Player Matchup

Scylla
Scylla
 
Scylla
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
G0tz0n
Fenrir
Level 127
God Stats
6W - 10L
1,433 SR
Queue Stats
136W - 154L
1,372 Elo+
Party 2
Ne Zha
Ne Zha
LeoOrVyus
Ne Zha
Level 109
God Stats
5W - 2L
1,654 SR
Queue Stats
95W - 102L
1,459 Elo+
Solo
Cupid
Cupid
Xngel
Cupid
Level 126
God Stats
18W - 11L
1,517 SR
Queue Stats
132W - 145L
1,435 Elo+
Party 2
Cerberus
Cerberus
xMiniBx
Cerberus
Level 126
God Stats
2W - 3L
1,528 SR
Queue Stats
161W - 181L
1,382 Elo+
Party 2
Team Averages
Level 124
1,527 SR
1,430 Elo+

VS

Team Averages
Level 53
1,422 SR
1,241 Elo+
Fenrir
Fenrir
DuskFox075
Fenrir
Level 6
God Stats
1W - 3L
1,707 SR
Queue Stats
1W - 8L
1,216 Elo+
Party 3
Atlas
Atlas
FunMouse
Atlas
Level 6
God Stats
0W - 3L
1,128 SR
Queue Stats
2W - 5L
1,169 Elo+
Party 1
Skadi
Skadi
LouMartinez22
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,195 Elo+
Party 1
Mulan
Mulan
PiousOsiris
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,183 Elo+
Party 3
Freya
Freya
VenVokun94
Freya
Level 96
God Stats
0W - 2L
1,277 SR
Queue Stats
414W - 439L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 4 / 9
9,213
512
7,948
11,198
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
G0tz0n
Fenrir
16
10 / 3 / 5
10,494
583
10,789
12,371
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
LeoOrVyus
Ne Zha
14
5 / 7 / 2
9,594
533
16,479
16,903
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cupid
Xngel
Cupid
16
9 / 0 / 2
10,446
580
11,824
11,433
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xMiniBx
Cerberus
14
3 / 0 / 14
9,770
543
9,914
16,960
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DuskFox075
Fenrir
11
3 / 8 / 2
7,853
436
4,822
16,834
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
FunMouse
Atlas
11
1 / 5 / 1
7,720
429
5,926
16,285
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 7 / 1
7,273
404
4,800
13,375
6,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 4 / 1
9,398
522
14,754
21,312
18,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
14
3 / 5 / 2
8,327
463
7,806
15,157
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
29
Kills
13
14
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
4
9
1.63
L
Fenrir
DuskFox075
Fenrir
3
8
2
0.5
L
Atlas
FunMouse
Atlas
1
5
1
0.3
W
Fenrir
G0tz0n
Fenrir
10
3
5
4.17
W
Ne Zha
LeoOrVyus
Ne Zha
5
7
2
0.86
L
0
7
1
0.07
L
6
4
1
1.63
L
Freya
3
5
2
0.8
W
Cupid
Xngel
Cupid
9
0
2
10
W
Cerberus
xMiniBx
Cerberus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,954
Damage
38,108
68,865
Taken
82,963
43,142
Mitigated
56,885
26,094
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,948
821
0
3,811
11,198
4,424
1,177
4,666
6,144
58,079
0
L
Fenrir
DuskFox075
Fenrir
4,822
1,622
0
426
16,834
6,790
0
3,485
13,231
0
43,339
L
Atlas
FunMouse
Atlas
5,926
3,188
156
1,713
16,285
18,246
0
4,426
11,757
34,402
0
W
Fenrir
G0tz0n
Fenrir
10,789
2,563
0
5,715
12,371
5,884
0
2,697
9,538
0
70,227
W
Ne Zha
LeoOrVyus
Ne Zha
16,479
8,170
0
5,644
16,903
9,433
0
1,281
15,622
0
62,202
L
4,800
2,261
0
550
13,375
6,832
0
2,822
10,502
0
51,501
L
14,754
2,907
0
6,560
21,312
18,156
680
1,352
19,073
0
63,194
L
Freya
7,806
2,660
0
5,879
15,157
6,861
0
5,117
10,040
44,951
0
W
Cupid
Xngel
Cupid
11,824
5,946
0
6,405
11,433
5,101
1,484
2,560
8,873
0
87,446
W
Cerberus
xMiniBx
Cerberus
9,914
1,439
93
4,426
16,960
18,300
28
3,414
13,432
37,507
7,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
40,571
512
Minions Killed
346
0
Camps Cleared
0
1,695,236
Distance Traveled
1,489,043
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,213
512
93
5
0
312,907
5
L
Fenrir
7,853
436
63
4
0
298,601
0
L
Atlas
7,720
429
44
2
0
311,015
0
W
Fenrir
10,494
583
108
6
0
377,343
0
W
Ne Zha
9,594
533
106
6
0
288,988
2
L
Skadi
7,273
404
83
5
0
284,846
0
L
Mulan
9,398
522
91
5
0
274,932
4
L
Freya
8,327
463
65
4
0
319,649
0
W
Cupid
10,446
580
124
7
0
333,257
1
W
Cerberus
9,770
543
81
5
0
382,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role