Player Matchup

Chernobog
Chernobog
BanjoMama
Chernobog
Level 101
God Stats
1W - 0L
1,777 SR
Queue Stats
101W - 85L
1,566 Elo+
Party 1
Shiva
Shiva
GuyWhoEchoes
Shiva
Level 142
God Stats
1W - 2L
1,662 SR
Queue Stats
68W - 57L
1,542 Elo+
Party 1
Poseidon
Poseidon
NamelessDaNamed
Poseidon
Level 98
God Stats
5W - 3L
1,554 SR
Queue Stats
134W - 119L
1,504 Elo+
Party 1
Team Averages
Level 114
1,664 SR
1,537 Elo+

VS

Team Averages
Level 56
1,412 SR
1,436 Elo+
Nox
Nox
NameYourDeath
Nox
Level 63
God Stats
2W - 2L
1,608 SR
Queue Stats
36W - 57L
1,403 Elo+
Party 2
King Arthur
King Arthur
Redoubt69
King Arthur
Level 63
God Stats
0W - 5L
1,128 SR
Queue Stats
69W - 98L
1,405 Elo+
Party 2
Neith
Neith
masterhitman
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BanjoMama
Chernobog
13
4 / 2 / 8
8,847
804
8,187
9,155
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 9
8,855
805
7,951
13,226
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
15
7 / 2 / 6
9,523
866
15,195
9,906
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,724
702
8,132
10,327
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Redoubt69
King Arthur
12
2 / 5 / 3
7,355
669
7,675
15,158
11,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 3
7,502
682
7,456
10,164
4,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
7
7
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BanjoMama
Chernobog
4
2
8
4
W
3
3
9
2.5
L
4
4
2
1.25
W
Poseidon
7
2
6
5
L
King Arthur
Redoubt69
King Arthur
2
5
3
0.7
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
23,263
32,287
Taken
35,649
19,820
Mitigated
21,278
8,860
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BanjoMama
Chernobog
8,187
5,397
0
2,856
9,155
3,611
1,142
1,744
7,411
0
32,046
W
7,951
649
100
2,450
13,226
11,730
0
4,077
9,149
542
14,316
L
8,132
690
0
150
10,327
5,043
0
4,559
5,768
21,345
0
W
Poseidon
15,195
3,743
0
3,454
9,906
4,479
1,478
2,368
7,538
43,031
2,580
L
King Arthur
Redoubt69
King Arthur
7,675
1,574
0
620
15,158
11,961
0
7,864
7,294
0
20,084
L
7,456
3,208
0
1,202
10,164
4,274
0
2,901
7,263
0
31,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
22,581
125
Minions Killed
95
0
Camps Cleared
0
618,965
Distance Traveled
590,477
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,847
804
49
4
0
207,210
5
W
Shiva
8,855
805
16
1
0
203,389
0
L
Nox
7,724
702
38
3
0
210,577
2
W
Poseidon
9,523
866
60
5
0
208,366
0
L
King Arthur
7,355
669
13
1
0
206,633
3
L
Neith
7,502
682
44
4
0
173,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role