Player Matchup

Scylla
Scylla
DarkFennic
Scylla
Level 68
God Stats
6W - 3L
1,579 SR
Queue Stats
61W - 62L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
Moonlit_Hombre
Heimdallr
Level 99
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 4L
1,106 Elo+
Solo
Gilgamesh
Gilgamesh
Schwaarizard
Gilgamesh
Level 55
God Stats
1W - 4L
1,342 SR
Queue Stats
27W - 21L
1,478 Elo+
Party 2
Bacchus
Bacchus
Tempest J2
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,426 Elo+
Solo
Thanatos
Thanatos
XOdinbornX
Thanatos
Level 84
God Stats
34W - 33L
1,468 SR
Queue Stats
457W - 489L
1,425 Elo+
Solo
Team Averages
Level 83
1,416 SR
1,382 Elo+

VS

Team Averages
Level 96
1,326 SR
1,392 Elo+
Cerberus
Cerberus
BOG Thanatos
Cerberus
Level 129
God Stats
22W - 15L
1,521 SR
Queue Stats
230W - 261L
1,426 Elo+
Party 1
Ishtar
Ishtar
King of d Ozone
Ishtar
Level 89
God Stats
2W - 4L
1,172 SR
Queue Stats
13W - 14L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
KrazedCream
Baron Samedi
Level 68
God Stats
22W - 20L
1,513 SR
Queue Stats
294W - 351L
1,426 Elo+
Solo
Arachne
Arachne
PRWinter1619
Arachne
Level 88
God Stats
5W - 6L
1,262 SR
Queue Stats
51W - 57L
1,371 Elo+
Party 1
Lancelot
Lancelot
RAG Purberus
Lancelot
Level 107
God Stats
2W - 2L
1,164 SR
Queue Stats
98W - 88L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkFennic
Scylla
15
0 / 3 / 2
9,898
990
14,899
13,494
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Moonlit_Hombre
Heimdallr
16
2 / 1 / 0
10,616
1,062
16,234
8,746
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Schwaarizard
Gilgamesh
15
0 / 3 / 2
10,200
1,020
6,783
12,932
16,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tempest J2
Bacchus
15
0 / 3 / 2
10,026
1,003
10,414
20,311
33,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
XOdinbornX
Thanatos
15
0 / 3 / 1
9,531
953
4,664
6,683
2,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

211

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOG Thanatos
Cerberus
16
4 / 1 / 9
10,848
1,085
13,105
17,466
16,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 0 / 11
10,003
1,000
8,195
6,990
3,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
KrazedCream
Baron Samedi
16
2 / 1 / 9
10,576
1,058
11,511
10,436
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
PRWinter1619
Arachne
16
5 / 0 / 6
11,252
1,125
14,628
12,216
7,967
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lancelot
RAG Purberus
Lancelot
16
2 / 0 / 9
11,224
1,122
8,304
12,379
17,204
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
2
Kills
13
13
Deaths
2
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BOG Thanatos
Cerberus
4
1
9
8.5
L
Scylla
DarkFennic
Scylla
0
3
2
0.33
W
0
0
11
5.5
W
Baron Samedi
KrazedCream
Baron Samedi
2
1
9
6.5
L
Heimdallr
Moonlit_Hombre
Heimdallr
2
1
0
2
W
Arachne
PRWinter1619
Arachne
5
0
6
8
W
Lancelot
RAG Purberus
Lancelot
2
0
9
6.5
L
Gilgamesh
Schwaarizard
Gilgamesh
0
3
2
0.33
L
Bacchus
Tempest J2
Bacchus
0
3
2
0.33
L
Thanatos
XOdinbornX
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,994
Damage
55,743
62,166
Taken
59,487
63,063
Mitigated
50,834
8,541
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BOG Thanatos
Cerberus
13,105
988
0
3,231
17,466
16,585
0
7,256
9,526
24,411
0
L
Scylla
DarkFennic
Scylla
14,899
1,327
0
0
13,494
5,679
0
8,961
4,533
37,090
0
W
8,195
3,780
0
656
6,990
3,647
0
3,849
3,141
0
25,424
W
Baron Samedi
KrazedCream
Baron Samedi
11,511
1,472
5,984
2,827
10,436
5,431
0
5,016
5,417
42,339
0
L
Heimdallr
Moonlit_Hombre
Heimdallr
16,234
6,908
0
1,939
8,746
4,704
0
2,511
6,235
0
53,073
W
Arachne
PRWinter1619
Arachne
14,628
10,710
0
2,733
12,216
7,967
0
5,494
6,722
0
25,181
W
Lancelot
RAG Purberus
Lancelot
8,304
661
0
1,624
12,379
17,204
0
3,698
8,681
348
13,816
L
Gilgamesh
Schwaarizard
Gilgamesh
6,783
1,470
1,787
753
12,932
16,657
0
4,463
8,469
0
15,023
L
Bacchus
Tempest J2
Bacchus
10,414
819
752
509
20,311
33,070
0
6,456
13,855
23,908
0
L
Thanatos
XOdinbornX
Thanatos
4,664
935
0
2,801
6,683
2,953
0
2,411
4,272
0
16,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,271
Gold Earned
53,903
209
Minions Killed
197
8
Camps Cleared
3
912,887
Distance Traveled
1,151,221
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,848
1,085
35
4
0
231,698
0
L
Scylla
9,898
990
72
7
2
180,772
0
W
Ishtar
10,003
1,000
37
4
0
188,964
0
W
Baron Samedi
10,576
1,058
77
8
2
221,047
0
L
Heimdallr
10,616
1,062
75
8
1
187,083
0
W
Arachne
11,252
1,125
37
4
1
194,003
0
W
Lancelot
11,224
1,122
11
1
0
315,509
0
L
Gilgamesh
10,200
1,020
20
2
0
191,362
0
L
Bacchus
10,026
1,003
24
2
0
201,642
0
L
Thanatos
9,531
953
18
2
5
152,028
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role