Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
CancerMage
Ishtar
Level 78
God Stats
2W - 1L
1,825 SR
Queue Stats
14W - 10L
1,509 Elo+
Party 3
King Arthur
King Arthur
Cristi4n19
King Arthur
Level 139
God Stats
49W - 49L
1,569 SR
Queue Stats
314W - 312L
1,540 Elo+
Party 2
Ra
Ra
I Hadassa I
Ra
Level 157
God Stats
1W - 3L
1,239 SR
Queue Stats
71W - 79L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
TheAbsoluteWorst
Cabrakan
Level 29
God Stats
2W - 1L
1,912 SR
Queue Stats
6W - 6L
1,409 Elo+
Party 3
Team Averages
Level 110
1,609 SR
1,486 Elo+

VS

Team Averages
Level 76
1,597 SR
1,630 Elo+
Nu Wa
Nu Wa
Carson121
Nu Wa
Level 14
God Stats
2W - 0L
1,762 SR
Queue Stats
15W - 8L
1,703 Elo+
Party 1
Osiris
Osiris
Gef9Mas
Osiris
Level 105
God Stats
3W - 2L
1,475 SR
Queue Stats
215W - 153L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
SimpnSandlio
Baron Samedi
Level 107
God Stats
5W - 5L
1,562 SR
Queue Stats
291W - 206L
1,678 Elo+
Party 1
He Bo
He Bo
TheFatScientist
He Bo
Level 67
God Stats
1W - 0L
1,345 SR
Queue Stats
15W - 21L
1,355 Elo+
Solo
Izanami
Izanami
sergeantskittlez
Izanami
Level 89
God Stats
5W - 1L
1,839 SR
Queue Stats
247W - 162L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 6 / 3
6,659
476
7,755
18,212
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
CancerMage
Ishtar
12
1 / 2 / 0
6,331
452
4,760
11,418
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Cristi4n19
King Arthur
14
1 / 1 / 2
7,976
570
5,284
10,889
7,941
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 4 / 0
8,165
583
5,708
12,622
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
6,173
441
2,535
13,872
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Carson121
Nu Wa
14
1 / 2 / 3
8,581
613
5,962
5,992
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
Gef9Mas
Osiris
14
6 / 2 / 4
8,563
612
9,680
11,475
10,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SimpnSandlio
Baron Samedi
11
1 / 1 / 8
8,031
574
6,993
8,781
6,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 3 / 1
7,167
512
3,899
6,863
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 0 / 1
9,560
683
19,106
11,919
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
18
18
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
3
0.58
L
Ishtar
CancerMage
Ishtar
1
2
0
0.5
W
Nu Wa
Carson121
Nu Wa
1
2
3
1.25
L
King Arthur
Cristi4n19
King Arthur
1
1
2
2
W
Osiris
Gef9Mas
Osiris
6
2
4
4
L
4
4
0
1
W
Baron Samedi
SimpnSandlio
Baron Samedi
1
1
8
5
L
0
5
1
0.1
W
2
3
1
0.83
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
45,640
67,013
Taken
45,030
39,201
Mitigated
26,382
19,200
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,755
5,136
0
4,520
18,212
6,661
0
4,129
14,083
0
44,860
L
Ishtar
CancerMage
Ishtar
4,760
3,683
0
5,052
11,418
3,981
0
1,611
9,807
0
52,342
W
Nu Wa
Carson121
Nu Wa
5,962
1,216
0
1,427
5,992
2,303
0
89
5,903
60,773
0
L
King Arthur
Cristi4n19
King Arthur
5,284
551
0
2,656
10,889
7,941
0
5,003
5,886
89
64,619
W
Osiris
Gef9Mas
Osiris
9,680
4,586
0
3,090
11,475
10,074
0
1,306
10,057
0
65,509
L
5,708
608
482
3,991
12,622
5,713
0
4,132
8,490
57,487
0
W
Baron Samedi
SimpnSandlio
Baron Samedi
6,993
1,186
2,824
3,812
8,781
6,636
231
2,519
5,666
22,809
0
L
2,535
493
88
2,411
13,872
14,905
0
1,979
11,893
8,806
0
W
3,899
405
0
112
6,863
2,551
414
2,121
4,565
43,470
0
W
19,106
13,694
0
7,345
11,919
4,818
886
1,846
10,049
0
107,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
41,902
415
Minions Killed
509
0
Camps Cleared
0
1,387,872
Distance Traveled
1,382,937
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,659
476
70
5
0
298,180
1
L
Ishtar
6,331
452
96
7
0
233,563
4
W
Nu Wa
8,581
613
119
9
0
236,940
3
L
King Arthur
7,976
570
124
9
0
299,147
7
W
Osiris
8,563
612
111
8
0
320,127
3
L
Ra
8,165
583
114
8
0
283,630
6
W
Baron Samedi
8,031
574
30
2
0
275,852
6
L
Cabrakan
6,173
441
11
1
0
273,352
4
W
He Bo
7,167
512
81
6
0
284,522
8
W
Izanami
9,560
683
168
12
0
265,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role