Player Matchup

Izanami
Izanami
BigOleJohnson47
Izanami
Level 108
God Stats
0W - 1L
1,681 SR
Queue Stats
47W - 38L
1,475 Elo+
Party 1
Merlin
Merlin
sog6y
Merlin
Level 131
God Stats
0W - 3L
1,098 SR
Queue Stats
131W - 82L
1,597 Elo+
Party 1
Shiva
Shiva
wetvillain
Shiva
Level 48
God Stats
5W - 3L
1,679 SR
Queue Stats
77W - 34L
1,613 Elo+
Party 1
Team Averages
Level 96
1,486 SR
1,562 Elo+

VS

Team Averages
Level 119
1,592 SR
1,460 Elo+
Horus
Horus
KamuiCarti
Horus
Level 107
God Stats
6W - 3L
1,604 SR
Queue Stats
265W - 248L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Lov_insky
Sun Wukong
Level 124
God Stats
4W - 1L
1,671 SR
Queue Stats
84W - 58L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
S1nZ_Kyushi
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
10,737
597
8,312
15,478
6,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
sog6y
Merlin
16
2 / 5 / 4
11,409
634
14,924
12,825
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
17
4 / 5 / 1
11,858
659
20,429
21,409
15,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
1 / 1 / 12
11,646
647
9,955
19,966
28,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Lov_insky
Sun Wukong
20
11 / 1 / 3
13,880
771
19,802
21,683
16,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
S1nZ_Kyushi
Baron Samedi
17
3 / 4 / 7
11,980
666
14,182
18,684
11,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Horus
1
1
12
7
W
Sun Wukong
Lov_insky
Sun Wukong
11
1
3
12.5
W
Baron Samedi
S1nZ_Kyushi
Baron Samedi
3
4
7
1.63
L
Merlin
sog6y
Merlin
2
5
4
0.8
L
Shiva
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,665
Damage
43,939
49,712
Taken
60,333
27,795
Mitigated
56,729
7,433
Healing
26,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,312
3,478
0
1,696
15,478
6,295
0
4,340
10,783
0
48,989
W
Horus
9,955
3,236
1,918
7,098
19,966
28,406
309
4,683
15,283
0
24,550
W
Sun Wukong
Lov_insky
Sun Wukong
19,802
4,480
0
7,104
21,683
16,531
1,319
5,354
16,329
0
79,459
W
Baron Samedi
S1nZ_Kyushi
Baron Samedi
14,182
639
3,992
6,832
18,684
11,792
485
5,125
13,559
68,406
0
L
Merlin
sog6y
Merlin
14,924
156
0
1,002
12,825
5,513
0
2,753
9,847
52,886
0
L
Shiva
20,429
2,795
206
4,529
21,409
15,987
0
7,158
13,770
0
46,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
37,506
198
Minions Killed
230
0
Camps Cleared
0
934,612
Distance Traveled
1,025,624
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,737
597
86
5
0
297,347
3
W
Horus
11,646
647
34
2
0
339,923
0
W
Sun Wukong
13,880
771
105
6
0
376,059
3
W
Baron Samedi
11,980
666
91
5
0
309,642
2
L
Merlin
11,409
634
68
4
0
298,497
2
L
Shiva
11,858
659
44
2
0
338,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role