Player Matchup

Achilles
Achilles
Blast_Nightfury
Achilles
Level 69
God Stats
10W - 10L
1,505 SR
Queue Stats
31W - 27L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
Level 42
God Stats
2W - 4L
1,534 SR
Queue Stats
13W - 15L
1,398 Elo+
Party 1
Skadi
Skadi
DerpyDerkShinpie
Skadi
Level 26
God Stats
5W - 6L
1,526 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 1
Atlas
Atlas
KingAppollyon
Atlas
Level 66
God Stats
10W - 7L
1,535 SR
Queue Stats
16W - 17L
1,416 Elo+
Party 1
Loki
Loki
mgarcia13579
Loki
Level 144
God Stats
0W - 2L
1,393 SR
Queue Stats
21W - 21L
1,431 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,413 Elo+

VS

Team Averages
Level 53
1,464 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
IW4n4d13
Kumbhakarna
Level 10
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
LuisAAP
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,627 Elo+
Party 2
Bellona
Bellona
TlxShadow
Bellona
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Party 3
Pele
Pele
WATASHl_GA_KITA
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,559 Elo+
Party 2
Skadi
Skadi
bennysmith
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 1 / 0
7,506
500
7,326
12,803
17,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
13
1 / 2 / 0
7,570
505
2,634
6,417
2,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,777
385
2,099
9,039
2,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 1
6,416
428
5,487
14,961
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 0
7,349
490
3,411
10,871
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IW4n4d13
Kumbhakarna
11
3 / 0 / 5
6,785
452
6,041
9,931
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
LuisAAP
Tiamat
14
1 / 1 / 1
7,859
524
2,878
7,045
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TlxShadow
Bellona
14
1 / 1 / 1
8,344
556
9,063
12,568
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 4
8,266
551
7,859
9,715
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
6 / 1 / 5
8,177
545
10,747
7,253
2,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
1
0
1
L
Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
1
2
0
0.5
L
0
5
0
0
W
Kumbhakarna
IW4n4d13
Kumbhakarna
3
0
5
5.5
L
0
5
1
0.1
W
Tiamat
LuisAAP
Tiamat
1
1
1
1.5
W
Bellona
TlxShadow
Bellona
1
1
1
1.5
W
5
0
4
7
W
Skadi
6
1
5
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
36,588
54,091
Taken
46,512
42,628
Mitigated
29,653
10,546
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,326
1,156
0
3,613
12,803
17,174
0
503
12,228
0
56,029
L
Ah Muzen Cab
Cj_Blaskinov
Ah Muzen Cab
2,634
541
0
1,070
6,417
2,520
0
2,022
4,395
0
54,176
L
2,099
913
0
653
9,039
2,557
0
721
8,218
0
27,392
W
Kumbhakarna
IW4n4d13
Kumbhakarna
6,041
452
266
660
9,931
7,022
0
2,705
7,226
23,170
7,626
L
5,487
2,029
87
1,728
14,961
16,025
0
2,726
11,967
29,011
0
W
Tiamat
LuisAAP
Tiamat
2,878
239
0
2,883
7,045
4,300
225
423
6,622
56,745
0
W
Bellona
TlxShadow
Bellona
9,063
4,283
0
7,504
12,568
12,290
0
266
12,302
0
66,336
W
7,859
1,168
0
6,389
9,715
3,486
0
638
9,077
0
73,788
W
Skadi
10,747
4,974
0
750
7,253
2,555
32
2,341
4,912
0
55,158
L
3,411
471
0
3,395
10,871
4,352
0
1,897
8,810
0
55,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
39,431
404
Minions Killed
502
0
Camps Cleared
0
1,457,568
Distance Traveled
1,495,475
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,506
500
97
6
0
280,604
0
L
Ah Muzen Cab
7,570
505
116
8
0
294,662
1
L
Skadi
5,777
385
54
4
0
280,365
1
W
Kumbhakarna
6,785
452
44
3
0
310,399
3
L
Atlas
6,416
428
31
2
0
294,643
1
W
Tiamat
7,859
524
108
7
0
295,793
3
W
Bellona
8,344
556
123
8
0
286,494
5
W
Pele
8,266
551
127
8
0
348,825
1
W
Skadi
8,177
545
100
7
0
253,964
3
L
Loki
7,349
490
106
7
0
307,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role