Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TahmKenchiscool
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,511 Elo+
Party 1
Neith
Neith
gman_6002
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,413 Elo+
Party 2
Hun Batz
Hun Batz
vMeIIow
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,460 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,477 Elo+

VS

Team Averages
Level 108
1,678 SR
1,590 Elo+
Horus
Horus
AllYisusllA
Horus
Level 148
God Stats
2W - 0L
1,732 SR
Queue Stats
200W - 128L
1,572 Elo+
Party 3
Lancelot
Lancelot
IShadowZero16I
Lancelot
Level 138
God Stats
3W - 0L
1,750 SR
Queue Stats
476W - 256L
1,580 Elo+
Party 3
Neith
Neith
onniii
Neith
Level 49
God Stats
13W - 11L
1,521 SR
Queue Stats
14W - 12L
1,459 Elo+
Solo
Ganesha
Ganesha
xledwinlx
Ganesha
Level 156
God Stats
8W - 3L
1,696 SR
Queue Stats
310W - 142L
1,637 Elo+
Party 3
Kukulkan
Kukulkan
zBlitzMcFlyz
Kukulkan
Level 49
God Stats
23W - 9L
1,692 SR
Queue Stats
305W - 130L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 6 / 1
9,029
903
3,500
12,600
3,963
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
 
Mulan
14
0 / 5 / 0
8,620
862
3,800
12,590
8,946
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 1
8,802
880
7,069
10,490
10,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
gman_6002
Neith
14
0 / 0 / 0
8,801
880
4,636
467
238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
vMeIIow
Hun Batz
15
1 / 5 / 0
9,596
960
9,540
12,886
5,386
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

178

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
11,537
1,154
11,027
7,073
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
17
10 / 0 / 9
11,665
1,167
16,040
7,108
5,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
onniii
Neith
16
0 / 0 / 12
9,532
953
5,283
5,761
2,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
xledwinlx
Ganesha
17
0 / 0 / 18
11,526
1,153
7,307
8,694
12,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
zBlitzMcFlyz
Kukulkan
16
2 / 1 / 11
9,977
998
6,328
4,549
2,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
78
1
Kills
19
19
Deaths
1
2
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
1
0.08
L
Mulan
 
Mulan
0
5
0
0
W
7
0
9
11.5
W
Lancelot
10
0
9
14.5
L
0
3
1
0.17
L
Neith
gman_6002
Neith
0
0
0
0
W
Neith
onniii
Neith
0
0
12
6
L
Hun Batz
vMeIIow
Hun Batz
1
5
0
0.2
W
Ganesha
xledwinlx
Ganesha
0
0
18
9
W
Kukulkan
zBlitzMcFlyz
Kukulkan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
45,985
49,033
Taken
33,185
29,398
Mitigated
31,322
2,546
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,500
306
265
1,250
12,600
3,963
0
3,213
9,387
23,061
0
L
Mulan
 
Mulan
3,800
378
0
95
12,590
8,946
0
3,772
8,818
0
8,098
W
11,027
3,571
3,927
3,077
7,073
8,133
0
1,710
5,363
395
17,832
W
Lancelot
16,040
2,897
0
250
7,108
5,626
0
2,291
4,817
67
28,550
L
7,069
430
126
291
10,490
10,865
0
4,213
6,277
14,305
0
L
Neith
gman_6002
Neith
4,636
1,409
0
269
467
238
0
0
467
0
17,462
W
Neith
onniii
Neith
5,283
2,617
622
1,651
5,761
2,821
0
1,817
3,944
0
22,733
L
Hun Batz
vMeIIow
Hun Batz
9,540
1,646
0
250
12,886
5,386
0
2,899
9,987
0
34,090
W
Ganesha
xledwinlx
Ganesha
7,307
702
0
1,833
8,694
12,235
0
2,872
5,724
28,354
0
W
Kukulkan
zBlitzMcFlyz
Kukulkan
6,328
1,283
0
0
4,549
2,507
0
1,730
2,768
23,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
54,237
161
Minions Killed
177
7
Camps Cleared
9
805,840
Distance Traveled
922,370
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,029
903
58
6
2
160,914
4
L
Mulan
8,620
862
5
1
0
142,710
0
W
Horus
11,537
1,154
58
6
1
179,787
2
W
Lancelot
11,665
1,167
27
3
2
217,174
0
L
Cthulhu
8,802
880
21
2
0
155,519
1
L
Neith
8,801
880
24
2
0
156,702
0
W
Neith
9,532
953
45
5
3
168,281
1
L
Hun Batz
9,596
960
53
5
5
189,995
0
W
Ganesha
11,526
1,153
1
0
0
183,927
0
W
Kukulkan
9,977
998
46
5
3
173,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role