Player Matchup

Neith
Neith
Asuna_141_
Neith
Level 12
God Stats
0W - 4L
1,050 SR
Queue Stats
2W - 15L
1,093 Elo+
Party 2
Ratatoskr
Ratatoskr
ItzPurx
Ratatoskr
Level 15
God Stats
0W - 4L
981 SR
Queue Stats
0W - 6L
1,209 Elo+
Party 2
Sol
Sol
Know_n3me
Sol
Level 44
God Stats
2W - 1L
1,467 SR
Queue Stats
26W - 43L
1,301 Elo+
Party 2
Chaac
Chaac
Thatcuh69
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
wesopradamir
Kali
Level 104
God Stats
1W - 4L
1,418 SR
Queue Stats
69W - 73L
1,402 Elo+
Solo
Team Averages
Level 36
1,283 SR
1,301 Elo+

VS

Team Averages
Level 66
1,518 SR
1,347 Elo+
Skadi
Skadi
DarkParma
Skadi
Level 103
God Stats
7W - 2L
1,765 SR
Queue Stats
24W - 26L
1,345 Elo+
Solo
Nike
Nike
Los Alfaros
Nike
Level 83
God Stats
2W - 0L
1,696 SR
Queue Stats
177W - 179L
1,415 Elo+
Party 1
Maui
Maui
Los Soledadys
Maui
Level 42
God Stats
3W - 3L
1,384 SR
Queue Stats
66W - 71L
1,315 Elo+
Party 1
Merlin
Merlin
ll TEE ll
Merlin
Level 67
God Stats
1W - 0L
1,218 SR
Queue Stats
7W - 10L
1,313 Elo+
Solo
Guan Yu
Guan Yu
rook2020
Guan Yu
Level 37
God Stats
5W - 3L
1,525 SR
Queue Stats
13W - 14L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 8 / 0
10,557
391
12,828
18,322
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
ItzPurx
Ratatoskr
13
0 / 15 / 1
9,134
338
4,901
21,387
5,457
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 2
11,767
436
11,227
25,955
8,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Thatcuh69
Chaac
13
0 / 14 / 0
8,511
315
7,165
27,964
16,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 9 / 0
11,235
416
16,023
31,163
16,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarkParma
Skadi
20
15 / 2 / 6
16,229
601
26,601
23,299
9,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 1 / 9
14,386
533
21,683
24,563
23,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
4 / 0 / 11
12,051
446
3,642
8,666
8,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ll TEE ll
Merlin
19
1 / 2 / 13
13,082
485
17,131
19,077
8,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
rook2020
Guan Yu
20
16 / 0 / 7
15,159
561
23,545
26,832
43,451
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
96
5
Kills
50
52
Deaths
5
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
0
8
0
0
W
Skadi
DarkParma
Skadi
15
2
6
9
L
Ratatoskr
ItzPurx
Ratatoskr
0
15
1
0.03
L
1
6
2
0.33
W
14
1
9
18.5
W
4
0
11
9.5
L
Chaac
Thatcuh69
Chaac
0
14
0
0
W
Merlin
ll TEE ll
Merlin
1
2
13
3.75
W
Guan Yu
rook2020
Guan Yu
16
0
7
19.5
L
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,144
Damage
92,602
124,791
Taken
102,437
55,243
Mitigated
93,949
25,184
Healing
37,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,828
5,493
0
1,961
18,322
8,646
1,328
5,425
12,780
0
77,236
W
Skadi
DarkParma
Skadi
26,601
12,824
0
5,680
23,299
9,996
12,628
3,447
19,852
0
185,798
L
Ratatoskr
ItzPurx
Ratatoskr
4,901
1,799
0
0
21,387
5,457
1,278
2,214
18,346
0
34,384
L
11,227
2,709
333
10,233
25,955
8,302
3,080
6,521
18,885
101,322
0
W
21,683
4,759
1,136
1,121
24,563
23,317
2,338
2,594
21,969
13,440
114,020
W
3,642
819
1,861
2,308
8,666
8,813
611
271
8,395
31,399
0
L
Chaac
Thatcuh69
Chaac
7,165
2,636
0
3,157
27,964
16,545
1,254
3,573
23,929
0
43,654
W
Merlin
ll TEE ll
Merlin
17,131
652
447
5,621
19,077
8,372
714
3,139
15,938
103,485
0
W
Guan Yu
rook2020
Guan Yu
23,545
3,150
3,669
15,862
26,832
43,451
662
2,798
24,034
0
115,142
L
16,023
8,334
0
9,500
31,163
16,293
0
5,882
24,914
0
72,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,204
Gold Earned
70,907
494
Minions Killed
722
0
Camps Cleared
0
2,295,548
Distance Traveled
2,365,849
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,557
391
134
5
0
431,069
0
W
Skadi
16,229
601
202
7
0
488,300
1
L
Ratatoskr
9,134
338
51
2
0
480,460
0
L
Sol
11,767
436
167
6
0
439,698
4
W
Nike
14,386
533
147
5
0
531,735
0
W
Maui
12,051
446
53
2
0
314,827
1
L
Chaac
8,511
315
44
2
0
485,685
4
W
Merlin
13,082
485
151
6
0
528,380
0
W
Guan Yu
15,159
561
169
6
0
502,607
4
L
Kali
11,235
416
98
4
0
458,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role