Player Matchup

Thor
Thor
Sugoi Miku
Thor
Level 58
God Stats
1W - 1L
1,823 SR
Queue Stats
65W - 83L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
caspr c
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,257 Elo+
Party 1
Sun Wukong
Sun Wukong
ixynr
Sun Wukong
Level 21
God Stats
0W - 2L
1,340 SR
Queue Stats
23W - 34L
1,277 Elo+
Party 1
Team Averages
Level 36
1,554 SR
1,299 Elo+

VS

Team Averages
Level 43
1,520 SR
1,390 Elo+
Kumbhakarna
Kumbhakarna
Cheezlover21
Kumbhakarna
Level 106
God Stats
3W - 1L
1,561 SR
Queue Stats
24W - 26L
1,393 Elo+
Party 2
Charybdis
Charybdis
FLAMM3NW3RF
Charybdis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Supergoodra64
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
10,908
682
13,792
22,073
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
caspr c
Nu Wa
16
1 / 5 / 3
9,910
619
18,667
12,284
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ixynr
Sun Wukong
15
2 / 5 / 1
10,820
676
8,250
21,859
14,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cheezlover21
Kumbhakarna
16
3 / 2 / 15
11,932
746
12,361
23,693
25,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
FLAMM3NW3RF
Charybdis
19
7 / 0 / 11
12,443
778
20,242
15,511
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Supergoodra64
Morgan Le Fay
17
8 / 2 / 5
11,870
742
15,573
15,014
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
18
18
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cheezlover21
Kumbhakarna
3
2
15
5.25
W
Charybdis
FLAMM3NW3RF
Charybdis
7
0
11
12.5
L
1
8
2
0.25
W
Morgan Le Fay
Supergoodra64
Morgan Le Fay
8
2
5
5.25
L
Nu Wa
caspr c
Nu Wa
1
5
3
0.5
L
Sun Wukong
ixynr
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,709
Damage
48,176
56,216
Taken
54,218
32,607
Mitigated
38,286
2,993
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cheezlover21
Kumbhakarna
12,361
1,527
0
1,273
23,693
25,962
0
6,996
16,286
41,218
0
W
Charybdis
FLAMM3NW3RF
Charybdis
20,242
10,753
0
7,802
15,511
6,446
3,133
5,978
9,191
0
81,732
L
13,792
2,262
0
583
22,073
12,948
0
10,213
11,860
0
66,138
W
Morgan Le Fay
Supergoodra64
Morgan Le Fay
15,573
2,858
237
2,039
15,014
5,878
340
5,866
8,829
38,695
0
L
Nu Wa
caspr c
Nu Wa
18,667
6,754
0
0
12,284
4,884
0
6,675
5,609
41,830
0
L
Sun Wukong
ixynr
Sun Wukong
8,250
1,135
0
2,410
21,859
14,775
0
11,211
10,648
0
28,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
36,245
167
Minions Killed
215
0
Camps Cleared
0
773,995
Distance Traveled
865,045
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,932
746
54
3
0
302,253
5
W
Charybdis
12,443
778
114
7
0
286,005
0
L
Thor
10,908
682
93
6
0
247,474
0
W
Morgan Le Fay
11,870
742
47
3
0
276,787
0
L
Nu Wa
9,910
619
36
2
0
250,588
0
L
Sun Wukong
10,820
676
38
2
0
275,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role