Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Lethiale
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,502 Elo+
Solo
Skadi
Skadi
MasochistDaJi
Skadi
Level 136
God Stats
2W - 1L
1,455 SR
Queue Stats
37W - 39L
1,535 Elo+
Solo
Atlas
Atlas
misterspynorex
Atlas
Level 147
God Stats
2W - 0L
1,757 SR
Queue Stats
41W - 33L
1,613 Elo+
Solo
Team Averages
Level 135
1,542 SR
1,530 Elo+

VS

Team Averages
Level 142
1,431 SR
1,540 Elo+
Nemesis
Nemesis
Arrien
Nemesis
Level 159
God Stats
3W - 7L
1,424 SR
Queue Stats
188W - 195L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
ImPeter123
Sun Wukong
Level 126
God Stats
0W - 1L
1,058 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kkev215
Amaterasu
Level 157
God Stats
2W - 2L
1,672 SR
Queue Stats
131W - 147L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
NutMiIk
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,561 Elo+
Party 2
Thoth
Thoth
SaiIorGoon
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
8 / 1 / 15
10,242
854
20,341
9,864
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
 
Cu Chulainn
15
10 / 4 / 18
9,850
821
17,211
19,651
22,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Lethiale
Sylvanus
15
1 / 3 / 25
10,029
836
9,363
21,770
26,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 1 / 14
10,797
900
16,941
11,557
7,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 2 / 27
9,460
788
13,111
16,383
20,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arrien
Nemesis
14
0 / 6 / 3
8,093
674
6,822
13,059
5,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ImPeter123
Sun Wukong
13
0 / 7 / 3
7,359
613
7,948
18,731
18,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Kkev215
Amaterasu
13
0 / 7 / 4
7,440
620
8,240
18,310
20,694
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
NutMiIk
Sylvanus
14
2 / 7 / 2
8,569
714
8,262
19,438
23,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
15
4 / 5 / 0
9,259
772
19,435
12,592
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
18
32
Kills
6
11
Deaths
32
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
15
15.5
W
Cu Chulainn
 
Cu Chulainn
10
4
18
4.75
L
Nemesis
Arrien
Nemesis
0
6
3
0.25
L
Sun Wukong
ImPeter123
Sun Wukong
0
7
3
0.21
L
Amaterasu
Kkev215
Amaterasu
0
7
4
0.29
W
Sylvanus
Lethiale
Sylvanus
1
3
25
4.5
W
12
1
14
19
L
Sylvanus
NutMiIk
Sylvanus
2
7
2
0.43
L
Thoth
4
5
0
0.8
W
1
2
27
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,967
Damage
50,707
79,225
Taken
82,130
82,835
Mitigated
74,754
35,172
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,341
936
297
1,989
9,864
5,686
1,919
3,227
6,403
38,761
0
W
Cu Chulainn
 
Cu Chulainn
17,211
2,454
1,667
2,916
19,651
22,678
723
5,862
13,615
0
27,793
L
Nemesis
Arrien
Nemesis
6,822
1,850
792
2,340
13,059
5,427
0
6,834
6,225
0
14,954
L
Sun Wukong
ImPeter123
Sun Wukong
7,948
2,102
530
3,367
18,731
18,911
0
8,831
9,900
0
14,655
L
Amaterasu
Kkev215
Amaterasu
8,240
1,226
941
3,955
18,310
20,694
0
8,601
9,709
0
10,600
W
Sylvanus
Lethiale
Sylvanus
9,363
1,411
9,668
8,115
21,770
26,754
1,069
7,880
13,592
13,123
0
W
16,941
5,749
3,353
2,660
11,557
7,188
4,055
5,340
6,217
0
38,315
L
Sylvanus
NutMiIk
Sylvanus
8,262
1,531
5,286
3,095
19,438
23,367
0
10,601
8,837
12,397
0
L
Thoth
19,435
814
807
2,462
12,592
6,355
0
7,948
4,644
41,540
0
W
13,111
5,363
1,459
3,048
16,383
20,529
981
5,388
10,816
22,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
40,720
134
Minions Killed
128
0
Camps Cleared
0
1,105,911
Distance Traveled
1,022,748
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,242
854
37
3
0
223,155
0
W
Cu Chulainn
9,850
821
32
3
0
217,904
3
L
Nemesis
8,093
674
27
2
0
192,531
0
L
Sun Wukong
7,359
613
15
1
0
210,443
1
L
Amaterasu
7,440
620
6
1
0
231,376
0
W
Sylvanus
10,029
836
11
1
0
217,888
0
W
Skadi
10,797
900
41
3
0
225,090
0
L
Sylvanus
8,569
714
16
1
0
181,136
1
L
Thoth
9,259
772
64
5
0
207,262
2
W
Atlas
9,460
788
13
1
0
221,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role