Player Matchup

Ne Zha
Ne Zha
Diamond I
RimΣ
Ne Zha
Diamond I
Level 67
God Stats
2W - 0L
1,754 SR
Queue Stats
30W - 7L
3,050 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
SenseiiGoodLife
Baron Samedi
Platinum I
Level 158
God Stats
4W - 5L
1,474 SR
Queue Stats
382W - 428L
2,055 MMR
Party 1
Neith
Neith
Diamond II
oOPaNaMaOo95
Neith
Diamond II
Level 65
God Stats
93W - 94L
1,588 SR
Queue Stats
99W - 104L
2,365 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,605 SR
2,490 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,772 SR
2,323 MMR
Geb
Geb
Diamond III
Darth_Hopper
Geb
Diamond III
Level 160
God Stats
3W - 5L
1,656 SR
Queue Stats
251W - 233L
2,225 MMR
Solo
Persephone
Persephone
Diamond V
DisastersFire
Persephone
Diamond V
Level 160
God Stats
7W - 2L
1,936 SR
Queue Stats
51W - 35L
2,372 MMR
Party 2
Ishtar
Ishtar
Diamond V
GlacierDragon12
Ishtar
Diamond V
Level 160
God Stats
6W - 3L
1,723 SR
Queue Stats
51W - 35L
2,372 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RimΣ
Ne Zha
15
6 / 2 / 6
9,546
796
12,346
16,037
9,013
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SenseiiGoodLife
Baron Samedi
15
3 / 1 / 8
9,504
792
8,390
7,337
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 0 / 8
10,072
839
17,611
10,964
4,921
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangAtlasShivaAthenaGuan Yu

VS

Bans
Ah Muzen CabGaneshaAchillesCabrakanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,394
616
3,531
17,957
16,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
DisastersFire
Persephone
12
0 / 5 / 1
8,009
667
5,955
13,138
4,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 0
8,987
749
9,217
11,413
4,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Persephone
DisastersFire
Persephone
0
5
1
0.1
L
3
3
0
1
W
Ne Zha
RimΣ
Ne Zha
6
2
6
4.5
W
Baron Samedi
SenseiiGoodLife
Baron Samedi
3
1
8
7
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,347
Damage
18,703
34,338
Taken
42,508
18,293
Mitigated
25,012
14,636
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,531
434
526
1,117
17,957
16,247
0
4,092
13,865
13,964
0
L
Persephone
DisastersFire
Persephone
5,955
339
0
568
13,138
4,191
0
2,511
10,622
26,038
0
L
9,217
7,170
0
465
11,413
4,574
0
1,852
9,500
0
37,484
W
Ne Zha
RimΣ
Ne Zha
12,346
2,502
0
6,137
16,037
9,013
430
3,593
12,444
0
48,644
W
Baron Samedi
SenseiiGoodLife
Baron Samedi
8,390
534
1,140
2,725
7,337
4,359
114
2,250
5,087
29,245
0
W
17,611
6,425
0
4,634
10,964
4,921
2,759
3,694
7,270
0
67,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
24,390
190
Minions Killed
124
0
Camps Cleared
0
681,744
Distance Traveled
629,347
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,394
616
7
1
0
206,062
4
L
Persephone
8,009
667
51
4
0
209,220
2
L
Ishtar
8,987
749
66
6
0
214,065
3
W
Ne Zha
9,546
796
42
4
0
253,264
2
W
Baron Samedi
9,504
792
52
4
0
225,013
2
W
Neith
10,072
839
96
8
0
203,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role