Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
AMenaceToSociety
Nike
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,519 Elo+
Party 2
Geb
Geb
IHatePajeets
Geb
Level 22
God Stats
0W - 3L
1,223 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 2
Izanami
Izanami
JoanThawtties2
Izanami
Level 25
God Stats
1W - 2L
1,607 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 2
Poseidon
Poseidon
WasabiTheElf
Poseidon
Level 6
God Stats
3W - 4L
1,457 SR
Queue Stats
6W - 6L
1,445 Elo+
Party 2
Team Averages
Level 56
1,457 SR
1,494 Elo+

VS

Team Averages
Level 65
1,456 SR
1,551 Elo+
Baron Samedi
Baron Samedi
ArunDragonier
Baron Samedi
Level 47
God Stats
7W - 8L
1,455 SR
Queue Stats
104W - 97L
1,531 Elo+
Party 1
Osiris
Osiris
Five8AndHung
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,578 Elo+
Party 3
Medusa
Medusa
SimbaEnergy
Medusa
Level 151
God Stats
1W - 0L
1,086 SR
Queue Stats
21W - 34L
1,455 Elo+
Party 3
Cabrakan
Cabrakan
TweakyPeaky
Cabrakan
Level 85
God Stats
4W - 2L
1,622 SR
Queue Stats
134W - 119L
1,574 Elo+
Party 1
Athena
Athena
xStryd
Athena
Level 39
God Stats
3W - 1L
1,615 SR
Queue Stats
24W - 18L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 0
6,705
559
3,825
4,370
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 1
6,440
537
5,350
10,470
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 1 / 0
5,538
462
3,485
6,650
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
5,685
474
3,882
7,720
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
WasabiTheElf
Poseidon
11
1 / 3 / 0
6,659
555
3,818
5,335
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArunDragonier
Baron Samedi
12
4 / 1 / 1
6,780
565
4,136
5,818
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
11
0 / 0 / 0
5,739
478
2,983
7,100
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
5 / 1 / 0
6,984
582
6,882
6,318
2,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
TweakyPeaky
Cabrakan
11
1 / 0 / 4
6,344
529
4,159
9,637
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
xStryd
Athena
10
0 / 1 / 6
6,439
537
3,311
8,853
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
10
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
2
3
1
0.83
W
Baron Samedi
ArunDragonier
Baron Samedi
4
1
1
4.5
W
Osiris
0
0
0
0
L
0
1
0
0
L
0
3
2
0.33
W
Medusa
5
1
0
5
W
Cabrakan
TweakyPeaky
Cabrakan
1
0
4
3
L
Poseidon
WasabiTheElf
Poseidon
1
3
0
0.33
W
Athena
xStryd
Athena
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
21,471
34,545
Taken
37,726
14,414
Mitigated
20,401
11,497
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,825
827
0
1,290
4,370
1,404
0
237
4,133
48,019
0
L
5,350
1,500
0
4,742
10,470
4,753
0
3,664
6,806
0
41,401
W
Baron Samedi
ArunDragonier
Baron Samedi
4,136
296
380
1,459
5,818
2,533
0
1,826
3,700
46,527
0
W
Osiris
2,983
226
0
3,424
7,100
4,940
0
3,644
3,456
0
35,191
L
3,485
501
0
1,932
6,650
3,366
0
1,635
5,015
24,471
0
L
3,882
2,831
0
2,533
7,720
2,426
0
1,551
6,169
0
42,906
W
Medusa
6,882
3,306
0
500
6,318
2,084
0
834
5,484
0
57,998
W
Cabrakan
TweakyPeaky
Cabrakan
4,159
522
0
6,882
9,637
6,358
0
1,711
7,786
51,444
0
L
Poseidon
WasabiTheElf
Poseidon
3,818
371
0
1,000
5,335
2,465
27
4,116
1,219
45,454
0
W
Athena
xStryd
Athena
3,311
1,494
0
2,944
8,853
4,486
0
2,662
6,172
18,127
3,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
32,286
373
Minions Killed
373
0
Camps Cleared
0
1,087,097
Distance Traveled
1,168,077
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,705
559
101
8
0
202,604
1
L
Nike
6,440
537
71
6
0
247,007
3
W
Baron Samedi
6,780
565
91
8
0
233,852
3
W
Osiris
5,739
478
52
4
0
226,155
1
L
Geb
5,538
462
26
2
0
200,135
3
L
Izanami
5,685
474
83
7
0
208,193
1
W
Medusa
6,984
582
92
8
0
212,611
5
W
Cabrakan
6,344
529
92
8
0
237,657
1
L
Poseidon
6,659
555
92
8
0
229,158
4
W
Athena
6,439
537
46
4
0
257,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role