Player Matchup

Ares
Ares
Flamyboi12
Ares
Level 49
God Stats
6W - 7L
1,463 SR
Queue Stats
19W - 34L
1,319 Elo+
Party 3
Pele
Pele
Icyboi98
Pele
Level 40
God Stats
10W - 21L
1,349 SR
Queue Stats
12W - 26L
1,274 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
The Slothman
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,237 SR
Queue Stats
17W - 26L
1,314 Elo+
Party 2
Izanami
Izanami
ceasarsalad04
Izanami
Level 67
God Stats
2W - 2L
1,426 SR
Queue Stats
19W - 35L
1,328 Elo+
Party 3
Ah Puch
Ah Puch
o Soysauced
Ah Puch
Level 66
God Stats
1W - 1L
1,414 SR
Queue Stats
11W - 19L
1,295 Elo+
Party 2
Team Averages
Level 62
1,378 SR
1,306 Elo+

VS

Team Averages
Level 67
1,588 SR
1,598 Elo+
Ymir
Ymir
A-GOT13
Ymir
Level 89
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 1
Arachne
Arachne
A1M3_G0T
Arachne
Level 20
God Stats
1W - 3L
1,807 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 1
Neith
Neith
VivianGood
Neith
Level 5
God Stats
1W - 3L
1,596 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 1
Chiron
Chiron
WolfWoman10151
Chiron
Level 131
God Stats
2W - 4L
1,362 SR
Queue Stats
135W - 126L
1,445 Elo+
Solo
Ah Puch
Ah Puch
jragon13
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 10
10,388
799
6,241
14,937
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
17
2 / 0 / 6
9,988
768
7,799
12,544
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
The Slothman
Ah Muzen Cab
18
2 / 1 / 3
10,061
774
9,203
8,717
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
18
5 / 2 / 3
10,197
784
10,126
11,634
7,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
o Soysauced
Ah Puch
18
5 / 0 / 2
10,320
794
13,054
7,362
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A-GOT13
Ymir
15
2 / 5 / 2
9,382
722
9,940
16,986
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
A1M3_G0T
Arachne
15
1 / 2 / 3
8,688
668
4,349
9,694
5,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
14
0 / 4 / 2
8,182
629
5,580
10,861
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 1 / 1
9,344
719
7,173
9,621
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
jragon13
Ah Puch
16
2 / 3 / 1
9,135
703
16,887
11,781
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
5
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
A-GOT13
Ymir
2
5
2
0.6
L
Arachne
A1M3_G0T
Arachne
1
2
3
1.25
W
1
2
10
3
W
Pele
2
0
6
5
W
Ah Muzen Cab
The Slothman
Ah Muzen Cab
2
1
3
3.5
L
Neith
0
4
2
0.25
L
0
1
1
0.5
W
Izanami
5
2
3
3.25
L
Ah Puch
jragon13
Ah Puch
2
3
1
0.83
W
Ah Puch
o Soysauced
Ah Puch
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,423
Damage
43,929
55,194
Taken
58,943
40,883
Mitigated
40,064
14,028
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
A-GOT13
Ymir
9,940
883
0
1,571
16,986
19,678
0
5,567
11,419
18,932
0
L
Arachne
A1M3_G0T
Arachne
4,349
2,665
0
2,588
9,694
5,142
0
2,193
7,501
0
19,269
W
6,241
392
677
3,179
14,937
17,690
622
7,603
7,334
13,607
0
W
Pele
7,799
1,609
0
3,163
12,544
7,177
1,224
7,094
5,450
0
41,390
W
Ah Muzen Cab
The Slothman
Ah Muzen Cab
9,203
2,843
0
1,367
8,717
5,010
66
4,061
4,656
0
41,319
L
Neith
5,580
2,442
0
1,498
10,861
5,270
130
3,695
7,166
0
16,916
L
7,173
1,085
2,015
6,502
9,621
4,489
96
4,342
5,279
0
41,977
W
Izanami
10,126
6,287
0
2,948
11,634
7,116
3,556
6,551
5,083
0
39,066
L
Ah Puch
jragon13
Ah Puch
16,887
41
0
2,757
11,781
5,485
120
3,498
8,283
51,849
0
W
Ah Puch
o Soysauced
Ah Puch
13,054
789
0
2,694
7,362
3,890
80
1,518
5,844
42,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
44,731
317
Minions Killed
290
0
Camps Cleared
0
1,332,760
Distance Traveled
1,216,428
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,382
722
22
2
0
195,183
0
L
Arachne
8,688
668
31
2
0
298,037
0
W
Ares
10,388
799
20
2
0
228,437
0
W
Pele
9,988
768
68
5
0
285,540
3
W
Ah Muzen Cab
10,061
774
87
7
0
285,952
1
L
Neith
8,182
629
32
2
0
219,299
1
L
Chiron
9,344
719
117
9
0
246,137
0
W
Izanami
10,197
784
79
6
0
255,805
5
L
Ah Puch
9,135
703
88
7
0
257,772
0
W
Ah Puch
10,320
794
63
5
0
277,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role