Player Matchup

Neith
Neith
IiI_Scare
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,150 Elo+
Solo
Nu Wa
Nu Wa
Kefrogurt
Nu Wa
Level 56
God Stats
2W - 4L
1,348 SR
Queue Stats
58W - 99L
1,313 Elo+
Solo
Bacchus
Bacchus
QueenNekoUwU
Bacchus
Level 66
God Stats
2W - 1L
1,448 SR
Queue Stats
215W - 248L
1,305 Elo+
Party 1
Achilles
Achilles
Sakraligous
Achilles
Level 107
God Stats
6W - 7L
1,377 SR
Queue Stats
165W - 169L
1,377 Elo+
Solo
Bastet
Bastet
XSouI x EaterX
Bastet
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 274L
1,314 Elo+
Party 1
Team Averages
Level 90
1,435 SR
1,292 Elo+

VS

Team Averages
Level 67
1,376 SR
1,302 Elo+
Khepri
Khepri
FadeyCouric
Khepri
Level 102
God Stats
1W - 4L
1,214 SR
Queue Stats
60W - 79L
1,270 Elo+
Party 3
Anubis
Anubis
SuperSamGod
Anubis
Level 8
God Stats
4W - 3L
1,502 SR
Queue Stats
4W - 4L
1,362 Elo+
Party 2
Sun Wukong
Sun Wukong
blooblud22
Sun Wukong
Level 99
God Stats
0W - 2L
1,279 SR
Queue Stats
424W - 486L
1,269 Elo+
Party 2
Izanami
Izanami
lil_yasie
Izanami
Level 65
God Stats
31W - 22L
1,550 SR
Queue Stats
103W - 117L
1,361 Elo+
Party 2
Arachne
Arachne
uhyasureok
Arachne
Level 63
God Stats
8W - 18L
1,338 SR
Queue Stats
55W - 84L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IiI_Scare
Neith
18
9 / 0 / 13
11,499
500
30,568
14,364
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Kefrogurt
Nu Wa
15
3 / 6 / 5
10,066
438
22,135
11,988
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
QueenNekoUwU
Bacchus
16
4 / 5 / 10
11,090
482
9,543
21,979
20,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Sakraligous
Achilles
19
2 / 0 / 5
11,570
503
11,187
16,826
18,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 4 / 7
11,295
491
18,010
21,259
9,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 7 / 3
8,478
369
9,168
26,699
22,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
16
4 / 9 / 3
10,841
471
16,327
29,858
14,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
blooblud22
Sun Wukong
18
5 / 1 / 0
11,843
515
14,534
20,633
15,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
lil_yasie
Izanami
13
3 / 6 / 4
9,365
407
9,967
17,084
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
uhyasureok
Arachne
13
1 / 5 / 4
9,067
394
5,465
25,362
9,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
28
Kills
15
15
Deaths
28
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
7
3
0.5
W
Neith
IiI_Scare
Neith
9
0
13
15.5
W
Nu Wa
Kefrogurt
Nu Wa
3
6
5
0.92
W
Bacchus
QueenNekoUwU
Bacchus
4
5
10
1.8
W
Achilles
Sakraligous
Achilles
2
0
5
4.5
L
Anubis
4
9
3
0.61
W
10
4
7
3.38
L
Sun Wukong
blooblud22
Sun Wukong
5
1
0
5
L
Izanami
lil_yasie
Izanami
3
6
4
0.83
L
Arachne
uhyasureok
Arachne
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,443
Damage
55,461
86,416
Taken
119,636
56,858
Mitigated
67,495
25,445
Healing
36,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
9,168
1,275
617
1,458
26,699
22,259
0
6,764
19,828
39,254
2,554
W
Neith
IiI_Scare
Neith
30,568
9,143
0
9,276
14,364
5,837
3,912
5,864
8,500
0
99,001
W
Nu Wa
Kefrogurt
Nu Wa
22,135
6,917
146
1,087
11,988
2,803
401
7,178
4,810
65,477
0
W
Bacchus
QueenNekoUwU
Bacchus
9,543
1,333
414
4,537
21,979
20,153
1,780
5,283
16,696
40,015
0
W
Achilles
Sakraligous
Achilles
11,187
2,448
0
5,138
16,826
18,629
712
4,186
12,640
0
88,651
L
Anubis
16,327
463
0
14,927
29,858
14,089
2,123
12,050
17,503
91,435
0
W
18,010
6,299
0
4,847
21,259
9,436
1,468
2,403
18,856
0
84,899
L
Sun Wukong
blooblud22
Sun Wukong
14,534
2,653
0
8,332
20,633
15,199
449
4,414
15,516
0
91,045
L
Izanami
lil_yasie
Izanami
9,967
6,097
359
4,333
17,084
6,252
1,292
4,518
12,453
0
55,660
L
Arachne
uhyasureok
Arachne
5,465
4,378
357
6,053
25,362
9,696
115
5,491
19,808
0
59,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,520
Gold Earned
49,594
508
Minions Killed
498
0
Camps Cleared
0
2,026,429
Distance Traveled
1,921,379
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,478
369
57
2
0
374,646
0
W
Neith
11,499
500
134
6
0
421,228
2
W
Nu Wa
10,066
438
77
3
0
365,361
0
W
Bacchus
11,090
482
53
2
0
381,974
0
W
Achilles
11,570
503
152
7
0
429,138
4
L
Anubis
10,841
471
140
6
0
335,096
1
W
Bastet
11,295
491
92
4
0
428,728
7
L
Sun Wukong
11,843
515
148
6
0
434,901
4
L
Izanami
9,365
407
75
3
0
322,131
3
L
Arachne
9,067
394
78
3
0
454,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role