Player Matchup

Anubis
Anubis
AquaBeab
Anubis
Level 147
God Stats
1W - 0L
1,744 SR
Queue Stats
18W - 5L
1,748 Elo+
Party 1
Rama
Rama
LaDespedida
Rama
Level 120
God Stats
9W - 4L
1,857 SR
Queue Stats
104W - 44L
1,732 Elo+
Party 1
Ne Zha
Ne Zha
MrWalnuts
Ne Zha
Level 129
God Stats
3W - 0L
1,883 SR
Queue Stats
81W - 44L
1,679 Elo+
Party 1
Ganesha
Ganesha
amcGourda
Ganesha
Level 25
God Stats
12W - 3L
1,760 SR
Queue Stats
54W - 20L
1,712 Elo+
Party 1
Xing Tian
Xing Tian
důbh
Xing Tian
Level 147
God Stats
2W - 0L
1,626 SR
Queue Stats
112W - 79L
1,699 Elo+
Party 1
Team Averages
Level 114
1,774 SR
1,714 Elo+

VS

Team Averages
Level 120
1,442 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
InFectedSnipezYT
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,617 Elo+
Solo
Guan Yu
Guan Yu
Mungry
Guan Yu
Level 151
God Stats
1W - 3L
1,238 SR
Queue Stats
52W - 66L
1,504 Elo+
Solo
Medusa
Medusa
NutMiIk
Medusa
Level 124
God Stats
7W - 9L
1,537 SR
Queue Stats
60W - 55L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
SKIRPY
Cthulhu
Level 156
God Stats
1W - 3L
1,314 SR
Queue Stats
32W - 40L
1,491 Elo+
Solo
Freya
Freya
SaiIorGoon
Freya
Level 144
God Stats
2W - 2L
1,621 SR
Queue Stats
65W - 56L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AquaBeab
Anubis
18
7 / 4 / 9
10,179
925
15,424
7,849
5,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 12
8,470
770
11,387
8,519
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
MrWalnuts
Ne Zha
16
6 / 3 / 9
9,175
834
11,289
12,441
7,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
amcGourda
Ganesha
15
0 / 0 / 15
8,924
811
5,520
14,497
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
důbh
Xing Tian
16
3 / 1 / 14
8,687
790
11,988
15,146
14,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
1 / 5 / 5
8,311
756
7,412
12,726
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Mungry
Guan Yu
14
3 / 4 / 3
7,882
717
7,458
18,111
16,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
NutMiIk
Medusa
15
4 / 4 / 3
8,715
792
12,339
13,281
5,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SKIRPY
Cthulhu
14
1 / 2 / 6
7,765
706
11,766
12,507
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
14
0 / 4 / 4
7,541
686
7,241
11,169
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
19
Kills
9
9
Deaths
19
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
AquaBeab
Anubis
7
4
9
2.88
L
Tsukuyomi
1
5
5
0.7
W
3
1
12
9
W
Ne Zha
MrWalnuts
Ne Zha
6
3
9
3.5
L
Guan Yu
Mungry
Guan Yu
3
4
3
1.13
L
Medusa
NutMiIk
Medusa
4
4
3
1.38
L
Cthulhu
SKIRPY
Cthulhu
1
2
6
2
L
Freya
0
4
4
0.5
W
Ganesha
amcGourda
Ganesha
0
0
15
7.5
W
Xing Tian
důbh
Xing Tian
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,608
Damage
46,216
58,452
Taken
67,794
47,732
Mitigated
42,648
7,291
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AquaBeab
Anubis
15,424
673
0
1,151
7,849
5,536
595
987
6,702
55,462
0
L
Tsukuyomi
7,412
1,906
0
915
12,726
4,347
0
8,156
4,474
0
26,816
W
11,387
8,407
0
2,261
8,519
4,014
3,185
2,146
6,322
0
23,526
W
Ne Zha
MrWalnuts
Ne Zha
11,289
2,917
0
2,097
12,441
7,150
1,401
3,588
8,675
0
28,060
L
Guan Yu
Mungry
Guan Yu
7,458
1,258
1,391
4,261
18,111
16,039
0
7,693
10,108
0
12,723
L
Medusa
NutMiIk
Medusa
12,339
4,433
0
365
13,281
5,267
654
5,570
7,536
0
32,430
L
Cthulhu
SKIRPY
Cthulhu
11,766
664
132
1,425
12,507
12,059
0
4,946
7,228
27,454
0
L
Freya
7,241
2,455
0
2,479
11,169
4,936
49
5,526
5,516
29,344
1,797
W
Ganesha
amcGourda
Ganesha
5,520
376
0
1,222
14,497
16,896
734
5,200
7,799
15,280
0
W
Xing Tian
důbh
Xing Tian
11,988
758
0
560
15,146
14,136
347
5,462
9,206
25,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
40,214
207
Minions Killed
193
0
Camps Cleared
0
1,200,528
Distance Traveled
1,110,967
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,179
925
104
9
0
202,213
6
L
Tsukuyomi
8,311
756
51
5
0
227,671
1
W
Rama
8,470
770
44
4
0
225,058
2
W
Ne Zha
9,175
834
28
3
0
243,732
2
L
Guan Yu
7,882
717
17
2
0
226,627
3
L
Medusa
8,715
792
41
4
0
224,458
2
L
Cthulhu
7,765
706
45
4
0
228,860
2
L
Freya
7,541
686
39
4
0
203,351
3
W
Ganesha
8,924
811
1
0
0
268,474
1
W
Xing Tian
8,687
790
30
3
0
261,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role