Player Matchup

Hachiman
Hachiman
Cuukyy
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
McThiccLeQuicc
Jormungandr
Level 145
God Stats
1W - 1L
1,984 SR
Queue Stats
77W - 45L
1,644 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PoisonDragon11
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,421 Elo+
Solo
Team Averages
Level 86
1,661 SR
1,522 Elo+

VS

Team Averages
Level 38
1,409 SR
1,292 Elo+
Amaterasu
Amaterasu
Skeethan
Amaterasu
Level 66
God Stats
2W - 3L
1,377 SR
Queue Stats
9W - 19L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skereem
Morgan Le Fay
Level 33
God Stats
2W - 6L
1,420 SR
Queue Stats
10W - 22L
1,287 Elo+
Party 1
Merlin
Merlin
Wois
Merlin
Level 16
God Stats
2W - 2L
1,429 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cuukyy
Hachiman
16
1 / 11 / 2
11,285
594
3,563
22,725
12,041
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
McThiccLeQuicc
Jormungandr
17
2 / 3 / 3
11,854
624
23,510
33,165
43,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
PoisonDragon11
Tsukuyomi
16
2 / 7 / 1
11,700
616
13,146
22,775
12,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Skeethan
Amaterasu
20
6 / 1 / 14
14,066
740
24,730
21,395
25,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Skereem
Morgan Le Fay
20
13 / 2 / 8
15,591
821
34,969
18,701
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Wois
Merlin
17
2 / 2 / 12
12,326
649
10,168
9,722
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
21
21
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cuukyy
Hachiman
1
11
2
0.18
L
Jormungandr
McThiccLeQuicc
Jormungandr
2
3
3
1.17
L
Tsukuyomi
PoisonDragon11
Tsukuyomi
2
7
1
0.36
W
Amaterasu
Skeethan
Amaterasu
6
1
14
13
W
Morgan Le Fay
Skereem
Morgan Le Fay
13
2
8
8.5
W
Merlin
Wois
Merlin
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,219
Damage
69,867
78,665
Taken
49,818
67,491
Mitigated
37,434
8,244
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cuukyy
Hachiman
3,563
2,092
0
2,270
22,725
12,041
0
12,616
9,498
0
25,650
L
Jormungandr
McThiccLeQuicc
Jormungandr
23,510
8,235
0
2,194
33,165
43,232
0
18,772
13,408
76,486
0
L
Tsukuyomi
PoisonDragon11
Tsukuyomi
13,146
2,996
0
3,780
22,775
12,218
0
14,123
8,315
0
42,305
W
Amaterasu
Skeethan
Amaterasu
24,730
6,213
0
6,818
21,395
25,301
1,027
8,571
12,740
346
56,016
W
Morgan Le Fay
Skereem
Morgan Le Fay
34,969
5,565
1,405
7,745
18,701
8,317
2,051
9,225
9,476
107,628
0
W
Merlin
Wois
Merlin
10,168
1,228
0
429
9,722
3,816
501
5,749
3,852
46,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
41,983
181
Minions Killed
239
0
Camps Cleared
0
1,012,449
Distance Traveled
1,102,417
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,285
594
46
2
0
299,738
0
L
Jormungandr
11,854
624
92
5
0
353,619
1
L
Tsukuyomi
11,700
616
43
2
0
359,092
1
W
Amaterasu
14,066
740
55
3
0
388,304
0
W
Morgan Le Fay
15,591
821
113
6
0
391,159
2
W
Merlin
12,326
649
71
4
0
322,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role