Player Matchup

Chang'e
Chang'e
K-the-Healer
Chang'e
Level 99
God Stats
0W - 1L
1,681 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
TYB-JEX
Cernunnos
Level 156
God Stats
0W - 2L
1,383 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 1
Skadi
Skadi
iYingzi
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
macjac211
Gilgamesh
Level 157
God Stats
0W - 1L
1,472 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 1
Fenrir
Fenrir
moses_turner85
Fenrir
Level 144
God Stats
1W - 1L
1,573 SR
Queue Stats
11W - 9L
1,550 Elo+
Party 1
Team Averages
Level 129
1,522 SR
1,552 Elo+

VS

Team Averages
Level 130
1,671 SR
1,497 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
IgnitedAssassin
Chiron
Level 125
God Stats
3W - 1L
1,633 SR
Queue Stats
43W - 33L
1,526 Elo+
Party 3
Terra
Terra
TheKonohaKid
Terra
Level 146
God Stats
1W - 0L
1,563 SR
Queue Stats
6W - 6L
1,487 Elo+
Party 2
Neith
Neith
Virluu
Neith
Level 145
God Stats
1W - 0L
1,836 SR
Queue Stats
6W - 7L
1,469 Elo+
Party 2
Merlin
Merlin
iitsTooExplicit
Merlin
Level 149
God Stats
3W - 0L
1,824 SR
Queue Stats
72W - 74L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
K-the-Healer
Chang'e
19
9 / 2 / 8
10,892
838
15,290
12,925
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
TYB-JEX
Cernunnos
18
4 / 3 / 8
9,413
724
15,880
13,326
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Skadi
iYingzi
Skadi
16
1 / 6 / 4
8,529
656
7,546
15,361
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
macjac211
Gilgamesh
13
0 / 6 / 10
7,802
600
8,775
17,827
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 9
9,477
729
15,769
15,607
15,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 4 / 17
10,593
815
9,724
25,631
28,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 4 / 8
11,247
865
20,867
16,826
9,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 3 / 14
10,409
801
8,926
15,913
20,088
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Virluu
Neith
16
2 / 5 / 11
9,529
733
14,717
14,860
9,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 3 / 9
10,016
770
15,987
10,694
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
81
19
Kills
22
22
Deaths
19
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
17
2.63
W
9
4
8
3.25
L
Chang'e
K-the-Healer
Chang'e
9
2
8
6.5
L
Cernunnos
TYB-JEX
Cernunnos
4
3
8
2.67
W
4
3
14
3.67
W
Neith
Virluu
Neith
2
5
11
1.5
L
Skadi
iYingzi
Skadi
1
6
4
0.5
W
5
3
9
3.17
L
Gilgamesh
macjac211
Gilgamesh
0
6
10
0.83
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,260
Damage
70,221
75,046
Taken
83,924
43,991
Mitigated
74,507
28,023
Healing
37,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,724
854
1,064
9,109
25,631
28,969
162
4,042
21,589
19,236
0
W
20,867
5,065
2,840
4,658
16,826
9,919
2,184
4,091
12,735
0
40,461
L
Chang'e
K-the-Healer
Chang'e
15,290
1,207
5,484
4,703
12,925
5,251
0
6,526
6,399
25,973
0
L
Cernunnos
TYB-JEX
Cernunnos
15,880
5,051
846
2,557
13,326
6,518
0
6,249
7,077
0
33,185
W
8,926
404
8,046
5,368
15,913
20,088
124
3,870
12,043
13,040
0
W
Neith
Virluu
Neith
14,717
6,505
942
3,000
14,860
9,803
1,339
2,149
12,711
0
26,820
L
Skadi
iYingzi
Skadi
7,546
1,913
2,047
2,694
15,361
6,268
0
7,446
7,915
0
22,930
W
15,987
201
1,034
1,506
10,694
5,728
590
1,249
9,445
28,528
0
L
Gilgamesh
macjac211
Gilgamesh
8,775
2,295
2,370
3,348
17,827
10,225
0
7,405
10,422
0
13,099
L
15,769
2,788
1,926
2,048
15,607
15,729
0
7,011
8,596
387
22,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
51,794
104
Minions Killed
135
0
Camps Cleared
0
1,127,697
Distance Traveled
1,249,200
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,593
815
19
1
0
284,256
0
W
Chiron
11,247
865
51
4
0
236,904
0
L
Chang'e
10,892
838
11
1
0
260,595
2
L
Cernunnos
9,413
724
29
2
0
220,461
1
W
Terra
10,409
801
5
0
0
281,531
0
W
Neith
9,529
733
29
2
0
198,750
1
L
Skadi
8,529
656
35
3
0
220,600
0
W
Merlin
10,016
770
31
2
0
247,759
0
L
Gilgamesh
7,802
600
10
1
0
198,822
0
L
Fenrir
9,477
729
19
1
0
227,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role