Player Matchup

Heimdallr
Heimdallr
Checks vibe
Heimdallr
Level 155
God Stats
9W - 2L
1,794 SR
Queue Stats
166W - 116L
1,602 Elo+
Party 1
Ganesha
Ganesha
MarioMDN10531
Ganesha
Level 98
God Stats
2W - 1L
1,339 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
Ok Wetawd
Ah Puch
Level 155
God Stats
9W - 3L
1,737 SR
Queue Stats
93W - 95L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Ralthus
Gilgamesh
Level 147
God Stats
8W - 8L
1,456 SR
Queue Stats
153W - 157L
1,550 Elo+
Party 1
Awilix
Awilix
WontedRobsmack
Awilix
Level 128
God Stats
4W - 1L
1,702 SR
Queue Stats
18W - 26L
1,465 Elo+
Party 1
Team Averages
Level 137
1,606 SR
1,500 Elo+

VS

Team Averages
Level 132
1,538 SR
1,542 Elo+
Zhong Kui
Zhong Kui
ComplexMangod
Zhong Kui
Level 156
God Stats
0W - 1L
1,371 SR
Queue Stats
9W - 11L
1,483 Elo+
Party 2
Medusa
Medusa
Fearful HD
Medusa
Level 158
God Stats
25W - 29L
1,686 SR
Queue Stats
587W - 608L
1,544 Elo+
Party 3
Maui
Maui
Il Zypher lI
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,700 Elo+
Party 2
Cupid
Cupid
TrixSadistik
Cupid
Level 115
God Stats
28W - 24L
1,613 SR
Queue Stats
686W - 662L
1,481 Elo+
Solo
Cliodhna
Cliodhna
bigdddadddy
Cliodhna
Level 129
God Stats
2W - 2L
1,521 SR
Queue Stats
6W - 7L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Checks vibe
Heimdallr
15
8 / 0 / 6
9,956
622
10,820
9,746
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
11
0 / 2 / 14
8,010
501
3,249
11,585
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Ok Wetawd
Ah Puch
14
5 / 0 / 9
8,955
560
9,765
10,765
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Ralthus
Gilgamesh
15
2 / 1 / 5
9,111
569
8,508
13,570
13,445
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 0 / 7
9,818
614
12,710
10,624
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ComplexMangod
Zhong Kui
13
1 / 3 / 1
8,381
524
11,250
16,262
17,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Fearful HD
Medusa
11
1 / 5 / 1
7,322
458
7,060
11,070
4,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

8
0 / 7 / 2
6,368
398
2,680
17,105
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 4 / 1
8,326
520
6,070
11,507
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
bigdddadddy
Cliodhna
12
0 / 5 / 0
7,453
466
4,584
13,449
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
3
3
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Checks vibe
Heimdallr
8
0
6
11
L
Zhong Kui
ComplexMangod
Zhong Kui
1
3
1
0.5
L
Medusa
Fearful HD
Medusa
1
5
1
0.3
L
0
7
2
0.14
W
Ganesha
0
2
14
3.5
W
Ah Puch
Ok Wetawd
Ah Puch
5
0
9
9.5
W
Gilgamesh
Ralthus
Gilgamesh
2
1
5
4.5
L
1
4
1
0.38
W
9
0
7
12.5
L
Cliodhna
bigdddadddy
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,052
Damage
31,644
56,290
Taken
69,393
39,102
Mitigated
44,090
18,994
Healing
19,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Checks vibe
Heimdallr
10,820
4,283
0
5,044
9,746
4,791
0
2,623
7,123
0
70,195
L
Zhong Kui
ComplexMangod
Zhong Kui
11,250
1,995
0
9,045
16,262
17,459
723
264
15,998
69,843
0
L
Medusa
Fearful HD
Medusa
7,060
3,088
0
452
11,070
4,521
1,537
5,350
5,720
0
49,222
L
2,680
1,080
0
1,743
17,105
12,794
0
2,272
14,833
15,234
0
W
Ganesha
3,249
309
0
2,529
11,585
10,745
0
2,521
8,488
17,209
0
W
Ah Puch
Ok Wetawd
Ah Puch
9,765
366
0
8,015
10,765
4,906
287
325
10,440
59,585
0
W
Gilgamesh
Ralthus
Gilgamesh
8,508
2,927
0
2,909
13,570
13,445
663
6,995
6,575
0
66,966
L
6,070
3,603
140
3,629
11,507
4,354
0
2,658
8,849
0
65,038
W
12,710
5,929
0
497
10,624
5,215
0
1,946
8,678
0
92,586
L
Cliodhna
bigdddadddy
Cliodhna
4,584
0
52
4,025
13,449
4,962
800
2,470
10,979
0
58,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
37,850
511
Minions Killed
441
0
Camps Cleared
0
1,688,072
Distance Traveled
1,475,472
33
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,956
622
143
9
0
329,909
8
L
Zhong Kui
8,381
524
130
8
0
272,702
2
L
Medusa
7,322
458
82
5
0
289,216
2
L
Maui
6,368
398
20
1
0
283,878
2
W
Ganesha
8,010
501
3
0
0
319,605
6
W
Ah Puch
8,955
560
108
7
0
342,735
7
W
Gilgamesh
9,111
569
125
8
0
323,606
5
L
Cupid
8,326
520
111
7
0
308,188
4
W
Awilix
9,818
614
132
8
0
372,217
7
L
Cliodhna
7,453
466
98
6
0
321,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role