1,769
0
2,738
22,679
25,198
0
7,485
14,547
0
28,020
W
Persephone
SofS Joker
Persephone
17,253
879
1,085
1,602
13,048
6,291
946
3,428
9,615
65,122
0
W
Achilles
VirtueT
Achilles
20,814
3,612
0
4,729
22,738
34,475
745
4,553
18,185
0
39,203
W
Hou Yi
XOAnt
Hou Yi
19,937
11,062
0
5,076
16,879
9,316
2,233
4,763
12,116
0
61,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
36,531
182
Minions Killed
184
0
Camps Cleared
0
850,442
Distance Traveled
813,268
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,685
746
96
6
0
294,887
0
L
Tiamat
10,857
639
54
3
0
252,204
1
L
Mulan
12,989
764
34
2
0
266,177
1
W
Persephone
14,163
833
82
5
0
256,497
3
W
Achilles
12,056
709
33
2
0
324,189
0
W
Hou Yi
12,127
713
67
4
0
269,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role