Player Matchup

Horus
Horus
FaithWalker615
Horus
Level 96
God Stats
1W - 2L
1,406 SR
Queue Stats
57W - 39L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Winky07k
Danzaburou
Level 63
God Stats
2W - 1L
1,957 SR
Queue Stats
11W - 8L
1,634 Elo+
Party 1
Sol
Sol
elimac
Sol
Level 86
God Stats
0W - 2L
1,283 SR
Queue Stats
79W - 88L
1,505 Elo+
Solo
Team Averages
Level 82
1,549 SR
1,586 Elo+

VS

Team Averages
Level 110
1,553 SR
1,631 Elo+
Chang'e
Chang'e
BigJuicyRoach
Chang'e
Level 127
God Stats
125W - 76L
1,802 SR
Queue Stats
1,263W - 1,039L
1,712 Elo+
Party 2
Amaterasu
Amaterasu
Filthyhag
Amaterasu
Level 101
God Stats
21W - 7L
1,690 SR
Queue Stats
360W - 323L
1,691 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VaultKid
Tsukuyomi
Level 103
God Stats
1W - 2L
1,165 SR
Queue Stats
13W - 14L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,458
769
8,707
11,929
12,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Winky07k
Danzaburou
12
1 / 6 / 4
7,718
702
7,567
11,249
6,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
elimac
Sol
13
2 / 6 / 4
8,286
753
11,386
11,846
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
8 / 1 / 5
9,805
891
15,925
10,900
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Filthyhag
Amaterasu
14
1 / 3 / 8
8,869
806
4,952
15,330
13,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
VaultKid
Tsukuyomi
14
4 / 2 / 7
8,950
814
9,621
10,146
4,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
13
13
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
1
5
10.5
L
3
1
3
4.5
W
Amaterasu
Filthyhag
Amaterasu
1
3
8
1.67
W
Tsukuyomi
VaultKid
Tsukuyomi
4
2
7
3.75
L
Danzaburou
Winky07k
Danzaburou
1
6
4
0.5
L
Sol
elimac
Sol
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
30,498
35,024
Taken
36,376
23,646
Mitigated
22,139
10,236
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
15,925
1,333
3,219
3,569
10,900
4,800
1,346
3,120
7,780
53,070
0
L
8,707
3,981
682
4,709
11,929
12,122
0
5,942
5,987
168
24,501
W
Amaterasu
Filthyhag
Amaterasu
4,952
1,709
1,634
4,263
15,330
13,019
0
4,468
10,862
0
23,696
W
Tsukuyomi
VaultKid
Tsukuyomi
9,621
2,668
0
1,772
10,146
4,320
1,587
3,557
6,589
0
25,793
L
Danzaburou
Winky07k
Danzaburou
7,567
2,192
168
1,400
11,249
6,403
0
4,004
7,245
0
27,386
L
Sol
elimac
Sol
11,386
3,253
0
3,277
11,846
5,121
0
6,033
5,813
31,165
2,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
27,624
116
Minions Killed
159
0
Camps Cleared
0
564,425
Distance Traveled
689,369
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,805
891
84
8
0
227,100
1
L
Horus
8,458
769
20
2
0
219,855
2
W
Amaterasu
8,869
806
35
3
0
230,431
1
W
Tsukuyomi
8,950
814
40
4
0
231,838
2
L
Danzaburou
7,718
702
34
3
0
169,490
1
L
Sol
8,286
753
62
6
0
175,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role