Player Matchup

Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MacGyver
Pele
Level 152
God Stats
1W - 0L
1,806 SR
Queue Stats
17W - 12L
1,563 Elo+
Party 2
Hou Yi
Hou Yi
mageman17
Hou Yi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 2
Ra
Ra
thedeaddude21
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,509 Elo+
Party 2
Zeus
Zeus
ÆΘNS
Zeus
Level 148
God Stats
6W - 6L
1,398 SR
Queue Stats
478W - 544L
1,410 Elo+
Solo
Team Averages
Level 111
1,541 SR
1,490 Elo+

VS

Team Averages
Level 73
1,457 SR
1,587 Elo+
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
DremoRaph
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 1
Nemesis
Nemesis
FpsGlock9MM
Nemesis
Level 105
God Stats
0W - 1L
1,286 SR
Queue Stats
6W - 5L
1,413 Elo+
Party 3
Guan Yu
Guan Yu
PhilWhip0014
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 1
Sun Wukong
Sun Wukong
domxav27
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
6 / 3 / 20
11,338
810
14,822
16,665
14,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
19
11 / 3 / 14
12,027
859
19,515
18,164
7,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
mageman17
Hou Yi
19
8 / 2 / 17
11,843
846
14,081
11,111
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
4 / 4 / 14
10,562
754
10,424
11,528
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
ÆΘNS
Zeus
16
4 / 3 / 16
10,290
735
18,139
8,200
2,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 7 / 4
9,177
656
9,434
13,478
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
DremoRaph
Bastet
17
7 / 7 / 6
10,239
731
16,412
18,105
7,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
FpsGlock9MM
Nemesis
12
0 / 5 / 7
8,325
595
5,661
13,689
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
PhilWhip0014
Guan Yu
17
3 / 6 / 5
10,053
718
8,821
19,226
16,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
domxav27
Sun Wukong
16
3 / 8 / 6
9,632
688
10,784
18,242
11,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
43
33
Kills
15
15
Deaths
33
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
3
20
5.33
L
Nox
 
Nox
2
7
4
0.57
L
Bastet
DremoRaph
Bastet
7
7
6
1.43
L
Nemesis
FpsGlock9MM
Nemesis
0
5
7
0.7
W
Pele
11
3
14
6
L
Guan Yu
PhilWhip0014
Guan Yu
3
6
5
0.92
L
Sun Wukong
domxav27
Sun Wukong
3
8
6
0.75
W
Hou Yi
mageman17
Hou Yi
8
2
17
8.25
W
4
4
14
2.75
W
Zeus
ÆΘNS
Zeus
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,981
Damage
51,112
65,668
Taken
82,740
34,044
Mitigated
51,009
29,755
Healing
22,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,822
5,091
1,969
2,265
16,665
14,289
800
1,737
14,928
27,066
0
L
Nox
 
Nox
9,434
906
948
545
13,478
5,962
0
6,760
6,718
30,572
0
L
Bastet
DremoRaph
Bastet
16,412
5,823
156
4,234
18,105
7,825
0
9,005
9,100
0
24,042
L
Nemesis
FpsGlock9MM
Nemesis
5,661
830
2,106
1,843
13,689
9,737
0
6,667
7,022
0
8,041
W
Pele
19,515
4,387
1,239
6,646
18,164
7,332
1,273
2,406
15,758
0
33,826
L
Guan Yu
PhilWhip0014
Guan Yu
8,821
1,816
4,742
5,514
19,226
16,460
0
10,502
8,724
0
26,319
L
Sun Wukong
domxav27
Sun Wukong
10,784
4,750
485
2,242
18,242
11,025
0
10,451
7,791
0
19,894
W
Hou Yi
mageman17
Hou Yi
14,081
5,974
630
2,798
11,111
5,228
3,895
2,643
8,468
0
37,317
W
10,424
435
6,982
3,315
11,528
4,673
478
1,967
9,561
25,685
0
W
Zeus
ÆΘNS
Zeus
18,139
767
2,770
1,141
8,200
2,522
822
681
7,519
33,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,060
Gold Earned
47,426
170
Minions Killed
108
0
Camps Cleared
0
1,185,639
Distance Traveled
1,140,594
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,338
810
20
1
0
213,028
0
L
Nox
9,177
656
45
3
0
205,245
0
L
Bastet
10,239
731
15
1
0
254,321
0
L
Nemesis
8,325
595
2
0
0
200,409
0
W
Pele
12,027
859
34
2
0
279,363
0
L
Guan Yu
10,053
718
31
2
0
253,109
2
L
Sun Wukong
9,632
688
15
1
0
227,510
0
W
Hou Yi
11,843
846
49
4
0
222,105
1
W
Ra
10,562
754
34
2
0
223,071
0
W
Zeus
10,290
735
33
2
0
248,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role