Player Matchup

Agni
Agni
ACMELEGEND
Agni
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
22W - 33L
1,400 Elo+
Solo
Lancelot
Lancelot
Aekrid
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,255 Elo+
Solo
Guan Yu
Guan Yu
BlackLygerZero
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 143L
1,431 Elo+
Solo
Rama
Rama
RED777KING
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 101L
1,442 Elo+
Solo
Hou Yi
Hou Yi
URxxxNEXTxx
Hou Yi
Level 129
God Stats
4W - 4L
1,553 SR
Queue Stats
231W - 274L
1,398 Elo+
Solo
Team Averages
Level 82
1,455 SR
1,385 Elo+

VS

Team Averages
Level 109
1,461 SR
1,369 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Average1000
Horus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Dark Technetium
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 20L
1,196 Elo+
Party 1
Persephone
Persephone
GoBu25
Persephone
Level 85
God Stats
1W - 2L
1,601 SR
Queue Stats
76W - 94L
1,366 Elo+
Solo
Maui
Maui
NFLScott
Maui
Level 107
God Stats
1W - 1L
1,203 SR
Queue Stats
29W - 29L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 4
9,718
607
20,465
17,027
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Aekrid
Lancelot
15
4 / 9 / 6
9,550
597
9,975
19,433
9,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 5
9,974
623
10,392
25,139
29,314
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 5 / 8
10,183
636
12,915
15,316
7,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
17
2 / 7 / 7
10,685
668
19,260
18,971
9,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
11 / 4 / 18
12,078
755
22,247
24,401
44,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 1 / 20
12,420
776
9,186
21,919
28,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
8 / 5 / 22
11,840
740
26,137
12,911
6,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
GoBu25
Persephone
20
6 / 0 / 22
11,972
748
16,415
10,580
7,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
17
4 / 2 / 25
11,838
740
13,700
24,258
32,797
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
143
11
Kills
36
36
Deaths
12
30
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
4
18
5
L
2
10
4
0.4
L
Lancelot
Aekrid
Lancelot
4
9
6
0.78
W
7
1
20
17
L
2
5
5
0.9
W
8
5
22
3.8
W
Persephone
GoBu25
Persephone
6
0
22
17
W
Maui
4
2
25
8.25
L
1
5
8
1
L
Hou Yi
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,007
Damage
87,685
95,886
Taken
94,069
62,202
Mitigated
119,091
28,251
Healing
48,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,247
2,559
2,060
6,714
24,401
44,780
1,374
2,677
21,724
0
36,594
L
20,465
1,350
1,020
293
17,027
6,974
0
9,071
7,705
50,354
0
L
Lancelot
Aekrid
Lancelot
9,975
2,326
1,712
863
19,433
9,619
0
12,922
6,454
0
15,296
W
9,186
3,943
10,749
12,607
21,919
28,034
1,172
6,275
15,644
0
15,058
L
10,392
1,263
8,277
6,967
25,139
29,314
142
13,518
11,005
0
20,974
W
26,137
4,964
1,745
794
12,911
6,427
3,409
1,884
11,027
43,201
0
W
Persephone
GoBu25
Persephone
16,415
1,039
1,350
2,585
10,580
7,053
1,375
2,784
7,796
45,235
0
W
Maui
13,700
1,231
3,142
6,574
24,258
32,797
562
6,845
17,413
27,531
0
L
12,915
8,929
2,010
1,419
15,316
7,111
267
9,861
5,114
0
30,658
L
Hou Yi
19,260
6,675
2,798
2,892
18,971
9,184
620
10,880
7,779
0
50,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
60,148
189
Minions Killed
141
0
Camps Cleared
0
1,256,709
Distance Traveled
1,467,405
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,078
755
28
2
0
284,662
0
L
Agni
9,718
607
58
4
0
233,339
0
L
Lancelot
9,550
597
15
1
0
247,292
0
W
Horus
12,420
776
13
1
0
326,198
0
L
Guan Yu
9,974
623
18
1
0
302,029
0
W
Nu Wa
11,840
740
22
1
0
259,136
1
W
Persephone
11,972
748
50
3
0
296,355
0
W
Maui
11,838
740
28
2
0
301,054
1
L
Rama
10,183
636
45
3
0
241,405
0
L
Hou Yi
10,685
668
53
3
0
232,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role