Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AFLUFFYCOYOTE
Maui
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 35L
1,416 Elo+
Party 1
Janus
Janus
BrokenDusty
Janus
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 10L
1,526 Elo+
Party 1
Persephone
Persephone
DaddyStacc
Persephone
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,276 Elo+
Solo
Anubis
Anubis
DmanTracy
Anubis
Level 126
God Stats
9W - 8L
1,435 SR
Queue Stats
264W - 302L
1,306 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,405 Elo+

VS

Team Averages
Level 61
1,366 SR
1,324 Elo+
Cerberus
Cerberus
Bler2706
Cerberus
Level 21
God Stats
0W - 2L
1,308 SR
Queue Stats
21W - 42L
1,236 Elo+
Solo
Merlin
Merlin
BrotherJimbo580
Merlin
Level 27
God Stats
0W - 3L
1,150 SR
Queue Stats
52W - 62L
1,414 Elo+
Solo
Da Ji
Da Ji
Prichos18
Da Ji
Level 41
God Stats
0W - 2L
1,240 SR
Queue Stats
114W - 151L
1,347 Elo+
Solo
Ares
Ares
T UNIT 75
Ares
Level 153
God Stats
8W - 4L
1,637 SR
Queue Stats
330W - 358L
1,341 Elo+
Solo
Susano
Susano
paganprincess10
Susano
Level 65
God Stats
1W - 2L
1,492 SR
Queue Stats
58W - 101L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
16 / 2 / 16
11,898
915
24,393
8,269
4,390
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 26
11,117
855
6,895
17,118
20,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 2 / 22
11,692
899
23,382
11,327
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
DaddyStacc
Persephone
16
3 / 3 / 19
10,194
784
8,772
8,765
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
DmanTracy
Anubis
17
4 / 1 / 27
10,523
809
11,515
8,221
3,790
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bler2706
Cerberus
11
1 / 7 / 4
8,234
633
3,719
15,444
11,723
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 9 / 4
8,601
662
7,882
14,827
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Prichos18
Da Ji
17
7 / 9 / 3
11,019
848
8,699
16,431
8,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
2 / 7 / 6
8,709
670
6,805
20,612
33,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 10 / 4
9,407
724
9,571
19,989
12,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
33
42
Kills
12
12
Deaths
42
110
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
16
2
16
12
W
7
4
26
5
L
Cerberus
Bler2706
Cerberus
1
7
4
0.43
W
12
2
22
11.5
L
1
9
4
0.33
W
Persephone
DaddyStacc
Persephone
3
3
19
4.17
W
Anubis
DmanTracy
Anubis
4
1
27
17.5
L
Da Ji
Prichos18
Da Ji
7
9
3
0.94
L
Ares
2
7
6
0.71
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,957
Damage
36,676
53,700
Taken
87,303
37,530
Mitigated
72,853
21,344
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
24,393
3,400
813
1,529
8,269
4,390
709
3,176
5,093
41,195
0
W
6,895
2,609
2,681
3,988
17,118
20,364
756
5,290
11,828
10,731
0
L
Cerberus
Bler2706
Cerberus
3,719
216
0
2,236
15,444
11,723
100
13,268
2,176
11,230
0
W
23,382
634
1,321
3,319
11,327
5,150
1,295
4,075
7,252
40,704
0
L
7,882
1,276
538
1,439
14,827
6,910
55
13,619
1,208
22,345
0
W
Persephone
DaddyStacc
Persephone
8,772
1,445
468
2,381
8,765
3,836
1,682
2,732
6,030
17,560
0
W
Anubis
DmanTracy
Anubis
11,515
2,007
1,334
3,510
8,221
3,790
2,770
3,132
5,089
34,144
0
L
Da Ji
Prichos18
Da Ji
8,699
1,860
256
1,981
16,431
8,221
0
13,342
3,089
0
12,401
L
Ares
6,805
971
566
1,375
20,612
33,518
210
16,221
4,391
13,074
0
L
9,571
1,255
1,401
1,977
19,989
12,481
116
18,507
1,482
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,424
Gold Earned
45,970
148
Minions Killed
104
0
Camps Cleared
0
1,171,523
Distance Traveled
883,275
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,898
915
41
3
0
223,768
0
W
Maui
11,117
855
9
1
0
245,995
0
L
Cerberus
8,234
633
23
2
0
147,127
1
W
Janus
11,692
899
48
4
0
263,517
0
L
Merlin
8,601
662
35
3
0
166,276
0
W
Persephone
10,194
784
24
2
0
237,432
0
W
Anubis
10,523
809
26
2
0
200,811
0
L
Da Ji
11,019
848
7
1
0
185,197
0
L
Ares
8,709
670
18
1
0
194,886
0
L
Susano
9,407
724
21
2
0
189,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role