Player Matchup

Jormungandr
Jormungandr
Beeflaser X3S
Jormungandr
Level 157
God Stats
2W - 0L
1,532 SR
Queue Stats
206W - 228L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
Bryunt
Erlang Shen
Level 124
God Stats
2W - 1L
1,600 SR
Queue Stats
56W - 32L
1,606 Elo+
Party 3
Bacchus
Bacchus
Frenzylullaby
Bacchus
Level 123
God Stats
1W - 0L
1,929 SR
Queue Stats
15W - 20L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
Vetherex
Hou Yi
Level 100
God Stats
1W - 1L
1,278 SR
Queue Stats
127W - 97L
1,541 Elo+
Party 3
Lancelot
Lancelot
squeefrog
Lancelot
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,347 Elo+
Party 1
Team Averages
Level 125
1,568 SR
1,485 Elo+

VS

Team Averages
Level 122
1,558 SR
1,492 Elo+
Maui
Maui
AsumingStraw
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Fondoh
Ne Zha
Level 103
God Stats
2W - 3L
1,478 SR
Queue Stats
322W - 295L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Giordanox68
Danzaburou
Level 103
God Stats
2W - 7L
1,346 SR
Queue Stats
344W - 342L
1,497 Elo+
Solo
Loki
Loki
JACQUEHAMMER43
Loki
Level 142
God Stats
4W - 1L
1,942 SR
Queue Stats
285W - 285L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
SKEWEEEEE
Heimdallr
Level 157
God Stats
18W - 17L
1,526 SR
Queue Stats
506W - 510L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beeflaser X3S
Jormungandr
20
6 / 2 / 25
12,850
857
23,842
17,130
22,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Bryunt
Erlang Shen
19
7 / 5 / 21
12,460
831
17,007
23,691
23,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
19
5 / 3 / 23
12,473
832
18,562
17,315
30,840
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
Vetherex
Hou Yi
20
12 / 4 / 13
12,429
829
17,058
14,546
7,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
squeefrog
Lancelot
18
7 / 6 / 19
12,121
808
16,728
17,974
11,358
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 13
10,498
700
6,096
25,368
36,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Fondoh
Ne Zha
18
7 / 10 / 6
11,436
762
14,875
19,399
12,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Giordanox68
Danzaburou
19
6 / 7 / 10
12,469
831
20,415
22,566
13,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 7
9,174
612
10,879
18,494
9,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SKEWEEEEE
Heimdallr
18
3 / 6 / 11
11,004
734
18,331
16,788
9,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
66
37
Kills
19
20
Deaths
37
101
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
13
1.5
W
Jormungandr
Beeflaser X3S
Jormungandr
6
2
25
9.25
W
Erlang Shen
Bryunt
Erlang Shen
7
5
21
3.5
L
Ne Zha
Fondoh
Ne Zha
7
10
6
1
W
Bacchus
5
3
23
5.5
L
Danzaburou
Giordanox68
Danzaburou
6
7
10
1.57
L
2
9
7
0.61
L
Heimdallr
SKEWEEEEE
Heimdallr
3
6
11
1.42
W
Hou Yi
Vetherex
Hou Yi
12
4
13
4.63
W
Lancelot
squeefrog
Lancelot
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,197
Damage
70,596
90,656
Taken
102,615
96,067
Mitigated
81,838
32,192
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,096
818
2,000
4,791
25,368
36,552
0
10,067
15,301
10,408
0
W
Jormungandr
Beeflaser X3S
Jormungandr
23,842
2,976
1,597
3,311
17,130
22,368
1,013
994
16,136
59,057
0
W
Erlang Shen
Bryunt
Erlang Shen
17,007
6,433
3,495
7,494
23,691
23,821
1,929
1,661
22,030
4,377
25,996
L
Ne Zha
Fondoh
Ne Zha
14,875
3,889
756
1,873
19,399
12,307
0
7,679
11,720
0
31,834
W
Bacchus
18,562
1,595
4,554
3,924
17,315
30,840
916
2,285
15,030
24,707
0
L
Danzaburou
Giordanox68
Danzaburou
20,415
7,233
400
6,247
22,566
13,718
332
11,538
11,028
0
46,410
L
10,879
1,775
885
1,888
18,494
9,661
0
7,126
11,368
0
17,204
L
Heimdallr
SKEWEEEEE
Heimdallr
18,331
5,126
1,900
2,431
16,788
9,600
0
8,821
7,967
0
35,357
W
Hou Yi
Vetherex
Hou Yi
17,058
8,705
1,295
2,301
14,546
7,680
3,900
72
14,474
0
31,548
W
Lancelot
squeefrog
Lancelot
16,728
2,783
1,703
2,518
17,974
11,358
1,146
1,084
16,889
461
25,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,333
Gold Earned
54,581
159
Minions Killed
144
0
Camps Cleared
0
1,527,745
Distance Traveled
1,128,283
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,498
700
10
1
0
249,147
1
W
Jormungandr
12,850
857
72
5
0
301,434
0
W
Erlang Shen
12,460
831
26
2
0
281,134
0
L
Ne Zha
11,436
762
25
2
0
215,243
0
W
Bacchus
12,473
832
7
0
0
356,889
0
L
Danzaburou
12,469
831
66
4
0
233,396
1
L
Loki
9,174
612
10
1
0
215,582
0
L
Heimdallr
11,004
734
33
2
0
214,915
1
W
Hou Yi
12,429
829
32
2
0
240,005
0
W
Lancelot
12,121
808
22
1
0
348,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role