Player Matchup

The Morrigan
The Morrigan
Diamond I
AzraеI
The Morrigan
Diamond I
Level 160
God Stats
4W - 1L
1,688 SR
Queue Stats
53W - 32L
2,604 MMR
Solo
Hun Batz
Hun Batz
Masters
Damien Threw
Hun Batz
Masters
Level 159
God Stats
20W - 15L
1,708 SR
Queue Stats
329W - 279L
3,456 MMR
Solo
Sylvanus
Sylvanus
Masters
HollowTIP5OH
Sylvanus
Masters
Level 157
God Stats
1W - 4L
1,431 SR
Queue Stats
371W - 357L
2,474 MMR
Party 1
Ishtar
Ishtar
Masters
PapisNectar
Ishtar
Masters
Level 157
God Stats
1W - 0L
1,169 SR
Queue Stats
50W - 26L
2,530 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
PhilipDeEntity
Ao Kuang
Masters
Level 160
God Stats
6W - 4L
1,670 SR
Queue Stats
602W - 573L
2,931 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,533 SR
2,799 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,768 SR
2,819 MMR
Chronos
Chronos
Masters
Chaıned
Chronos
Masters
Level 107
God Stats
1W - 2L
1,918 SR
Queue Stats
102W - 36L
3,439 MMR
Party 2
King Arthur
King Arthur
Masters
Delphoenix_
King Arthur
Masters
Level 145
God Stats
7W - 13L
1,453 SR
Queue Stats
92W - 65L
2,627 MMR
Solo
Danzaburou
Danzaburou
Masters
Hello Alza
Danzaburou
Masters
Level 139
God Stats
3W - 2L
1,938 SR
Queue Stats
446W - 441L
2,336 MMR
Solo
Pele
Pele
Masters
scarynoise
Pele
Masters
Level 158
God Stats
3W - 3L
1,758 SR
Queue Stats
176W - 141L
3,273 MMR
Party 2
Ymir
Ymir
Diamond IV
xDeceptz
Ymir
Diamond IV
Level 62
God Stats
6W - 5L
1,772 SR
Queue Stats
65W - 45L
2,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AzraеI
The Morrigan
19
4 / 1 / 13
12,693
577
16,955
15,574
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Damien Threw
Hun Batz
20
7 / 3 / 9
13,889
631
18,570
20,736
9,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
HollowTIP5OH
Sylvanus
15
0 / 5 / 9
9,508
432
6,949
23,431
23,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
20
7 / 3 / 7
13,652
621
19,229
21,828
10,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
20
9 / 2 / 7
13,963
635
21,511
39,166
18,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LokiCliodhnaChang'eHades

VS

Bans
MauiThorHe BoRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chaıned
Chronos
18
4 / 5 / 3
12,065
548
27,185
20,017
8,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Delphoenix_
King Arthur
14
1 / 8 / 3
9,704
441
12,149
23,461
23,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Hello Alza
Danzaburou
17
3 / 5 / 5
11,533
524
15,012
20,328
9,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 6 / 4
11,004
500
13,862
22,572
9,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
12
1 / 4 / 6
9,325
424
7,035
21,189
27,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
27
Kills
13
14
Deaths
28
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AzraеI
The Morrigan
4
1
13
10.5
L
Chronos
Chaıned
Chronos
4
5
3
1.1
W
Hun Batz
Damien Threw
Hun Batz
7
3
9
3.83
L
King Arthur
Delphoenix_
King Arthur
1
8
3
0.31
L
Danzaburou
Hello Alza
Danzaburou
3
5
5
1.1
W
Sylvanus
HollowTIP5OH
Sylvanus
0
5
9
0.9
W
Ishtar
7
3
7
3.5
W
Ao Kuang
9
2
7
6.25
L
4
6
4
1
L
Ymir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,214
Damage
75,243
120,735
Taken
107,567
70,702
Mitigated
78,331
70,295
Healing
21,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AzraеI
The Morrigan
16,955
3,057
0
8,110
15,574
8,142
2,034
7,206
8,368
119,480
9,674
L
Chronos
Chaıned
Chronos
27,185
6,307
0
4,670
20,017
8,979
35
5,195
14,822
118,865
1,592
W
Hun Batz
Damien Threw
Hun Batz
18,570
5,692
0
7,967
20,736
9,625
4,258
3,758
16,896
0
136,269
L
King Arthur
Delphoenix_
King Arthur
12,149
1,233
0
1,952
23,461
23,147
0
11,194
12,267
0
63,461
L
Danzaburou
Hello Alza
Danzaburou
15,012
4,050
0
5,540
20,328
9,787
0
9,359
10,969
0
106,989
W
Sylvanus
HollowTIP5OH
Sylvanus
6,949
1,974
7,105
8,725
23,431
23,748
319
10,692
12,600
22,213
6,475
W
Ishtar
19,229
12,220
0
11,439
21,828
10,252
4,318
9,516
12,216
0
130,625
W
Ao Kuang
21,511
4,118
0
26,949
39,166
18,935
1,492
5,509
32,531
105,043
0
L
13,862
2,759
0
7,154
22,572
9,209
0
7,142
15,430
0
104,988
L
Ymir
7,035
2,018
0
2,286
21,189
27,209
0
7,079
14,110
26,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,705
Gold Earned
53,631
748
Minions Killed
644
0
Camps Cleared
0
2,130,598
Distance Traveled
2,145,187
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,693
577
180
8
0
418,936
9
L
Chronos
12,065
548
173
8
0
434,130
1
W
Hun Batz
13,889
631
193
9
0
497,994
4
L
King Arthur
9,704
441
109
5
0
397,771
8
L
Danzaburou
11,533
524
176
8
0
431,844
7
W
Sylvanus
9,508
432
42
2
0
389,194
11
W
Ishtar
13,652
621
178
8
0
404,999
4
W
Ao Kuang
13,963
635
155
7
0
419,475
0
L
Pele
11,004
500
148
7
0
469,897
4
L
Ymir
9,325
424
38
2
0
411,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role