Player Matchup

The Morrigan
The Morrigan
Andrewl1no
The Morrigan
Level 82
God Stats
1W - 5L
1,216 SR
Queue Stats
31W - 33L
1,313 Elo+
Solo
Thanatos
Thanatos
EMP Brutus
Thanatos
Level 125
God Stats
2W - 4L
1,282 SR
Queue Stats
29W - 34L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
LxTame
Jormungandr
Level 93
God Stats
2W - 1L
1,453 SR
Queue Stats
8W - 7L
1,498 Elo+
Party 2
Team Averages
Level 100
1,317 SR
1,438 Elo+

VS

Team Averages
Level 84
1,582 SR
1,360 Elo+
Morgan Le Fay
Morgan Le Fay
Meeqin
Morgan Le Fay
Level 47
God Stats
11W - 13L
1,450 SR
Queue Stats
111W - 132L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
VirtualTakeover
Ne Zha
Level 120
God Stats
2W - 1L
1,722 SR
Queue Stats
160W - 135L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
sheridancurb
Guan Yu
Level 86
God Stats
1W - 0L
1,573 SR
Queue Stats
23W - 44L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Andrewl1no
The Morrigan
17
2 / 3 / 2
11,310
628
8,060
14,078
11,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
EMP Brutus
Thanatos
17
1 / 5 / 3
11,481
638
12,189
18,803
9,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LxTame
Jormungandr
17
3 / 4 / 2
12,333
685
10,415
22,231
27,232
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Meeqin
Morgan Le Fay
19
6 / 2 / 6
13,684
760
26,214
12,489
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 7
12,886
716
15,754
17,802
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
sheridancurb
Guan Yu
17
1 / 2 / 8
12,103
672
5,669
19,533
21,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Andrewl1no
The Morrigan
2
3
2
1
L
Thanatos
EMP Brutus
Thanatos
1
5
3
0.5
L
Jormungandr
LxTame
Jormungandr
3
4
2
1
W
Morgan Le Fay
Meeqin
Morgan Le Fay
6
2
6
4.5
W
5
2
7
4.25
W
Guan Yu
sheridancurb
Guan Yu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
47,637
55,112
Taken
49,824
47,545
Mitigated
47,412
12,757
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Andrewl1no
The Morrigan
8,060
2,071
779
1,309
14,078
11,108
0
6,408
7,269
48,658
53
L
Thanatos
EMP Brutus
Thanatos
12,189
3,016
0
8,495
18,803
9,205
441
5,733
12,409
0
50,300
L
Jormungandr
LxTame
Jormungandr
10,415
2,503
0
2,174
22,231
27,232
160
14,142
7,732
40,442
0
W
Morgan Le Fay
Meeqin
Morgan Le Fay
26,214
4,459
785
2,980
12,489
6,779
847
4,465
8,024
89,347
0
W
15,754
4,229
0
4,005
17,802
18,675
872
6,817
10,985
0
57,763
W
Guan Yu
sheridancurb
Guan Yu
5,669
771
5,891
6,745
19,533
21,958
255
7,385
12,148
0
39,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
38,673
184
Minions Killed
224
0
Camps Cleared
0
880,045
Distance Traveled
1,021,083
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,310
628
71
4
0
290,996
2
L
Thanatos
11,481
638
70
4
0
311,339
3
L
Jormungandr
12,333
685
43
2
0
277,710
1
W
Morgan Le Fay
13,684
760
124
7
0
336,158
2
W
Ne Zha
12,886
716
48
3
0
344,709
2
W
Guan Yu
12,103
672
52
3
0
340,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role