Player Matchup

Xing Tian
Xing Tian
Painic
Xing Tian
Level 109
God Stats
0W - 2L
1,227 SR
Queue Stats
45W - 62L
1,455 Elo+
Solo
Izanami
Izanami
astrotheagle
Izanami
Level 41
God Stats
3W - 4L
1,499 SR
Queue Stats
12W - 11L
1,385 Elo+
Solo
Vulcan
Vulcan
い天然呆
Vulcan
Level 160
God Stats
35W - 30L
1,611 SR
Queue Stats
411W - 405L
1,553 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,464 Elo+

VS

Team Averages
Level 106
1,490 SR
1,467 Elo+
Ishtar
Ishtar
ElPapuPl
Ishtar
Level 102
God Stats
3W - 0L
1,664 SR
Queue Stats
20W - 9L
1,601 Elo+
Solo
Fenrir
Fenrir
IGuiter
Fenrir
Level 160
God Stats
3W - 2L
1,643 SR
Queue Stats
63W - 68L
1,606 Elo+
Solo
Tiamat
Tiamat
sweatcacks
Tiamat
Level 55
God Stats
1W - 2L
1,162 SR
Queue Stats
4W - 16L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Painic
Xing Tian
17
3 / 0 / 8
11,662
686
10,537
19,829
30,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
astrotheagle
Izanami
18
5 / 6 / 5
12,883
758
20,812
17,991
9,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
3 / 3 / 6
11,655
686
12,115
10,076
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ElPapuPl
Ishtar
18
5 / 4 / 3
12,432
731
20,066
16,539
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
IGuiter
Fenrir
19
4 / 2 / 5
13,226
778
11,201
29,467
32,288
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
sweatcacks
Tiamat
17
0 / 5 / 3
11,000
647
7,473
11,993
7,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
9
9
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ElPapuPl
Ishtar
5
4
3
1.63
W
Fenrir
IGuiter
Fenrir
4
2
5
3.25
L
Xing Tian
Painic
Xing Tian
3
0
8
7
L
Izanami
astrotheagle
Izanami
5
6
5
1.25
W
Tiamat
sweatcacks
Tiamat
0
5
3
0.3
L
Vulcan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,464
Damage
38,740
47,896
Taken
57,999
45,343
Mitigated
47,085
5,981
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ElPapuPl
Ishtar
20,066
13,009
0
4,066
16,539
7,762
2,120
7,906
8,633
0
78,947
W
Fenrir
IGuiter
Fenrir
11,201
3,623
0
10,517
29,467
32,288
931
8,661
20,806
0
63,639
L
Xing Tian
Painic
Xing Tian
10,537
306
360
612
19,829
30,352
0
3,287
16,542
23,893
0
L
Izanami
astrotheagle
Izanami
20,812
11,277
0
3,297
17,991
9,876
1,250
2,284
15,707
0
67,509
W
Tiamat
sweatcacks
Tiamat
7,473
543
348
3,618
11,993
7,035
225
6,800
5,193
51,233
0
L
Vulcan
12,115
3,503
0
1,712
10,076
5,115
959
1,926
8,150
56,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
36,658
213
Minions Killed
242
0
Camps Cleared
0
888,585
Distance Traveled
887,837
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,432
731
117
7
0
283,960
4
W
Fenrir
13,226
778
60
4
0
322,409
3
L
Xing Tian
11,662
686
19
1
0
373,829
3
L
Izanami
12,883
758
96
6
0
257,485
3
W
Tiamat
11,000
647
65
4
0
281,468
5
L
Vulcan
11,655
686
98
6
0
257,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role