Player Matchup

Nike
Nike
K9Nate17
Nike
Level 129
God Stats
3W - 3L
1,278 SR
Queue Stats
169W - 144L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KijinBenimaru
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,449 Elo+
Party 1
Xbalanque
Xbalanque
Nekro Ninja2906
Xbalanque
Level 63
God Stats
3W - 2L
1,278 SR
Queue Stats
10W - 8L
1,399 Elo+
Solo
Vamana
Vamana
Trikstar07
Vamana
Level 103
God Stats
3W - 0L
1,730 SR
Queue Stats
48W - 39L
1,513 Elo+
Party 1
Artio
Artio
WhoBoomin
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 72L
1,491 Elo+
Party 1
Team Averages
Level 97
1,457 SR
1,476 Elo+

VS

Team Averages
Level 109
1,450 SR
1,399 Elo+
Cerberus
Cerberus
KatWhitewolf
Cerberus
Level 160
God Stats
25W - 29L
1,477 SR
Queue Stats
793W - 837L
1,365 Elo+
Solo
Guan Yu
Guan Yu
Nizagi
Guan Yu
Level 68
God Stats
0W - 1L
1,332 SR
Queue Stats
60W - 86L
1,357 Elo+
Solo
Hades
Hades
RockBaseWyrm
Hades
Level 91
God Stats
2W - 3L
1,388 SR
Queue Stats
16W - 17L
1,458 Elo+
Solo
Awilix
Awilix
RyoMatachi
Awilix
Level 67
God Stats
1W - 2L
1,595 SR
Queue Stats
43W - 33L
1,448 Elo+
Solo
Izanami
Izanami
ryuga342
Izanami
Level 158
God Stats
3W - 3L
1,458 SR
Queue Stats
213W - 236L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
2 / 0 / 22
13,838
988
26,929
19,607
20,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
KijinBenimaru
Morgan Le Fay
20
5 / 2 / 15
14,500
1,036
24,784
12,565
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Nekro Ninja2906
Xbalanque
20
8 / 3 / 17
15,110
1,079
49,533
20,417
9,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Trikstar07
Vamana
20
14 / 2 / 8
17,896
1,278
35,089
24,735
22,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
WhoBoomin
Artio
20
0 / 0 / 23
15,440
1,103
10,155
23,557
28,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KatWhitewolf
Cerberus
19
0 / 6 / 4
13,010
929
20,427
46,804
52,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Nizagi
Guan Yu
18
1 / 8 / 2
12,885
920
15,816
41,804
57,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 2 / 3
12,172
869
12,984
12,691
9,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
RyoMatachi
Awilix
19
4 / 9 / 3
13,848
989
26,460
30,991
17,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
ryuga342
Izanami
18
2 / 4 / 2
13,112
937
17,822
23,013
15,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
29
Kills
7
7
Deaths
29
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
2
0
22
13
L
Cerberus
KatWhitewolf
Cerberus
0
6
4
0.33
W
Morgan Le Fay
KijinBenimaru
Morgan Le Fay
5
2
15
6.25
W
Xbalanque
Nekro Ninja2906
Xbalanque
8
3
17
5.5
L
Guan Yu
Nizagi
Guan Yu
1
8
2
0.25
L
0
2
3
0.75
L
Awilix
RyoMatachi
Awilix
4
9
3
0.61
W
Vamana
Trikstar07
Vamana
14
2
8
9
W
Artio
WhoBoomin
Artio
0
0
23
11.5
L
Izanami
ryuga342
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,490
Damage
93,509
100,881
Taken
155,303
87,990
Mitigated
150,527
34,043
Healing
26,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
26,929
2,931
0
214
19,607
20,408
0
6,817
12,790
782
45,866
L
Cerberus
KatWhitewolf
Cerberus
20,427
1,292
409
11,517
46,804
52,042
0
14,752
32,052
48,512
0
W
Morgan Le Fay
KijinBenimaru
Morgan Le Fay
24,784
5,610
0
895
12,565
6,590
0
5,200
7,365
55,513
0
W
Xbalanque
Nekro Ninja2906
Xbalanque
49,533
38,354
559
6,812
20,417
9,615
0
6,749
13,668
0
84,751
L
Guan Yu
Nizagi
Guan Yu
15,816
1,311
2,645
6,387
41,804
57,050
0
9,433
32,371
0
33,459
L
12,984
749
802
3,209
12,691
9,190
0
2,918
9,773
27,744
0
L
Awilix
RyoMatachi
Awilix
26,460
9,607
0
325
30,991
17,020
0
5,679
25,312
0
41,440
W
Vamana
Trikstar07
Vamana
35,089
21,995
2,699
5,795
24,735
22,478
0
6,645
18,090
2,394
56,229
W
Artio
WhoBoomin
Artio
10,155
2,773
5,932
11,137
23,557
28,899
0
8,000
15,557
17,876
0
L
Izanami
ryuga342
Izanami
17,822
10,762
0
895
23,013
15,225
0
4,381
18,632
0
46,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,784
Gold Earned
65,027
266
Minions Killed
265
11
Camps Cleared
3
1,341,038
Distance Traveled
1,188,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,838
988
55
4
1
298,167
1
L
Cerberus
13,010
929
102
7
2
238,662
1
W
Morgan Le Fay
14,500
1,036
82
6
2
226,214
0
W
Xbalanque
15,110
1,079
78
6
3
245,880
0
L
Guan Yu
12,885
920
28
2
0
286,463
4
L
Hades
12,172
869
40
3
0
152,510
0
L
Awilix
13,848
989
28
2
1
281,010
0
W
Vamana
17,896
1,278
40
3
5
302,492
1
W
Artio
15,440
1,103
11
1
0
268,285
0
L
Izanami
13,112
937
67
5
0
230,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role