Player Matchup

Neith
Neith
CesarGonz
Neith
Level 156
God Stats
1W - 2L
1,402 SR
Queue Stats
182W - 231L
1,457 Elo+
Party 3
Ao Kuang
Ao Kuang
JAMasterflex
Ao Kuang
Level 106
God Stats
3W - 1L
1,797 SR
Queue Stats
34W - 42L
1,497 Elo+
Party 2
Charybdis
Charybdis
PurpleTaxi
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,460 Elo+
Party 2
Mulan
Mulan
SaulRodriguez
Mulan
Level 155
God Stats
6W - 10L
1,409 SR
Queue Stats
213W - 256L
1,467 Elo+
Party 3
Fafnir
Fafnir
samjam43111
Fafnir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,496 Elo+
Party 2
Team Averages
Level 125
1,522 SR
1,475 Elo+

VS

Team Averages
Level 111
1,626 SR
1,525 Elo+
Thanatos
Thanatos
Preminince
Thanatos
Level 84
God Stats
4W - 4L
1,600 SR
Queue Stats
18W - 22L
1,544 Elo+
Party 1
Bastet
Bastet
Xarvik
Bastet
Level 125
God Stats
0W - 1L
1,614 SR
Queue Stats
128W - 117L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
jwbrain
Zhong Kui
Level 148
God Stats
4W - 2L
1,855 SR
Queue Stats
107W - 113L
1,463 Elo+
Solo
Ganesha
Ganesha
kalithecat
Ganesha
Level 67
God Stats
12W - 19L
1,557 SR
Queue Stats
65W - 65L
1,561 Elo+
Party 1
Rama
Rama
milkman277
Rama
Level 133
God Stats
0W - 4L
1,505 SR
Queue Stats
108W - 98L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CesarGonz
Neith
20
5 / 1 / 7
15,002
577
22,537
16,389
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
JAMasterflex
Ao Kuang
20
11 / 1 / 5
15,319
589
16,083
22,836
12,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
PurpleTaxi
Charybdis
20
0 / 0 / 7
13,755
529
13,442
15,420
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 4 / 8
15,852
610
22,098
36,821
35,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
17
1 / 1 / 8
13,396
515
4,788
21,378
35,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Preminince
Thanatos
17
1 / 6 / 2
9,526
366
9,767
17,955
8,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Xarvik
Bastet
14
3 / 7 / 2
10,246
394
7,076
24,982
9,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
jwbrain
Zhong Kui
18
2 / 7 / 1
12,054
464
14,962
23,318
24,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
kalithecat
Ganesha
16
0 / 2 / 3
11,092
427
4,251
16,186
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 2 / 2
12,578
484
18,421
22,768
10,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
24
Kills
7
7
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
CesarGonz
Neith
5
1
7
8.5
W
Ao Kuang
JAMasterflex
Ao Kuang
11
1
5
13.5
L
Thanatos
Preminince
Thanatos
1
6
2
0.33
W
Charybdis
PurpleTaxi
Charybdis
0
0
7
3.5
W
7
4
8
2.75
L
Bastet
Xarvik
Bastet
3
7
2
0.57
L
Zhong Kui
jwbrain
Zhong Kui
2
7
1
0.36
L
Ganesha
kalithecat
Ganesha
0
2
3
0.75
L
1
2
2
1
W
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,948
Damage
54,477
112,844
Taken
105,209
100,539
Mitigated
73,093
58,688
Healing
41,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CesarGonz
Neith
22,537
10,813
0
8,902
16,389
8,852
2,190
2,291
14,016
0
147,836
W
Ao Kuang
JAMasterflex
Ao Kuang
16,083
4,677
0
12,739
22,836
12,715
2,576
1,917
20,292
137,479
0
L
Thanatos
Preminince
Thanatos
9,767
575
0
11,153
17,955
8,405
0
4,394
13,561
0
60,141
W
Charybdis
PurpleTaxi
Charybdis
13,442
7,067
0
10,409
15,420
7,704
7,659
2,190
13,156
0
149,986
W
22,098
3,459
0
20,828
36,821
35,690
2,710
12,405
23,536
61
126,856
L
Bastet
Xarvik
Bastet
7,076
2,383
0
6,847
24,982
9,603
0
3,801
21,181
0
59,836
L
Zhong Kui
jwbrain
Zhong Kui
14,962
1,466
0
8,197
23,318
24,004
0
3,928
19,390
95,314
0
L
Ganesha
kalithecat
Ganesha
4,251
75
0
3,056
16,186
20,375
0
3,919
12,267
34,576
1,171
L
18,421
16,282
0
12,225
22,768
10,706
630
4,745
18,023
0
130,400
W
Fafnir
4,788
1,186
0
5,810
21,378
35,578
964
2,560
18,790
21,709
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,324
Gold Earned
55,496
812
Minions Killed
631
0
Camps Cleared
0
2,381,757
Distance Traveled
2,241,831
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,002
577
210
8
0
456,430
1
W
Ao Kuang
15,319
589
155
6
0
523,712
10
L
Thanatos
9,526
366
94
4
0
484,505
5
W
Charybdis
13,755
529
218
8
0
491,875
8
W
Mulan
15,852
610
201
8
0
412,757
5
L
Bastet
10,246
394
107
4
0
326,548
2
L
Zhong Kui
12,054
464
180
7
0
451,303
3
L
Ganesha
11,092
427
9
0
0
497,816
0
L
Rama
12,578
484
241
9
0
481,659
7
W
Fafnir
13,396
515
28
1
0
496,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role