Player Matchup

Loki
Loki
JermX
Loki
Level 160
God Stats
0W - 1L
1,549 SR
Queue Stats
6W - 7L
1,514 Elo+
Party 2
Izanami
Izanami
KingxDestroyer77
Izanami
Level 30
God Stats
2W - 2L
1,599 SR
Queue Stats
3W - 3L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
MsNyxxXD
Cthulhu
Level 160
God Stats
0W - 1L
1,506 SR
Queue Stats
53W - 69L
1,525 Elo+
Party 2
Merlin
Merlin
MuchYummi3r
Merlin
Level 117
God Stats
1W - 3L
1,535 SR
Queue Stats
23W - 23L
1,547 Elo+
Party 2
King Arthur
King Arthur
SURTR MAIIN
King Arthur
Level 128
God Stats
6W - 18L
1,471 SR
Queue Stats
80W - 88L
1,483 Elo+
Party 2
Team Averages
Level 119
1,532 SR
1,543 Elo+

VS

Team Averages
Level 73
1,458 SR
1,537 Elo+
Jormungandr
Jormungandr
Cachetoni18
Jormungandr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 33L
1,626 Elo+
Solo
Mulan
Mulan
Gamerrght
Mulan
Level 20
God Stats
1W - 2L
1,193 SR
Queue Stats
10W - 15L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
Lamprussy
Ao Kuang
Level 105
God Stats
7W - 2L
1,677 SR
Queue Stats
494W - 438L
1,545 Elo+
Party 1
Baba Yaga
Baba Yaga
Sqwiggington
Baba Yaga
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 80L
1,545 Elo+
Party 1
Freya
Freya
washot96
Freya
Level 159
God Stats
3W - 2L
1,421 SR
Queue Stats
135W - 125L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JermX
Loki
17
4 / 5 / 2
11,147
446
11,327
23,804
10,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 4
9,849
394
7,111
17,426
7,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MsNyxxXD
Cthulhu
16
3 / 5 / 7
10,088
404
14,093
28,014
25,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
19
4 / 8 / 4
12,427
497
14,959
19,395
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
SURTR MAIIN
King Arthur
19
4 / 7 / 7
12,213
489
20,145
32,843
42,079
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cachetoni18
Jormungandr
19
4 / 3 / 15
13,885
555
14,489
25,177
38,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Gamerrght
Mulan
20
2 / 3 / 8
13,631
545
16,720
26,339
31,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Lamprussy
Ao Kuang
20
7 / 6 / 8
14,203
568
22,607
35,793
17,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Sqwiggington
Baba Yaga
20
9 / 2 / 10
14,483
579
24,867
21,647
12,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
washot96
Freya
20
8 / 2 / 4
15,186
607
17,727
21,237
12,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
16
Kills
30
30
Deaths
16
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cachetoni18
Jormungandr
4
3
15
3.83
W
Mulan
Gamerrght
Mulan
2
3
8
2
L
Loki
JermX
Loki
4
5
2
1
L
1
5
4
0.6
W
Ao Kuang
Lamprussy
Ao Kuang
7
6
8
1.83
L
Cthulhu
MsNyxxXD
Cthulhu
3
5
7
1.3
L
Merlin
4
8
4
0.75
L
King Arthur
SURTR MAIIN
King Arthur
4
7
7
1.07
W
Baba Yaga
Sqwiggington
Baba Yaga
9
2
10
7
W
Freya
washot96
Freya
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,635
Damage
96,410
121,482
Taken
130,193
94,708
Mitigated
112,759
17,120
Healing
62,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cachetoni18
Jormungandr
14,489
3,318
0
3,879
25,177
38,186
1,091
7,683
16,873
62,343
7,086
W
Mulan
Gamerrght
Mulan
16,720
2,464
0
13,082
26,339
31,344
3,638
2,136
24,064
385
108,221
L
Loki
JermX
Loki
11,327
2,404
0
6,540
23,804
10,877
0
12,019
11,763
0
92,970
L
7,111
3,647
0
3,287
17,426
7,952
363
12,366
4,638
0
59,591
W
Ao Kuang
Lamprussy
Ao Kuang
22,607
5,777
0
20,790
35,793
17,739
1,841
6,656
28,906
148,548
0
L
Cthulhu
MsNyxxXD
Cthulhu
14,093
463
884
4,034
28,014
25,401
0
21,864
5,920
49,309
2,526
L
Merlin
14,959
1,036
0
1,593
19,395
8,399
536
16,342
2,987
85,687
666
L
King Arthur
SURTR MAIIN
King Arthur
20,145
1,284
0
782
32,843
42,079
0
15,529
17,244
0
88,045
W
Baba Yaga
Sqwiggington
Baba Yaga
24,867
1,546
0
9,100
21,647
12,861
4,692
6,734
14,547
125,071
0
W
Freya
washot96
Freya
17,727
6,141
0
15,299
21,237
12,629
970
4,758
16,163
141,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,724
Gold Earned
71,388
579
Minions Killed
790
0
Camps Cleared
0
2,316,635
Distance Traveled
2,382,906
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,885
555
85
3
0
441,411
0
W
Mulan
13,631
545
168
7
0
457,835
1
L
Loki
11,147
446
136
5
0
521,501
12
L
Izanami
9,849
394
111
4
0
429,403
0
W
Ao Kuang
14,203
568
157
6
0
495,903
1
L
Cthulhu
10,088
404
75
3
0
478,195
8
L
Merlin
12,427
497
129
5
0
439,823
5
L
King Arthur
12,213
489
128
5
0
447,713
0
W
Baba Yaga
14,483
579
170
7
0
511,553
3
W
Freya
15,186
607
210
8
0
476,204
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role