Player Matchup

Atlas
Atlas
BIGJACK9000
Atlas
Level 111
God Stats
2W - 0L
1,791 SR
Queue Stats
4W - 3L
1,651 Elo+
Party 2
Hou Yi
Hou Yi
Frankdaddyjr
Hou Yi
Level 152
God Stats
3W - 2L
1,435 SR
Queue Stats
27W - 25L
1,562 Elo+
Party 2
Poseidon
Poseidon
LilDuckGang0
Poseidon
Level 125
God Stats
2W - 0L
1,608 SR
Queue Stats
22W - 20L
1,577 Elo+
Party 2
Awilix
Awilix
Meerkats
Awilix
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,459 Elo+
Party 1
He Bo
He Bo
ShinyVaporeon
He Bo
Level 108
God Stats
1W - 0L
1,166 SR
Queue Stats
20W - 29L
1,420 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,534 Elo+

VS

Team Averages
Level 136
1,469 SR
1,488 Elo+
Bacchus
Bacchus
DSP Pineapple
Bacchus
Level 144
God Stats
1W - 1L
1,564 SR
Queue Stats
17W - 30L
1,423 Elo+
Party 3
Baba Yaga
Baba Yaga
Ghostdontloveme_
Baba Yaga
Level 144
God Stats
5W - 9L
1,467 SR
Queue Stats
399W - 376L
1,550 Elo+
Solo
Ravana
Ravana
KoopaGamersYT
Ravana
Level 109
God Stats
0W - 1L
1,224 SR
Queue Stats
66W - 73L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StonedandSalty
Ah Muzen Cab
Level 155
God Stats
5W - 6L
1,550 SR
Queue Stats
13W - 12L
1,530 Elo+
Solo
Hercules
Hercules
pnwbetty
Hercules
Level 127
God Stats
0W - 1L
1,539 SR
Queue Stats
15W - 24L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 5
10,260
789
8,861
14,514
18,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
18
3 / 1 / 6
10,642
819
13,188
14,499
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
LilDuckGang0
Poseidon
17
1 / 3 / 6
9,882
760
9,192
10,107
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Meerkats
Awilix
16
3 / 4 / 2
9,568
736
8,278
13,940
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 4
9,431
725
11,003
12,329
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
5 / 0 / 6
10,417
801
13,022
19,007
27,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
10
0 / 0 / 0
5,841
449
0
0
0
18
4 / 4 / 1
10,082
776
12,280
12,782
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
StonedandSalty
Ah Muzen Cab
17
2 / 3 / 3
9,678
744
13,431
11,447
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
pnwbetty
Hercules
15
3 / 3 / 4
9,202
708
13,802
20,944
21,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
10
Kills
14
14
Deaths
10
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Bacchus
5
0
6
8
W
Hou Yi
3
1
6
6
L
Baba Yaga
0
0
0
0
L
4
4
1
1.13
W
Poseidon
LilDuckGang0
Poseidon
1
3
6
1.33
W
Awilix
Meerkats
Awilix
3
4
2
1
W
1
6
4
0.5
L
Ah Muzen Cab
StonedandSalty
Ah Muzen Cab
2
3
3
1.17
L
Hercules
pnwbetty
Hercules
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,522
Damage
52,535
65,389
Taken
64,180
44,589
Mitigated
62,491
11,763
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,861
3,526
0
2,632
14,514
18,511
369
3,188
11,326
20,540
0
L
Bacchus
13,022
1,400
202
3,866
19,007
27,675
0
6,562
12,391
31,815
0
W
Hou Yi
13,188
7,586
0
5,324
14,499
8,329
1,259
2,392
12,107
0
47,593
L
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
12,280
3,864
0
1,532
12,782
7,092
1,270
5,807
6,975
0
42,369
W
Poseidon
LilDuckGang0
Poseidon
9,192
655
0
412
10,107
5,045
1,392
2,790
7,317
36,884
0
W
Awilix
Meerkats
Awilix
8,278
3,827
0
564
13,940
7,240
0
1,729
12,211
0
26,217
W
11,003
1,042
612
2,219
12,329
5,464
1,287
3,233
9,096
37,742
0
L
Ah Muzen Cab
StonedandSalty
Ah Muzen Cab
13,431
7,394
249
3,201
11,447
6,096
1,414
6,643
4,804
0
50,337
L
Hercules
pnwbetty
Hercules
13,802
3,680
504
4,718
20,944
21,628
0
9,990
10,954
366
23,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
45,220
282
Minions Killed
213
0
Camps Cleared
0
1,278,982
Distance Traveled
1,038,340
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,260
789
28
2
0
256,111
5
L
Bacchus
10,417
801
40
3
0
275,709
0
W
Hou Yi
10,642
819
89
7
0
260,980
2
L
Baba Yaga
5,841
449
0
0
0
0
0
L
Ravana
10,082
776
70
5
0
266,421
0
W
Poseidon
9,882
760
84
6
0
244,037
0
W
Awilix
9,568
736
34
3
0
276,107
0
W
He Bo
9,431
725
47
4
0
241,747
0
L
Ah Muzen Cab
9,678
744
91
7
0
249,987
3
L
Hercules
9,202
708
12
1
0
246,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role