Player Matchup

Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LargeMilkTank
Artemis
Level 106
God Stats
13W - 5L
1,566 SR
Queue Stats
15W - 9L
1,366 Elo+
Party 1
Hades
Hades
NightDevil666
Hades
Level 128
God Stats
3W - 1L
1,366 SR
Queue Stats
19W - 18L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Shininator
Cthulhu
Level 18
God Stats
5W - 2L
1,726 SR
Queue Stats
19W - 16L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
Stoges McDillin
Sun Wukong
Level 104
God Stats
3W - 0L
1,577 SR
Queue Stats
24W - 16L
1,528 Elo+
Party 2
Team Averages
Level 96
1,547 SR
1,449 Elo+

VS

Team Averages
Level 64
1,406 SR
1,259 Elo+
Apollo
Apollo
DaddyGovernment
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 3
Nox
Nox
HOSxSAUCE
Nox
Level 157
God Stats
0W - 1L
1,598 SR
Queue Stats
17W - 19L
1,554 Elo+
Solo
Guan Yu
Guan Yu
PrOpHeSy44
Guan Yu
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 3
Arachne
Arachne
SkimpyHipster
Arachne
Level 7
God Stats
0W - 4L
1,144 SR
Queue Stats
0W - 5L
991 Elo+
Party 3
Ra
Ra
SouL Cryptic
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
6 / 2 / 10
10,533
810
14,820
10,548
5,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
17
5 / 2 / 13
10,338
795
11,563
7,666
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 0 / 9
10,873
836
12,156
11,441
8,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Shininator
Cthulhu
16
3 / 2 / 20
10,716
824
12,398
15,716
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Stoges McDillin
Sun Wukong
18
10 / 0 / 12
11,172
859
14,524
12,447
8,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,967
613
7,399
12,095
5,445
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 1 / 2
10,066
774
8,152
16,668
21,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
PrOpHeSy44
Guan Yu
13
1 / 9 / 2
7,909
608
6,286
19,136
17,506
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
13
0 / 8 / 4
7,945
611
6,535
16,909
8,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 3
8,727
671
9,442
11,406
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
29
Kills
6
6
Deaths
30
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
2
10
5.5
L
0
5
1
0.1
L
4
1
2
5
W
Artemis
5
2
13
5.75
W
5
0
9
9.5
L
Guan Yu
PrOpHeSy44
Guan Yu
1
9
2
0.22
W
Cthulhu
Shininator
Cthulhu
3
2
20
6.5
L
Arachne
0
8
4
0.25
L
1
7
3
0.36
W
Sun Wukong
Stoges McDillin
Sun Wukong
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,461
Damage
37,814
57,818
Taken
76,214
45,463
Mitigated
57,798
13,499
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,820
3,079
0
500
10,548
5,302
4,196
3,280
7,268
0
47,750
L
7,399
4,651
0
549
12,095
5,445
448
4,294
7,801
0
25,556
L
8,152
491
1,019
4,223
16,668
21,175
23
5,177
11,491
26,275
0
W
Artemis
11,563
5,718
0
2,703
7,666
3,804
4,770
2,821
4,845
0
36,611
W
12,156
2,519
709
5,023
11,441
8,065
1,437
3,276
8,165
41,269
0
L
Guan Yu
PrOpHeSy44
Guan Yu
6,286
1,180
75
1,150
19,136
17,506
0
7,457
11,679
0
10,682
W
Cthulhu
Shininator
Cthulhu
12,398
1,147
194
1,234
15,716
19,733
360
3,880
11,836
27,284
0
L
Arachne
6,535
4,114
0
2,503
16,909
8,751
95
4,467
12,442
0
15,422
L
9,442
1,389
702
1,217
11,406
4,921
1,202
3,159
8,247
32,933
0
W
Sun Wukong
Stoges McDillin
Sun Wukong
14,524
1,653
72
3,064
12,447
8,559
0
4,337
8,110
0
32,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,632
Gold Earned
42,614
274
Minions Killed
175
0
Camps Cleared
0
1,399,549
Distance Traveled
1,124,651
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,533
810
54
4
0
292,663
4
L
Apollo
7,967
613
42
3
0
206,313
1
L
Nox
10,066
774
49
4
0
246,480
1
W
Artemis
10,338
795
54
4
0
245,621
1
W
Hades
10,873
836
81
6
0
257,276
4
L
Guan Yu
7,909
608
4
0
0
231,492
0
W
Cthulhu
10,716
824
44
3
0
289,046
1
L
Arachne
7,945
611
19
1
0
219,289
0
L
Ra
8,727
671
61
5
0
221,077
0
W
Sun Wukong
11,172
859
41
3
0
314,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role