Player Matchup

Merlin
Merlin
ANGELC1379804
Merlin
Level 104
God Stats
3W - 0L
1,624 SR
Queue Stats
77W - 87L
1,396 Elo+
Solo
Xbalanque
Xbalanque
BDCMASTER
Xbalanque
Level 125
God Stats
7W - 1L
1,818 SR
Queue Stats
79W - 98L
1,430 Elo+
Party 2
Awilix
Awilix
Manny_Fannny0
Awilix
Level 152
God Stats
2W - 0L
1,706 SR
Queue Stats
38W - 46L
1,400 Elo+
Party 3
Chaac
Chaac
Marley-kiwi-
Chaac
Level 129
God Stats
2W - 2L
1,708 SR
Queue Stats
52W - 37L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
iFAMiKaligula
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,523 Elo+
Party 2
Team Averages
Level 127
1,671 SR
1,450 Elo+

VS

Team Averages
Level 128
1,529 SR
1,410 Elo+
Merlin
Merlin
AlleFey
Merlin
Level 142
God Stats
20W - 26L
1,489 SR
Queue Stats
182W - 206L
1,406 Elo+
Party 1
Thanatos
Thanatos
FeusNocera
Thanatos
Level 135
God Stats
3W - 3L
1,486 SR
Queue Stats
90W - 98L
1,394 Elo+
Party 1
Maui
Maui
IMABEASTMANE
Maui
Level 138
God Stats
2W - 6L
1,362 SR
Queue Stats
490W - 530L
1,421 Elo+
Solo
Poseidon
Poseidon
NandaNocera
Poseidon
Level 149
God Stats
4W - 5L
1,598 SR
Queue Stats
129W - 142L
1,362 Elo+
Party 1
Anhur
Anhur
Phantom-Moon-H4
Anhur
Level 76
God Stats
10W - 8L
1,708 SR
Queue Stats
78W - 78L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 9
11,423
1,142
6,684
3,568
1,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
BDCMASTER
Xbalanque
17
8 / 0 / 5
11,888
1,189
18,782
8,622
3,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 4 / 6
11,567
1,157
12,051
12,859
5,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 15
11,251
1,125
18,846
20,935
20,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
17
0 / 0 / 14
10,949
1,095
10,818
14,234
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

257

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlleFey
Merlin
15
1 / 4 / 2
9,945
995
12,671
14,367
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FeusNocera
Thanatos
15
2 / 4 / 1
10,016
1,002
13,869
15,046
7,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 2
9,052
905
1,392
5,165
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
NandaNocera
Poseidon
15
1 / 4 / 1
10,045
1,005
12,264
15,508
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 8 / 2
10,309
1,031
13,350
22,508
9,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
22
Kills
7
7
Deaths
22
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Merlin
AlleFey
Merlin
1
4
2
0.5
W
Xbalanque
BDCMASTER
Xbalanque
8
0
5
10.5
L
Thanatos
FeusNocera
Thanatos
2
4
1
0.63
L
0
2
2
0.5
W
7
4
6
2.5
W
4
3
15
3.83
L
Poseidon
NandaNocera
Poseidon
1
4
1
0.38
L
3
8
2
0.5
W
Kuzenbo
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,181
Damage
53,546
60,218
Taken
72,594
47,555
Mitigated
33,190
9,668
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,684
75
0
0
3,568
1,253
0
1,517
2,051
44,988
0
L
Merlin
AlleFey
Merlin
12,671
1,073
168
1,507
14,367
7,145
0
2,270
11,957
35,721
0
W
Xbalanque
BDCMASTER
Xbalanque
18,782
12,304
0
0
8,622
3,096
0
5,720
2,902
0
35,807
L
Thanatos
FeusNocera
Thanatos
13,869
3,628
0
6,274
15,046
7,184
0
3,402
11,358
0
30,462
L
1,392
439
0
0
5,165
3,332
0
2,046
3,083
5,523
0
W
12,051
4,722
0
1,375
12,859
5,167
0
3,891
8,968
0
18,520
W
18,846
2,714
0
6,630
20,935
20,548
0
9,106
11,829
0
29,979
L
Poseidon
NandaNocera
Poseidon
12,264
1,637
0
1,086
15,508
6,427
0
4,833
10,435
41,303
0
L
13,350
8,027
0
2,407
22,508
9,102
0
4,951
17,200
0
24,191
W
Kuzenbo
10,818
3,810
127
1,536
14,234
17,491
0
6,093
8,141
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,078
Gold Earned
49,367
197
Minions Killed
207
9
Camps Cleared
7
1,068,615
Distance Traveled
858,997
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,423
1,142
99
10
4
203,775
1
L
Merlin
9,945
995
56
6
2
172,166
0
W
Xbalanque
11,888
1,189
56
6
2
209,895
0
L
Thanatos
10,016
1,002
41
4
0
212,061
3
L
Maui
9,052
905
9
1
2
116,082
0
W
Awilix
11,567
1,157
8
1
3
209,370
1
W
Chaac
11,251
1,125
22
2
0
223,150
0
L
Poseidon
10,045
1,005
88
9
1
183,006
0
L
Anhur
10,309
1,031
13
1
2
175,682
0
W
Kuzenbo
10,949
1,095
12
1
0
222,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role