Player Matchup

Ne Zha
Ne Zha
Gotenks50
Ne Zha
Level 33
God Stats
11W - 16L
1,361 SR
Queue Stats
35W - 47L
1,376 Elo+
Party 1
Cernunnos
Cernunnos
Lezend_Priceless
Cernunnos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,347 Elo+
Party 1
Nox
Nox
SakuraDragoon
Nox
Level 119
God Stats
4W - 6L
1,315 SR
Queue Stats
62W - 90L
1,357 Elo+
Party 1
Maui
Maui
TNP_Masoyoshi
Maui
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 49L
1,337 Elo+
Party 1
Horus
Horus
TNP_Takashi
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 84L
1,375 Elo+
Party 1
Team Averages
Level 91
1,435 SR
1,358 Elo+

VS

Team Averages
Level 47
1,560 SR
1,484 Elo+
Thanatos
Thanatos
DanielaTQM
Thanatos
Level 47
God Stats
5W - 9L
1,359 SR
Queue Stats
86W - 108L
1,413 Elo+
Solo
Anubis
Anubis
DrHalfrican
Anubis
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,641 Elo+
Solo
Ishtar
Ishtar
Heist702
Ishtar
Level 33
God Stats
5W - 3L
1,647 SR
Queue Stats
52W - 62L
1,462 Elo+
Solo
Charybdis
Charybdis
PoorDaddy24
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 169L
1,476 Elo+
Solo
King Arthur
King Arthur
scammer-_-k
King Arthur
Level 62
God Stats
0W - 1L
1,796 SR
Queue Stats
65W - 71L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gotenks50
Ne Zha
16
3 / 0 / 11
11,519
1,152
4,618
6,711
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
17
7 / 0 / 8
11,822
1,182
16,263
6,651
3,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 0 / 10
10,814
1,081
7,308
2,970
1,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 9
10,238
1,024
3,546
6,116
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 1 / 10
10,032
1,003
5,784
9,028
6,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

263

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanielaTQM
Thanatos
15
1 / 4 / 0
9,759
976
4,513
9,959
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
15
0 / 2 / 1
9,888
989
6,590
6,997
3,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Heist702
Ishtar
15
0 / 0 / 1
9,436
944
4,878
2,706
1,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
PoorDaddy24
Charybdis
15
0 / 5 / 1
9,449
945
6,659
12,232
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
scammer-_-k
King Arthur
15
0 / 5 / 0
9,006
901
4,048
10,639
4,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
16
Kills
1
1
Deaths
16
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DanielaTQM
Thanatos
1
4
0
0.25
L
Anubis
0
2
1
0.25
W
Ne Zha
Gotenks50
Ne Zha
3
0
11
8.5
L
Ishtar
Heist702
Ishtar
0
0
1
0.5
W
Cernunnos
7
0
8
11
L
Charybdis
PoorDaddy24
Charybdis
0
5
1
0.1
W
3
0
10
8
W
2
0
9
6.5
W
1
1
10
6
L
King Arthur
scammer-_-k
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
26,688
31,476
Taken
42,533
21,279
Mitigated
20,290
7,691
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DanielaTQM
Thanatos
4,513
363
0
5,175
9,959
5,532
0
2,950
7,009
0
23,637
L
Anubis
6,590
0
0
2,041
6,997
3,628
0
593
6,404
40,726
0
W
Ne Zha
Gotenks50
Ne Zha
4,618
708
0
2,119
6,711
4,317
0
2,427
4,284
0
19,194
L
Ishtar
Heist702
Ishtar
4,878
3,691
0
869
2,706
1,116
0
128
2,578
0
18,156
W
Cernunnos
16,263
7,828
0
2,402
6,651
3,629
0
1,074
5,577
0
47,021
L
Charybdis
PoorDaddy24
Charybdis
6,659
2,844
0
1,040
12,232
5,177
0
4,687
7,545
0
28,715
W
7,308
0
0
0
2,970
1,348
0
169
2,801
24,430
0
W
3,546
571
370
343
6,116
5,640
0
575
5,541
12,800
0
W
5,784
2,549
809
1,648
9,028
6,345
0
2,345
6,683
0
21,316
L
King Arthur
scammer-_-k
King Arthur
4,048
1,265
0
399
10,639
4,837
0
2,496
7,941
0
10,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
47,538
212
Minions Killed
224
8
Camps Cleared
8
922,922
Distance Traveled
857,637
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,759
976
60
6
2
205,836
3
L
Anubis
9,888
989
89
9
0
175,390
0
W
Ne Zha
11,519
1,152
39
4
1
211,747
0
L
Ishtar
9,436
944
20
2
1
172,763
0
W
Cernunnos
11,822
1,182
77
8
4
160,427
1
L
Charybdis
9,449
945
44
4
3
174,493
3
W
Nox
10,814
1,081
53
5
0
179,674
0
W
Maui
10,238
1,024
8
1
0
179,306
0
W
Horus
10,032
1,003
35
4
3
191,768
0
L
King Arthur
9,006
901
11
1
2
129,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role