Player Matchup

Vamana
Vamana
Jetski965192
Vamana
Level 79
God Stats
5W - 4L
1,409 SR
Queue Stats
167W - 162L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Mercredipishpy
Nu Wa
Level 68
God Stats
77W - 75L
1,571 SR
Queue Stats
126W - 127L
1,458 Elo+
Party 2
Ratatoskr
Ratatoskr
RoiHeenok1
Ratatoskr
Level 41
God Stats
10W - 6L
1,494 SR
Queue Stats
47W - 40L
1,529 Elo+
Party 2
Osiris
Osiris
sceltique
Osiris
Level 14
God Stats
1W - 0L
1,676 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sol
Sol
x5maker
Sol
Level 40
God Stats
5W - 3L
1,543 SR
Queue Stats
18W - 23L
1,382 Elo+
Party 2
Team Averages
Level 48
1,539 SR
1,465 Elo+

VS

Team Averages
Level 63
1,514 SR
1,327 Elo+
Baron Samedi
Baron Samedi
DoctorStrange26
Baron Samedi
Level 60
God Stats
2W - 2L
1,672 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 3
Achilles
Achilles
Doomsday2319
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,282 Elo+
Party 3
Yemoja
Yemoja
InoxWeav
Yemoja
Level 8
God Stats
2W - 6L
1,851 SR
Queue Stats
12W - 13L
1,315 Elo+
Party 1
Mercury
Mercury
Rovits
Mercury
Level 128
God Stats
0W - 2L
1,366 SR
Queue Stats
181W - 180L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
funniman
Danzaburou
Level 18
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
3 / 1 / 0
8,203
631
7,228
11,558
6,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 3
7,985
614
4,795
5,198
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
RoiHeenok1
Ratatoskr
10
1 / 0 / 2
6,640
511
2,407
6,279
2,129
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
sceltique
Osiris
11
1 / 1 / 7
6,407
493
4,755
5,737
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
13
8 / 2 / 2
8,027
617
13,282
10,360
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorStrange26
Baron Samedi
1
0 / 0 / 0
3,867
297
0
658
262
Achilles
Doomsday2319
Achilles
10
1 / 4 / 0
6,065
467
7,789
13,911
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
InoxWeav
Yemoja
9
0 / 5 / 1
5,687
437
3,607
13,656
8,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Rovits
Mercury
13
1 / 2 / 2
6,927
533
4,635
9,876
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
funniman
Danzaburou
9
2 / 4 / 1
5,729
441
4,313
10,378
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DoctorStrange26
Baron Samedi
0
0
0
0
L
Achilles
Doomsday2319
Achilles
1
4
0
0.25
L
Yemoja
InoxWeav
Yemoja
0
5
1
0.1
W
Vamana
3
1
0
3
W
2
0
3
3.5
W
Ratatoskr
RoiHeenok1
Ratatoskr
1
0
2
2
L
Mercury
Rovits
Mercury
1
2
2
1
L
Danzaburou
funniman
Danzaburou
2
4
1
0.63
W
Osiris
sceltique
Osiris
1
1
7
4.5
W
Sol
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,467
Damage
20,344
39,132
Taken
48,479
18,919
Mitigated
25,792
15,112
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DoctorStrange26
Baron Samedi
0
0
0
0
658
262
0
658
0
0
0
L
Achilles
Doomsday2319
Achilles
7,789
2,372
0
6,471
13,911
9,453
0
403
13,508
0
34,013
L
Yemoja
InoxWeav
Yemoja
3,607
607
1,259
1,104
13,656
8,557
0
6,529
7,127
25,185
0
W
Vamana
7,228
2,697
0
5,893
11,558
6,357
2,201
0
10,668
0
49,366
W
4,795
1,238
0
2,656
5,198
2,014
785
181
5,017
61,141
0
W
Ratatoskr
RoiHeenok1
Ratatoskr
2,407
820
0
638
6,279
2,129
0
213
5,977
0
42,084
L
Mercury
Rovits
Mercury
4,635
2,852
0
1,382
9,876
3,854
0
3,813
6,063
0
57,831
L
Danzaburou
funniman
Danzaburou
4,313
1,243
0
2,630
10,378
3,666
120
5,820
4,558
0
26,358
W
Osiris
sceltique
Osiris
4,755
2,002
0
0
5,737
3,942
556
1,444
4,293
0
13,112
W
Sol
13,282
6,442
0
5,925
10,360
4,477
1,930
1,769
8,591
58,873
7,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
28,275
392
Minions Killed
213
0
Camps Cleared
0
1,206,292
Distance Traveled
1,000,172
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,867
297
0
0
0
0
0
L
Achilles
6,065
467
47
4
0
247,192
0
L
Yemoja
5,687
437
22
2
0
228,471
0
W
Vamana
8,203
631
88
7
0
254,258
0
W
Nu Wa
7,985
614
100
8
0
229,689
3
W
Ratatoskr
6,640
511
77
6
0
263,937
2
L
Mercury
6,927
533
97
7
0
292,893
0
L
Danzaburou
5,729
441
47
4
0
231,616
1
W
Osiris
6,407
493
14
1
0
240,597
3
W
Sol
8,027
617
113
9
0
217,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role