Player Matchup

Loki
Loki
NXFOX
Loki
Level 29
God Stats
1W - 0L
1,283 SR
Queue Stats
17W - 6L
1,660 Elo+
Party 1
Nike
Nike
NoelleTheGoat
Nike
Level 28
God Stats
2W - 1L
1,524 SR
Queue Stats
50W - 32L
1,542 Elo+
Party 1
Anubis
Anubis
tokithegamer
Anubis
Level 67
God Stats
1W - 0L
1,793 SR
Queue Stats
51W - 32L
1,548 Elo+
Party 1
Team Averages
Level 41
1,534 SR
1,583 Elo+

VS

Team Averages
Level 57
1,500 SR
1,436 Elo+
Nox
Nox
DLTranscend
Nox
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,293 Elo+
Party 2
Fafnir
Fafnir
WingedHussar380
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,695 Elo+
Party 2
Da Ji
Da Ji
ZooWeMamma
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
NXFOX
Loki
17
5 / 0 / 3
11,281
752
9,483
4,716
2,353
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 6
11,631
775
7,789
8,027
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
17
2 / 3 / 5
11,220
748
15,740
11,949
7,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,258
617
6,151
9,646
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 3 / 2
10,089
673
4,501
17,182
20,647
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
15
2 / 5 / 1
9,505
634
6,650
12,109
4,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
3
3
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Loki
NXFOX
Loki
5
0
3
6.5
W
4
0
6
7
L
1
3
2
0.67
L
Da Ji
2
5
1
0.5
W
Anubis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
17,302
24,692
Taken
38,937
19,644
Mitigated
29,299
9,586
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,151
515
0
0
9,646
3,904
0
2,974
6,553
38,324
0
W
Loki
NXFOX
Loki
9,483
1,514
0
832
4,716
2,353
624
2,526
2,190
0
42,982
W
7,789
1,998
0
2,856
8,027
9,745
612
3,816
4,211
0
39,473
L
4,501
1,706
321
5,128
17,182
20,647
0
7,140
9,388
15,607
0
L
Da Ji
6,650
1,634
0
1,861
12,109
4,748
0
5,690
6,327
0
20,741
W
Anubis
15,740
420
157
5,741
11,949
7,546
623
4,376
7,573
68,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
28,852
190
Minions Killed
120
0
Camps Cleared
0
747,507
Distance Traveled
725,139
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,258
617
76
5
0
245,748
0
W
Loki
11,281
752
58
4
0
259,053
2
W
Nike
11,631
775
51
3
0
255,254
2
L
Fafnir
10,089
673
20
1
0
233,145
1
L
Da Ji
9,505
634
24
2
0
246,246
0
W
Anubis
11,220
748
81
5
0
233,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role