Player Matchup

Chaac
Chaac
GoldenPanda5869
Chaac
Level 119
God Stats
4W - 8L
1,463 SR
Queue Stats
38W - 51L
1,430 Elo+
Party 2
Merlin
Merlin
TREXomega15
Merlin
Level 99
God Stats
7W - 13L
1,476 SR
Queue Stats
23W - 30L
1,376 Elo+
Solo
Neith
Neith
WillieWayne7
Neith
Level 80
God Stats
1W - 3L
1,597 SR
Queue Stats
45W - 62L
1,397 Elo+
Party 2
Team Averages
Level 99
1,512 SR
1,401 Elo+

VS

Team Averages
Level 79
1,473 SR
1,404 Elo+
Nemesis
Nemesis
CrazyDiamond501
Nemesis
Level 109
God Stats
22W - 21L
1,478 SR
Queue Stats
107W - 145L
1,408 Elo+
Party 1
Anubis
Anubis
J0SHIR4UL
Anubis
Level 63
God Stats
80W - 104L
1,441 SR
Queue Stats
81W - 106L
1,402 Elo+
Party 1
Mulan
Mulan
PitchDisgrace
Mulan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 107L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
10,338
608
14,567
25,457
23,739
Merlin
17
4 / 4 / 2
11,389
670
14,676
12,166
4,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 2 / 5
10,864
639
12,231
10,808
4,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
12,432
731
14,387
18,233
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
J0SHIR4UL
Anubis
19
3 / 3 / 6
12,702
747
13,373
13,588
7,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 2 / 5
11,194
658
15,192
19,184
25,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
10
10
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
1
4
5
0.88
W
Anubis
J0SHIR4UL
Anubis
3
3
6
2
W
2
2
5
2.25
L
Merlin
4
4
2
1.25
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
42,952
48,431
Taken
51,005
32,973
Mitigated
43,232
12,423
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,387
8,520
0
9,405
18,233
10,558
1,296
3,988
14,245
21
76,580
L
14,567
3,821
0
7,653
25,457
23,739
180
5,346
18,554
0
33,717
W
Anubis
J0SHIR4UL
Anubis
13,373
397
153
5,583
13,588
7,342
609
3,540
10,048
59,008
0
W
15,192
1,404
0
4,116
19,184
25,332
725
7,242
11,942
64
36,380
L
Merlin
14,676
708
0
3,356
12,166
4,686
0
4,571
7,090
47,089
0
L
12,231
4,197
0
1,414
10,808
4,548
104
3,585
6,796
0
55,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
36,328
183
Minions Killed
231
0
Camps Cleared
0
891,836
Distance Traveled
892,765
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,432
731
97
6
0
297,171
2
L
Chaac
10,338
608
37
2
0
330,013
3
W
Anubis
12,702
747
95
6
0
277,076
0
W
Mulan
11,194
658
39
2
0
318,518
5
L
Merlin
11,389
670
65
4
0
285,923
0
L
Neith
10,864
639
81
5
0
275,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role