Player Matchup

Kuzenbo
Kuzenbo
Acousticles
Kuzenbo
Level 124
God Stats
3W - 1L
1,618 SR
Queue Stats
138W - 140L
1,514 Elo+
Party 1
Chaac
Chaac
CJ4675
Chaac
Level 143
God Stats
8W - 5L
1,572 SR
Queue Stats
128W - 99L
1,608 Elo+
Party 1
Hou Yi
Hou Yi
DayPigeon56
Hou Yi
Level 84
God Stats
1W - 1L
1,244 SR
Queue Stats
95W - 93L
1,480 Elo+
Party 1
Chernobog
Chernobog
Grymz0n
Chernobog
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,460 Elo+
Party 1
Anubis
Anubis
Spigot
Anubis
Level 53
God Stats
2W - 0L
1,738 SR
Queue Stats
32W - 20L
1,526 Elo+
Party 1
Team Averages
Level 88
1,534 SR
1,518 Elo+

VS

Team Averages
Level 91
1,465 SR
1,434 Elo+
Ishtar
Ishtar
Dynavolt1009
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
GainedSpade11
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,391 Elo+
Party 2
Artio
Artio
Pheonexia
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo
Artemis
Artemis
swyven
Artemis
Level 143
God Stats
6W - 5L
1,592 SR
Queue Stats
199W - 218L
1,453 Elo+
Party 2
Achilles
Achilles
theblxckmasque
Achilles
Level 18
God Stats
0W - 1L
1,233 SR
Queue Stats
3W - 7L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acousticles
Kuzenbo
17
2 / 2 / 24
10,739
826
10,768
22,476
31,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
CJ4675
Chaac
18
5 / 1 / 18
10,518
809
21,269
21,822
17,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
16
2 / 2 / 19
9,807
754
11,974
9,939
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Grymz0n
Chernobog
14
1 / 3 / 14
8,888
684
7,950
8,847
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Spigot
Anubis
19
17 / 3 / 9
11,893
915
22,309
12,622
7,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 6 / 5
7,482
576
8,933
14,526
7,290
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
GainedSpade11
Hun Batz
16
3 / 5 / 4
9,194
707
10,024
13,244
5,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Pheonexia
Artio
13
0 / 6 / 5
8,193
630
7,898
20,829
21,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
swyven
Artemis
16
6 / 4 / 3
9,150
704
18,897
13,520
6,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
14
2 / 6 / 4
8,323
640
9,933
17,962
22,959
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
27
Kills
11
11
Deaths
27
84
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Acousticles
Kuzenbo
2
2
24
7
W
Chaac
CJ4675
Chaac
5
1
18
14
W
Hou Yi
2
2
19
5.75
L
Ishtar
0
6
5
0.42
L
Hun Batz
GainedSpade11
Hun Batz
3
5
4
1
W
Chernobog
Grymz0n
Chernobog
1
3
14
2.67
L
Artio
Pheonexia
Artio
0
6
5
0.42
W
Anubis
Spigot
Anubis
17
3
9
7.17
L
Artemis
swyven
Artemis
6
4
3
1.88
L
Achilles
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,270
Damage
55,685
75,706
Taken
80,081
66,471
Mitigated
63,660
38,536
Healing
22,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Acousticles
Kuzenbo
10,768
3,001
190
8,190
22,476
31,340
875
2,531
19,945
20,619
0
W
Chaac
CJ4675
Chaac
21,269
1,985
4,869
12,662
21,822
17,749
1,187
3,113
18,709
0
39,781
W
Hou Yi
11,974
7,321
913
2,609
9,939
5,190
2,667
988
8,951
0
23,672
L
Ishtar
8,933
4,261
1,217
1,541
14,526
7,290
0
5,502
9,024
0
20,001
L
Hun Batz
GainedSpade11
Hun Batz
10,024
760
1,080
1,170
13,244
5,253
0
7,077
6,167
0
21,689
W
Chernobog
Grymz0n
Chernobog
7,950
3,813
760
1,533
8,847
4,449
313
617
8,230
0
20,029
L
Artio
Pheonexia
Artio
7,898
154
7,186
5,120
20,829
21,826
0
7,836
12,993
16,521
0
W
Anubis
Spigot
Anubis
22,309
618
700
6,110
12,622
7,743
2,164
649
11,973
37,611
0
L
Artemis
swyven
Artemis
18,897
8,297
1,646
2,946
13,520
6,332
0
6,532
6,988
0
35,381
L
Achilles
9,933
1,682
403
263
17,962
22,959
0
6,130
11,832
0
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
42,342
122
Minions Killed
109
0
Camps Cleared
0
1,192,451
Distance Traveled
1,071,976
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,739
826
22
2
0
266,853
0
W
Chaac
10,518
809
26
2
0
263,088
3
W
Hou Yi
9,807
754
21
2
0
225,437
0
L
Ishtar
7,482
576
16
1
0
212,703
1
L
Hun Batz
9,194
707
35
3
0
227,133
1
W
Chernobog
8,888
684
18
1
0
220,680
0
L
Artio
8,193
630
13
1
0
219,331
0
W
Anubis
11,893
915
35
3
0
216,393
1
L
Artemis
9,150
704
34
3
0
186,517
2
L
Achilles
8,323
640
11
1
0
226,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role