Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CopeStag
Sun Wukong
Level 68
God Stats
6W - 7L
1,435 SR
Queue Stats
171W - 203L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
Luxdra
Cernunnos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,530 Elo+
Party 1
Chaac
Chaac
PirateKingKaos
Chaac
Level 18
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 11L
1,479 Elo+
Party 1
Bacchus
Bacchus
Snoω
Bacchus
Level 136
God Stats
1W - 0L
1,635 SR
Queue Stats
39W - 31L
1,512 Elo+
Party 1
Team Averages
Level 86
1,554 SR
1,494 Elo+

VS

Team Averages
Level 46
1,524 SR
1,459 Elo+
Khepri
Khepri
ITZSIBS
Khepri
Level 134
God Stats
0W - 2L
1,569 SR
Queue Stats
205W - 196L
1,500 Elo+
Party 2
Arachne
Arachne
NurseStacy12
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
P0ltergeist3845
Kukulkan
Level 21
God Stats
2W - 2L
1,611 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 2
Neith
Neith
Twosane12
Neith
Level 23
God Stats
6W - 11L
1,426 SR
Queue Stats
10W - 14L
1,373 Elo+
Party 2
Chaac
Chaac
Vinman87
Chaac
Level 34
God Stats
1W - 1L
1,516 SR
Queue Stats
10W - 8L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 0 / 7
9,905
991
14,748
7,057
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
CopeStag
Sun Wukong
15
4 / 0 / 4
9,803
980
10,026
10,942
8,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Luxdra
Cernunnos
16
3 / 0 / 4
10,443
1,044
10,554
5,904
3,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 1 / 9
9,652
965
10,157
12,261
12,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Snoω
Bacchus
16
1 / 0 / 7
9,591
959
6,754
11,005
12,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ITZSIBS
Khepri
15
0 / 0 / 1
10,434
1,043
6,754
12,827
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
NurseStacy12
Arachne
14
0 / 7 / 1
9,180
918
10,729
22,492
17,365
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
1 / 3 / 0
9,680
968
16,176
13,021
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Twosane12
Neith
14
0 / 0 / 1
9,094
909
7,408
7,403
3,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Vinman87
Chaac
14
0 / 0 / 0
8,243
824
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
10
Kills
1
1
Deaths
10
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
W
Sun Wukong
CopeStag
Sun Wukong
4
0
4
6
L
Khepri
ITZSIBS
Khepri
0
0
1
0.5
W
Cernunnos
Luxdra
Cernunnos
3
0
4
5
L
Arachne
NurseStacy12
Arachne
0
7
1
0.07
L
Kukulkan
1
3
0
0.33
W
0
1
9
4.5
W
Bacchus
Snoω
Bacchus
1
0
7
4.5
L
Neith
Twosane12
Neith
0
0
1
0.5
L
Chaac
Vinman87
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,239
Damage
41,067
47,169
Taken
55,743
41,081
Mitigated
45,508
21,462
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,748
668
3,872
3,656
7,057
3,950
0
2,752
4,305
28,822
0
W
Sun Wukong
CopeStag
Sun Wukong
10,026
2,204
0
2,583
10,942
8,752
0
3,939
7,003
0
25,944
L
Khepri
ITZSIBS
Khepri
6,754
290
0
1,406
12,827
18,262
0
5,383
7,444
24,386
0
W
Cernunnos
Luxdra
Cernunnos
10,554
5,678
0
1,986
5,904
3,303
0
4,096
1,808
0
43,489
L
Arachne
NurseStacy12
Arachne
10,729
7,527
61
4,770
22,492
17,365
0
5,116
17,376
0
21,698
L
Kukulkan
16,176
343
0
626
13,021
6,447
0
7,235
5,786
52,428
0
W
10,157
2,136
0
3,694
12,261
12,735
0
6,531
5,730
0
29,042
W
Bacchus
Snoω
Bacchus
6,754
1,141
383
5,288
11,005
12,341
0
5,612
5,393
16,781
0
L
Neith
Twosane12
Neith
7,408
3,341
0
592
7,403
3,434
0
3,768
3,635
0
18,212
L
Chaac
Vinman87
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
46,631
229
Minions Killed
192
11
Camps Cleared
4
930,907
Distance Traveled
744,505
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,905
991
37
4
0
185,176
0
W
Sun Wukong
9,803
980
47
5
1
201,576
4
L
Khepri
10,434
1,043
19
2
1
199,241
0
W
Cernunnos
10,443
1,044
79
8
9
166,479
0
L
Arachne
9,180
918
43
4
2
181,999
0
L
Kukulkan
9,680
968
103
10
1
188,945
1
W
Chaac
9,652
965
42
4
1
190,733
0
W
Bacchus
9,591
959
24
2
0
186,943
0
L
Neith
9,094
909
27
3
0
171,163
0
L
Chaac
8,243
824
0
0
0
3,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role